Alright, don't fret, you have to take certain things into consideration first, and then there's good solutions.
Most devs who are artists, programmers, or designers, usually fill the role of a dedicated writer (which isn't something highly sought of, due to the simplicity of the games, and the fact that any basic level of writing is more than enough for a pokemon fangame). So, getting a team together, is a bit harder, since you don't have to offer a tangible sample of your game to get people interested enough to stick with you, and pull through, when recruiting. Moreover, you will be dependent on the availability and consistency and actual output of other developers. This is quite risky, and since the fangame scene is a hobbyist scene, where people spend their free time (and usually come and go), you can't expect others to shoulder the practical fruition of your ideas. At least not consistently.
If you only have good ideas and good writing skills you still need to learn how to use the engine, which doesn't require coding. It's a sort of "visual scripting" where you put premade commands in a certain order. RPG Maker is very easy to use, and it won't take you long to get the gist of it. The rest is practice. Any hobbyist developer, should specialize in one area, and also know how to use the engine. This is crucial.
In your situation, you can get an internship, and/or a summer or part-time job, and get a very cheap laptop. RMXP is really old software, it can run almost anywhere. In fact, this will be far cheaper than paying a dedicated designer. Aside from RMXP, which usually sells for 5 bucks, any other essential program is free and/or open-source. Graphics Gale and Gimp for graphics, Notepad++ and Code for scripting, even Tracktion (now goes by a diff name?) and a couple other DAWs for music.
So, either put forward your best and try recruiting as is, or get a cheap laptop - sercond-hand works too, grab RMXP, and have some sort of game to offer, so that your chances of getting people to help, and most importantly stick around, are far greater. And developing this skill might open new horizons for you, and reward you in unexpected ways.