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GALMI is an experimental sort of a game, we wanted to tell a narrative in a unique structure, while playing within the boundaries of the Pokemon world.
In Hebrew, GALMI (גלמי) means "My Golem." In the bible, it is that raw essence of man, the very light of existence.
In GALMI, the player travels through millions of years, looking at how humanity evolves, and reacts to threats. GALMI is a short game, it shouldn't take more than 40 minutes to complete. It is HIGHLY recommended that you play GALMI with the sound on!
TEAM:
Evan Starr
Scott Geldzahler
Made Using:
Pokémon Essentials and RPGMaker XP
COMBOY's Pokémon Essentials GS Kit
Player Notes:
As stated earlier, please play with sound on.
There's a high chance there's some bugs, so any reports are of course appreciated. That being said, we likely won't make any large updates to GALMI unless there's something gamebreaking and awful we catch, this was just a side project!
Enjoy, and don't be afraid to poke around!
Dev Notes:
Evan and I have now made three games together, and it's always a blast. It's stressful and can feel like a burden at times, but with this being (besides PEG) the first "serious" game we've put out, I'm pretty happy with what we went with. In an ideal world, we had a few things planned out, like an alternate ending, but developing for a Jam is as much about knowing what you can't do as what you can. A few days into actually working on the project (not just when it lived in a Google Document) I asked Evan to, as a goof, show me what it would look like if the screen was super wide. We actually liked the effect, so we ran with it, it wasn't really planned. But it allowed us to be a bit more creative with our mapping, and in the end added to that feeling of isolation we hope the player gets.
A huge thank you to the Relic Castle staff, this is really one of the highlights of the year, and it looks like this Jam is our biggest success yet. I love seeing first time developers release a product, and everyone who entered with something, or who even gave it a go should be immensely proud because its its NOT easy.
I'm proud of this product and I hope I speak for Evan and myself when I say that really hope you enjoy it.
As stated earlier, please play with sound on.
There's a high chance there's some bugs, so any reports are of course appreciated. That being said, we likely won't make any large updates to GALMI unless there's something gamebreaking and awful we catch, this was just a side project!
Enjoy, and don't be afraid to poke around!
Dev Notes:
Evan and I have now made three games together, and it's always a blast. It's stressful and can feel like a burden at times, but with this being (besides PEG) the first "serious" game we've put out, I'm pretty happy with what we went with. In an ideal world, we had a few things planned out, like an alternate ending, but developing for a Jam is as much about knowing what you can't do as what you can. A few days into actually working on the project (not just when it lived in a Google Document) I asked Evan to, as a goof, show me what it would look like if the screen was super wide. We actually liked the effect, so we ran with it, it wasn't really planned. But it allowed us to be a bit more creative with our mapping, and in the end added to that feeling of isolation we hope the player gets.
A huge thank you to the Relic Castle staff, this is really one of the highlights of the year, and it looks like this Jam is our biggest success yet. I love seeing first time developers release a product, and everyone who entered with something, or who even gave it a go should be immensely proud because its its NOT easy.
I'm proud of this product and I hope I speak for Evan and myself when I say that really hope you enjoy it.
CREDITS:
Game By:
Starrcasm
Shgeldz
Special Thanks:
Our friends and family, of course.
M3rein
Jayrodd
The whole gang at Relic Castle
God II
POKÈMON ESSENTIALS
was created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby
MiDas Mike
Boushy
Near Fantastica
Brother1440
PinkMan
FL.
Popper
Genzai Kawakami
Rataime
Harshboy
SoundSpawn
help-14
the__end
IceGod64
Venom12
Jacob O. Wobbrock
Wachunga
KitsuneKouta
xLeD
Lisa Anthony
and everyone else who helped out
"POKÈMON ESSENTIALS GS"
was created by:
COMBOY
3rd, 4rd & 5th generation POKÈMON
devamped sprites made by:
COMBOY
DarkDoom3000
Koolboyman
AkaiIsamu
Neslug
NICKtendo DS
Wes
pokekoks
Mighty Jetters
Alpha Six
Jeremy
Lockerz102
JoshR691
Koopaul
Parasect047
Ike
ClawedNyasu
Layle
SengirDev
Devicho
Special thanks to:
THE SPRITERS RESOURSE
Maruno
FL.
Umbreon
Pia Carrot
kcgcrazy
mej71
out written
kiedisticelixer
"RPG MAKER XP" by:
ENTERBRAIN
Music:
8-Bit: Bach--Well Tempered Clavier: Prelude No. 1
8-bit W. A. Mozart Requiem 8 Lacrimosa:
Transylvania - Ducktales (NES) Music Extended:
Final Fantasy II (NES) Music - Village Theme:
HeroQuest Music (NES) - Title Theme:
Mother Earth - MOTHER:
Fester's Quest - Boss Theme:
Game By:
Starrcasm
Shgeldz
Special Thanks:
Our friends and family, of course.
M3rein
Jayrodd
The whole gang at Relic Castle
God II
POKÈMON ESSENTIALS
was created by:
Flameguru
Poccil (Peter O.)
Maruno
With contributions from:
AvatarMonkeyKirby
MiDas Mike
Boushy
Near Fantastica
Brother1440
PinkMan
FL.
Popper
Genzai Kawakami
Rataime
Harshboy
SoundSpawn
help-14
the__end
IceGod64
Venom12
Jacob O. Wobbrock
Wachunga
KitsuneKouta
xLeD
Lisa Anthony
and everyone else who helped out
"POKÈMON ESSENTIALS GS"
was created by:
COMBOY
3rd, 4rd & 5th generation POKÈMON
devamped sprites made by:
COMBOY
DarkDoom3000
Koolboyman
AkaiIsamu
Neslug
NICKtendo DS
Wes
pokekoks
Mighty Jetters
Alpha Six
Jeremy
Lockerz102
JoshR691
Koopaul
Parasect047
Ike
ClawedNyasu
Layle
SengirDev
Devicho
Special thanks to:
THE SPRITERS RESOURSE
Maruno
FL.
Umbreon
Pia Carrot
kcgcrazy
mej71
out written
kiedisticelixer
"RPG MAKER XP" by:
ENTERBRAIN
Music:
8-Bit: Bach--Well Tempered Clavier: Prelude No. 1
8-bit W. A. Mozart Requiem 8 Lacrimosa:
Transylvania - Ducktales (NES) Music Extended:
Final Fantasy II (NES) Music - Village Theme:
HeroQuest Music (NES) - Title Theme:
Mother Earth - MOTHER:
Fester's Quest - Boss Theme:
DOWNLOAD: https://goo.gl/mU9Ks3
Staff note: the download link is currently unavailable
[btn=modb|bcenter|[URL]https://eeveeexpo.com/resources/124/]RESOURCE[/URL] PACK[/btn]
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