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Released Pokémon: Hollow Woods

This project has a release available. The full version is still a work in progress.
Project Status
Released
Project Version
1.1.0
ETA Next Version
Jul 31, 2024
NrGPsTD.gif

Pokémon Hollow Woods
DISCORD | DOWNLOAD (STABLE, 5 GYMS) | DOWNLOAD (Beta, 6 GYMS)

Summary
Welcome to Oblar, a Pokémon region split between two factions.
Your mother, the leader of the Lavender Faction, tasks you with researching Oblar's unique Pokémon species.
But you find much more: an ancient and mysterious Pokémon, an organization with questionable motives, tales from Oblar's past, and plenty of intrigue...
...all centered around Oblar's Great Forest, where a powerful force is said to lurk.


This game aims to provide the nostalgiac feel of a Gen IV Pokémon game while refreshing some of the standard plot formula. You'll find gym puzzles and badges, a Pokémon professor, a rival, and other callbacks to canon Pokémon plots. At the same time, the game adds many new features (described below) and incentives for exploration, from sidequests with rare rewards to regional Pokémon that can only be found via thorough gameplay. It also asks new questions about the Pokémon world and its governance. Hopefully, this game will echo whatever drove you to play Pokémon games in the first place while giving you plenty of new content to enjoy!


Features
  • A carefully curated regional Pokédex, featuring Pokémon and moves from the first 8 generations.​
  • A balanced experience crafted by a team of competitive Pokémon players. Though this is by no means a "kaizo" game, it should be difficult enough to provide some challenge to even experienced players.​
  • 57 regional forms of existing Pokémon and custom megas currently obtainable, with more planned for future releases.​
  • 50 formal side quests, plus a variety of smaller content unlockable through player interaction.​
  • "Secret Spots" - areas accessible with a special item that contain rare Pokémon and/or items.​
  • "Super trainers" - extra-challenging trainers that will challenge you only if you battle every other trainer on a route.​
  • A variety of new game options, including Nuzlocke mode and level caps for those that want a difficult experience, as well as infinite rare candies and autoheal for those that want a more casual playthrough.​
  • A custom soundtrack featuring remixed versions of existing Pokémon tracks, with more to come in future updates!​
  • Exp. Share options - experience sharing can be disabled entirely, enabled from the Bag to give Exp. to all Pokémon, or given to one specific Pokémon to share Exp. with just that Pokémon.​
  • In-game time cycles with no relation to real time, enabling the player to find different Pokémon available only at certain times of day.​
  • Some of your favorite characters from canon Pokémon games have cameo appearances.​

Screenshots
ZDlXbFe.png


Trailer


Playthroughs
MarkGG
PokeHax

Q: What are the controls?
By default, the controls are: Arrow keys to move, C or Enter to interact, X to cancel or to run in the field, Z to open the menu, D to use registered items, Q to cycle through speed up options, and W to skip through text. You can change the key mappings with the F1 key.

Q: What emulator do I need to use to play this?
No emulator. Just run the Game.exe file and the game will play.

Q: Can this be played on Mac/phone?
There is currently no official support for Mac or phone play. Some people have had success playing the game on Mac using Wine, and it is possible that the game works on Android using Joiplay.

Q: Where do I go next?
There is an NPC in every Pokémon center that can give you hints on where to go next. You are also welcome to ask in the Discord, but I believe that your experience will be better if you explore your options before asking.

Q: Is X in the game?
I may eventually create a list of Pokémon in the regional dex. For now, you can ask in the Discord about any Pokémon currently available in the demo.

Q: Is there an Exp. Share?
Yes, the Exp. Share is obtainable as a quest reward. It can be used in three ways as described in Features.

Q: What are the shiny odds?
The shiny odds for default encounters are the same as they are in the Generation IV games. However, these odds are far higher for Pokémon in certain areas, such as underground tunnels.

Q: How do I evolve the starters?
The starters no longer evolve by stones. Instead, they all evolve at level 28.

Q: Can trade evolutions be obtained in the game?
Yes - the answer to unlocking trade evolutions can be found in the Frosthaven Candy Shop.

Q: Why isn’t the Senate Hammer allowing me to break rocks?
You are explicitly told when you receive the hammer that you need three badges to use it. You can proceed to the third gym without smashing any rocks if you thoroughly explore Smugglers’ Pass.

Q: Why aren't the Senate Gloves allowing me to move boulders?
Similarly, you must beat the sixth gym before using the Senate Gloves in the field.

Q: Is there a guide or wiki?
Yes! The guide can be found here:
View: https://docs.google.com/spreadsheets/d/1GyBPbVylzjYHx2heVOpZA13SkApz6FRhEeeWWAAtju8/edit?gid=991871098#gid=991871098
. Please keep in mind that it is still a WIP and read the first page before asking questions.


The most updated list of credits can always be found in the download itself, in Credits.txt.

Almost all assets have been modified and are private. Please do not assume anything in this project is public!

I have done my best to credit everyone responsible for assets used in this project. If I missed you, please let me know! Thank you to all who make public resources.

Team
==========
Principal development: Nineage
Title Screen/Some graphics: Gummy
Additional development/bug testing: Gummy, RomeDawg, April, Bee, Camden, Coconut, Kipkluif, Bluewollywog, Nitrixr, femboy, gali, antgeezy, tagwail, thescarletswitch, Willow, Shishiboo, Lumi (Cipher), Arctolatry

Pokemon Essentials
==========
Flameguru
Poccil (Peter O.)
Maruno
AvatarMonkeyKirby
Marin
Boushy
MiDas Mike
Brother1440
Near Fantastica
FL.
PinkMan
Genzai Kawakami
Popper
Golisopod User
Rataime
help-14
Savordez
IceGod64
SoundSpawn
Jacob O. Wobbrock
the__end
KitsuneKouta
Venom12
Lisa Anthony
Wachunga
Luka S.J.
and other contributors!

Made possible by: Roza (mkxp-z), Ancurio et al. (mkxp), Enterbrain (RPG Maker XP)

Design Inspiration
==========
Pokemon Infinity team: https://reliccastle.com/infinity/

Tilesets
==========
Sailorvicious
Kyle-dove
Akizakura16
Pokemon-diamond
Alculus
Flurmimon
Advance Tileset
Dewitty
Gaia Project
DaNerdyDude
aveontrainer
stochasticcc
RBRNNova
Magiscarf
Neffertity
WesleyFG
Shawn Frost
NSora-96
PeekyChew
Claisprojects.com
Minorthreat0987
UltimoSpriter
TyranitarDark
DarkDragonn
rafa-cac
Phyromatical
Newtiteuf
ChaoticCherryCake
moca
PkmnAlexandrite
GameFreak
Maxewenx

All PSDK tileset contributors: https://pokemonworkshop.com/en/sdk/credits#heading_tilesets

Generation 8 Pack
==========
Battler Sprites:
Gen 1-5 Pokemon Sprites - veekun
Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project
Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project
Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project
Overworld Sprites
Gen 6+ Berry Tree Overworlds - Anarlaurendil
Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88
Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix
Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62, LarryTurbo, tammyclaydon
Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer, LarryTurbo
Icon Sprites
Gen 1-6 Pokemon Icon Sprites - Alaguesia, harveydentmd
Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository
Gen 8 Icon Sprites - Larry Turbo, Leparagon
Shiny Icon Sprites - StarrWolf, Pokemon Shattered Light Team
Cry Credits:
Gen 1-6 Pokemon Cries - Rhyden
Gen 7 Pokemon Cries - Marin, Rhyden
Gen 8 Pokemon Cries - Zeak6464
Script Credits:
Golisopod User, Luka S.J.
Compilation of Resources:
Golisopod User, UberDunsparce


Character Graphics
==========
Character bases: Poltergeist, TechSkylander1518 (swimming)
Trainer sprites: Kyle-Dove
Protagonist designs: Fakemon123
Following Pokemon: Golisopod User, Help-14, zingzags, Rayd12smitty, mej71, PurpleZaffre, Akizakura16, Thundaga, Armin, Maruno
Gen 4 trainer packs: Mr. Gela, Zet0ken, VanillaSunshine, AtomicReactor, Neo-Spriteman, PurpleZaffre, Maicerochico, DiegoWT
Pokemon Beekeeper (Voltseon/ENLS): https://reliccastle.com/resources/566/
GameFreak

Fakemon Sprites
==========
KajiAtsui

UI Graphics
==========
Most UI: Mak (Tales of the Outskirt Stand Resource Pack) https://reliccastle.com/resources/1356/
Trainer Card: Mahian23
Senate Gizmo: Jackster, LinKazamine
Additional graphics listed under "plugins" below

Battle animations
==========
AtomicReactor (Pokemon Infinity) + hadecynn / Andy Chen

Plugins
==========
Advanced Items Field Moves: Bergium, TechSkylander1518, Moyo, Marin
Always inside Bushes: Kotaro, Titania318, KleinStudio, derFischae
Bag screen with interactable party: DiegoWT
Berry Pots: Caruban
BW Gender Selector: KleinStudio, DeepBlue PacificWaves, TechSkylander1518, LinKazamine
BW Party Screen: DeepBlue PacificWaves,Shashu-Greninja, Golisopod User
BW Pokedex: DeepBlue PacificWaves, NettoHikari, Xtreme1992
DiegoWT's Starter Selection: DiegoWT
Encounter List UI: ThatWelshOne_, raZ, Marin, Maruno, Nuri, Yuri, PurpleZaffre, Savordez, Vendily
Unreal Time: FL.
Generation 8 Pack: Golisopod User, Luka S.J.
Improved AI: KRLW890
Item Find: Boonzeet
Location Signposts with Background Image: PurpleZaffre, LostSoulsDev / carmaniac, Golisopod User, ENLS, spaceemotion, TechSkylander1518
Luka's Scripting Utilities: Luka S.J.
Modern Quest System + UI: ThatWelshOne_, mej71, derFischae, Marin
Overworld Shadows EX: Golisopod User, Wolf PP, Marin
Randomizer X: Luka S.J., A.I.R
Speed Up 2.0: Marin, Phantombass
Voltseon's Pause Menu: Voltseon, Golisopod User, ENLS

ADD Gen 8 pack credits

Pokémon is owned by:
The Pokémon Company
Nintendo
Affiliated with Game Freak

This is a non-profit fan-made game. No copyright infringement is intended. Please support the official games!


There are two current releases of this project! The stable release (1.0.8) is a demo that contains about half of the content planned for the main story (8-10 hours of content). The beta release (1.1.0) has been tested less but contains several hours of additional content. This is my first project to be released publicly, and one that I have been polishing and reworking for many years. I hope you enjoy, and please join the discussion in our Discord server (linked above).​
 

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Last edited:

Maor80

Cooltrainer
Member
Joined
Jul 18, 2017
Posts
138
I sent friendship request since i want to testing the game so can you accept it my id there is ashketchum2080#5401
 

Nineage

Novice
Member
Joined
May 11, 2017
Posts
15
Thanks to all who have reached out and beta tested! After receiving initial feedback, I've decided to make some changes to the game's look and storyline before releasing a public demo. The core structure of the game will remain intact, so I'm still hoping to have a public demo available in just a few weeks. I'll update this thread as I have a more updated timeline. Thanks again to anyone who is interested in playing, I hope to have a game to you soon!
 

Nineage

Novice
Member
Joined
May 11, 2017
Posts
15
TLDR: Pokémon Hollow Woods has been released!

A little over two years ago, I thought I had a five-gym demo of this game ready for release. After receiving some helpful feedback, I realized that I didn't want to release a demo with placeholders or missing pieces. Instead, I spent several years working on various other projects and eventually rebuilt this game from the ground up. Here, finally, is the five-gym demo of Pokémon Hollow Woods!

I feel that this is a polished and very enjoyable game that, while technically still a demo, has many hours of story and content to enjoy. I'd love it if you took some time to try it out! Please check out the features in the OP and join our Discord if you'd like to ask any questions.
 

safr

Elite Trainer
Member
Joined
Dec 6, 2021
Posts
323
TLDR: Pokémon Hollow Woods has been released!

A little over two years ago, I thought I had a five-gym demo of this game ready for release. After receiving some helpful feedback, I realized that I didn't want to release a demo with placeholders or missing pieces. Instead, I spent several years working on various other projects and eventually rebuilt this game from the ground up. Here, finally, is the five-gym demo of Pokémon Hollow Woods!

I feel that this is a polished and very enjoyable game that, while technically still a demo, has many hours of story and content to enjoy. I'd love it if you took some time to try it out! Please check out the features in the OP and join our Discord if you'd like to ask any questions.
I just play the game, quite far to third town. I can assure you the game does give the same nostalgic feelings of gen 4 with map use yellow color for route (i mean the world map at atlas) and the house interior honestly it's been long time since i see default house interior of gen 4, the trainer placement and route design also give me save design as gen 4. So far other game who give me same strong canon pokémon game like this is Pokémon eon guardian and i enjoy this game, so yeah enjoying your game so far.

For story I don't know i got feelings it will become more dark in future, i don't mind it's dark but i just afraid it will be edgy but yeah so far i enjoy how the game pace going. Thank you for the demo if you need someone to play beta or alpha you can contact me, i really hate not doing anything when I'm free so when I'm free i think i can test. Stay healthy and thank you for the demo, gonna continue now explore the beta

Also are you using pokemon essentials version 20.1?
 

Nineage

Novice
Member
Joined
May 11, 2017
Posts
15
Update - I've released version 1.0.2 of Hollow Woods! This version fixes a few bugs found in the original release. Consider this a "Day 1" patch. The update is recommended to avoid a few crashes, but not necessary to play through the game.

As always, our Discord is the best place to get the most updated, bug-free patches. Thanks to all who have joined and played so far!
 

Tuagobla

Rookie
Member
Joined
Jan 21, 2024
Posts
1
Update - I've released version 1.0.2 of Hollow Woods! This version fixes a few bugs found in the original release. Consider this a "Day 1" patch. The update is recommended to avoid a few crashes, but not necessary to play through the game.

As always, our Discord is the best place to get the most updated, bug-free patches. Thanks to all who have joined and played so far!

Thanks, I downloaded it. Is the original version (1.0.3) newer?
 

Nineage

Novice
Member
Joined
May 11, 2017
Posts
15
Thanks, I downloaded it. Is the original version (1.0.3) newer?
Yes, the 1.0.3 has an additional bugfix. The fixes in 1.0.3 only apply to No-Grind Mode (infinite rare candies) so if you’re not playing on that mode, no need to redownload now. You can also join the Discord to download patches, which update the game without requiring a full redownload.

Hope this helps!
 

Nineage

Novice
Member
Joined
May 11, 2017
Posts
15
does this one have Triple Triad
No, sorry.

In other news, version 1.0.5 has been released with some critical bugfixes! I recommend downloading the update if you're midway through a playthrough. As always, a patch version (smaller download) can be found on our Discord server!
 

Teku

Rookie
Member
Joined
Feb 2, 2024
Posts
1
soft lock.PNG



Not sure if this has been addressed with the current patch or not, but after a bit of testing, I found it is possible to soft lock yourself in the warehouse to find Minccino if you arrange the boxes incorrectly.

A simple fix is allowing the escape rope to be used here.
 

Nineage

Novice
Member
Joined
May 11, 2017
Posts
15
Not sure if this has been addressed with the current patch or not, but after a bit of testing, I found it is possible to soft lock yourself in the warehouse to find Minccino if you arrange the boxes incorrectly.

A simple fix is allowing the escape rope to be used here.
Thanks for the report! This is fixed in the latest version.

Speaking of which...the latest version is live! You can download the full game here, or a patch by joining our Discord server. Thank you to everybody who has left kind words about the game or taken time to play through.

As we continue to develop the second half of the game, please give us your feedback! What drew you in? What made you end your run? We want this game to be as enjoyable as possible, and that is a collaborative effort with you all :). Thank you!
 
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