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Seems I have found a solution to using multiple stat items at once. Find def pbBagUseItem, put these codes between the line of ret = false and screen.pbRefresh.
Ruby:
max_at_once = ItemHandlers.triggerUseOnPokemonMaximum(item, pkmn)
max_at_once = [max_at_once, $bag.quantity(item)].min
if max_at_once > 1
qty = pbChooseNumber(
_INTL("How many {1} do you want to use?", GameData::Item.get(item).portion_name_plural), max_at_once
)
end
And add && qty > 0 after if pbCheckUseOnPokemon(item, pkmn, screen)
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