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Bag Screen with interactable Party

Resource Bag Screen with interactable Party 2.5.0

komeiji514

Elite Trainer
Member
Joined
Oct 28, 2023
Posts
275
Seems I have found a solution to using multiple stat items at once. Find def pbBagUseItem, put these codes between the line of ret = false and screen.pbRefresh.
Ruby:
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      max_at_once = ItemHandlers.triggerUseOnPokemonMaximum(item, pkmn)
      max_at_once = [max_at_once, $bag.quantity(item)].min
        if max_at_once > 1
          qty = pbChooseNumber(
            _INTL("How many {1} do you want to use?", GameData::Item.get(item).portion_name_plural), max_at_once
          )
        end
And add && qty > 0 after if pbCheckUseOnPokemon(item, pkmn, screen)
 
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