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Recruiting Pokémon Blank

This thread's author is looking for long-term team members.
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Racaillou

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KFrrQ7lXbKT_logo-pb-2.png

Hello everyone!

I am currently working on the fangame Pokémon Blank using PSDK. Its complete presentation can be found here: presentation. The development of the game is going well (game time is around 11h), but a lot more is to come!


Synopsis

The Arceara region was known in the world for its never-ending conflicts and civil wars. Throughout its history, it underwent countless cycles of revolutions and dictatorships. Until one day, a new revolution emerged and destroyed the opposition. A new government was formed and after a few decades, the region was able to get back on its feet, connect to the rest of the world and flourish as it has never done before.

Unfortunately, old minds, not ready to give up the power they once had, kept working in the dark on a plan to re-sink the region to a state where they could dominate the populations. One day, one of them was able to acquire new dark powers and decided to attack Shedinjir, a city situated on the side of the region, and take control of it. He started by brainwashing people who in turn, brainwashed their relatives. Once he got control of the leaders of the city, he officially declared war with the rest of the region and Shedinjir has been isolated ever since.

This game tells the story of a group of young adults living in the castle of this newly emerged dictator and set to become part of the new generation of Pokémon soldiers that will one day attack the other cities and help to take control of the rest of the region. Every day, they are being trained under unbearable conditions until they become cold machines. Luckily, before any of that happens, they decide they have enough and escape the castle.


The game

  • 4G-style Pokémon game created using RPG Maker XP and Pokémon SDK.
  • The game is quite story-oriented. Players should expect to read a few dialogues, but we made sure to add plenty of opportunities for exploration as well!
  • A level cap is implemented and is determined by the number of badges. It will allow for a more challenging game, like Pokémon Reborn, as well as preventing the use of a single overpowered Pokémon. After reaching the level cap, a Pokémon will have a much harder time gaining experience.
  • A TV system was implemented to make the region seem more alive.
  • Some maps will be one direction only (imagine an 2d mario game without the jumping)
  • Works on Windows 10.
  • Language: English.
  • Playing time (version 0.3.0): ~11h.

  • Implementation of 18 gyms which will give access to the Master Events (a series of tournaments).
  • Several new weathers will be implemented, and randomly started depending on the map.
  • The difficulty of the game will be highly configurable: items in battles etc.
  • No multi-player is planned.

Here are some screenshots of available maps:
LArmFyz1oGK_presentation-maps.png

And here are some maps I'm currently working on:
LCclylwDjnK_presentation-future-maps.png

I am now trying to replace the current starter with a brand new fakemon which will have multiple evolutions. That's why I need a spriter (or spriters) who could sprite the fakemon and its evolutions using the concepts we already created.

KIcnyt1YDUT_Miserevel-evolutionary-lines.png


If you're interested in helping, it's best if you contact me via Discord: https://discord.gg/WY7zZYRfyJ. I'm called Meterion and I'm one of the admin.
 
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