class Battle::Scene
MESSAGE_BASE_COLOR = Color.new(0, 0, 0)
MESSAGE_SHADOW_COLOR = Color.new(160, 160, 168)
end
class Battle::Scene::MenuBase
TEXT_BASE_COLOR = Battle::Scene::MESSAGE_BASE_COLOR
TEXT_SHADOW_COLOR = Battle::Scene::MESSAGE_SHADOW_COLOR
end
class Battle::Scene::FightMenu < Battle::Scene::MenuBase
attr_reader :battler
attr_reader :shiftMode
GET_MOVE_TEXT_COLOR_FROM_MOVE_BUTTON = false
end
class Battle::Scene::PokemonDataBox < BitmapWrapper
def draw_shiny_icon
return if !@battler.shiny?
shiny_x = (@battler.opposes?(0)) ? 206 : -6 # Foe's/player's
pbDrawImagePositions(self.bitmap, [["Graphics/UI/shiny", @spriteBaseX + shiny_x, 44]])
end
end
class PokemonTrainerCard_Scene
def pbDrawTrainerCardFront
overlay = @sprites["overlay"].bitmap
overlay.clear
baseColor = Color.new(255, 255, 255)
shadowColor = Color.new(160, 160, 160)
totalsec = $stats.play_time.to_i
hour = totalsec / 60 / 60
min = totalsec / 60 % 60
time = (hour > 0) ? _INTL("{1}h {2}m", hour, min) : _INTL("{1}m", min)
$PokemonGlobal.startTime = pbGetTimeNow if !$PokemonGlobal.startTime
starttime = _INTL("{1} {2}, {3}",
pbGetAbbrevMonthName($PokemonGlobal.startTime.mon),
$PokemonGlobal.startTime.day,
$PokemonGlobal.startTime.year)
textPositions = [
[_INTL("Name"), 34, 70, 0, baseColor, shadowColor],
[$player.name, 302, 70, 1, baseColor, shadowColor],
[_INTL("ID No."), 332, 70, 0, baseColor, shadowColor],
[sprintf("%05d", $player.public_ID), 468, 70, 1, baseColor, shadowColor],
[_INTL("Money"), 34, 118, 0, baseColor, shadowColor],
[_INTL("${1}", $player.money.to_s_formatted), 302, 118, 1, baseColor, shadowColor],
[_INTL("Pokédex"), 34, 166, 0, baseColor, shadowColor],
[sprintf("%d/%d", $player.pokedex.owned_count, $player.pokedex.seen_count), 302, 166, 1, baseColor, shadowColor],
[_INTL("Time"), 34, 214, 0, baseColor, shadowColor],
[time, 302, 214, 1, baseColor, shadowColor],
[_INTL("Started"), 34, 262, 0, baseColor, shadowColor],
[starttime, 302, 262, 1, baseColor, shadowColor]
]
pbDrawTextPositions(overlay, textPositions)
x = 72
region = pbGetCurrentRegion(0) # Get the current region
imagePositions = []
8.times do |i|
if $player.badges[i + (region * 8)]
imagePositions.push(["Graphics/UI/Trainer Card/icon_badges", x, 310, i * 32, region * 32, 32, 32])
end
x += 48
end
pbDrawImagePositions(overlay, imagePositions)
end
end
class Battle::Scene::PokemonDataBox < Sprite
STATUS_ICON_HEIGHT = 24
end