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In Development Pokémon: Bloodlines

This project is a work in progress. The content is subject to change, and not finished yet.
Project Status
Work in Progress
This game was made for the Relic Castle Winter Jam # 2
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In a snow-filled province of the Ede region, a fateful letter and a twist of fate sends off a young lady and a
wrathful Pawniard on a Pokémon journey. Unfortunately, she is prone to keeping grudges.

Join multiple protagonists and Pawniard in their epic quest to bask in
various property damages, and maybe dish a little justice along the way!


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Game Download
COMING SOON
Features:
  • Lots of custom songs.
  • Lots of custom tiles.
  • Lots of optional and hidden events + dialogue.
  • Unnecessary amount of attention to detail.
  • Switch characters (NOT IN JAM VERSION)
  • A story about destroying things justifiably
  • Pawniard





Made Using:

PSDK

Team:
  • Ranko - Lead Developer
  • Elle - Tileset edits
  • DognDogz113 - Music
  • MikeCakes/mustafa - Mapping, Tilesets
  • ZEEKtastic - Concept Artist
  • Frivolous Aqua - Concept Artist, UI Lead
  • Wys - Map/Route Design and Creation
  • Squip - Concept/Sprite Artist and Overworld Graphics
Crucial Notes
Please keep in mind we were working on a deadline, and therefore a lot of issues are probably present.
It is a full journey cut short, so I hope it leaves an impression for post-jam possibilities.

This includes things such as move animations, as animating 800 moves in one month is nearly impossible.
Thank you for consideration!

As the game has undergone massive changes, the download link will be taken down until the true version is released.

Feel free to suggest what I could add in the post-jam! I'm still pretty in love with the concept of this game, and I hope you can appreciate it as well. Feedback is key to my improvement, but keep in mind things that I can't control due to time constraints.


Credits:

If I missed any credits, whether they were compiled by someone else and ended up in a larger tileset or if I just forgot while rushing this jam, please let me know. I will remove any private resources not meant to be there.
Animated Battlers Gen 1-5: Pokencylopedia https://www.pokencyclopedia.info/en/index.php?id=sprites/gen5

Animated Battlers Gen 1-7: http://play.pokemonshowdown.com/sprites/

Gen 5 styled XY Sprites: https://www.deviantart.com/falgaia

Animated Battlers Gen 6: https://www.deviantart.com/diegotoon20

Pawniard OW Sprite (edited): https://www.deviantart.com/wolfang62

Bisharp OW Sprite: TooManyLuigis, Mortedesu, Billla

Pokemon Mystery Dungeon Exporers of Time and Darkness: Sound effects

Mario and Luigi Superstar Saga: Emoticons

AtomicReactor + Pokemon Infinity: Mountain tile (Heavily edited), Cut animation

HollowGap + A Zoroark Among Us: Grass tiles (Heavily Edited)

Gen 6 Style UI (Heavily Edited, base edition only works for Essentials) : Akizakura16

Game Jam Resources: Relic Castle Staff

Gen 4 Hoenn People: KyleDove

Snow piles (edit): KyleDove

Log Cabin Indoor (edit): https://www.deviantart.com/aveontrainer/art/Log-Cabin-Tileset-786212017

Wooden Furtniture Indoor: https://www.deviantart.com/princess-phoenix/art/The-Home-of-Excello-Village-Tileset-782302963

Controlled Snow Script (PSDK only): Nuri Yuri

TV Static Soundeffect: Persona 4

Distant Calling: RD Sounds

Flowers: Flurmimon

Winter Jam with Snom: Relic Castle Staff

Magiscarf: Waterfall and water rocks

BoomXBig: Bridge (Edit)

Mountains Variations: https://www.deviantart.com/carchagui/art/Mountains-variations-822559316

indoor Pokeball cushions: derlo

white indoor table: wesleyfg

Tinnitus sound effect: Joseph Sardin https://bigsoundbank.com/detail-1388-tinnitus.html

justkiddink: fire sound - Freesound.com

Fomantis/Lurantis OW sprites: https://www.deviantart.com/sweepersnivy

Litleo gen 5 battle sprites: https://www.deviantart.com/danvex203

Indoors:

Alucus / Alucus of Borg
Princess-Phoenix
ChaoticCherryCake <-- for tileset compilation so idk if u want to credit her cause we aren't using any tiles made her here
PureAzuure


|JAM TEAM CREDITS|

MikeCakes: Large trees, small trees, houses, mountain tiles, frozen pond, Bridge, indoor TV, desktop, laptop edits, pokemon center bars

DogNDogz113: All music tracks tagged with - DognDogz113

Elle: All snow edits, terrain tiles

PSDK CREDITS
SFML : Backend of LiteRGSS
Game Freak, CREATURES INC. et The Pokémon Company : Pokémon Universe
Microsoft : Visual Code
FIRELIGHT TECHNOLOGIES PTY LTD. : FMOD lowlevel API
PokeAPI and its contributor : Data input for newer versions
Nuri Yuri : Creator of PSDK
Aerun : Active Contributor (DB & Moves)
Rey : Active Contributor (UI Programming)
Speed / SirMalo : UI Designer
Leikt : Old Contributor (Various System like PathFinding)
Jayzon : Gen6 Battle Entry Graphics
LiteRGSS Contributors : Scorbutics, nthoang-apcs, SuperFola, Nuri Yuri
PSDK Wiki Contributors : Jaizu, Rey, yyyyj, buttjuice, SMB64, Nuri Yuri, Bugfix, Akiyra, Guizmo, Metaiko, Mud', ralandel, Zenos
DataBase Contributors : AEliso, Aerun, Avori, Bentoxx, dragon935, Eurons, joeyw, RebelIce, Nuri Yuri, PokeAPI, Pαlвσlѕку, Walven, Tokeur, Redder, Schneitizel, Mauduss
Translation Contributors : SoloReprise, Pumone, Midarlarsupl, Frogginikus, SMB64, yyyyj, Rey, SirMalo, Aerun, Helio, Gehtdich Nichtsan, PadawanMoses, Kaizer, Eduardo Dorantes, Leikt, Jaizu, Dax
Ruby Host Contributors : AEliso19, yyyyj, Maxoumi, Bentoxx, Splifingald, Buttjuice, Nuri Yuri
Other Contributors : Otaku, Fafa, Jarakaa, Shamoke, BigOrN0t, Bouzouw, Diaband.onceron, Kiros97, Likton, MrSuperluigis, oldu49, SMB64, sylvaintr, UltimaShayra & Unbreakables, Aye, Anti-NT, Solfay, Cayrac, Amras

Resource related credits


Gen1 to 5 Overworlds :
MissingLukey, help-14, Kymotonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17, Zenos
Gen6 Overworlds : Princess-Phoenix, LunarDusk6
Gen6 Pokémon Battlers : Diegotoon20, Domino99designs, Falgaia, GeoisEvil, Juan-Amador, N-Kin, Noscium, SirAquaKip, Smogon XY Sprite Project, Zermonious, Zerudez
Alolan Sprites : Smogon
Official Pokémon X/Y Texts : Smogon, X-Act, Peterko, Kaphotics
Official Sun & Moon Texts : Asia81
Animated icons : Pikachumazzinga
Gen7 icons : Poképedia, Otaku
Pokémon Offsets : Don
Epic adventures Tileset :
Alistair, Alucus, Bakura155, Bati', Blue Beedrill, BoOmxBiG, Chimcharsfireworkd, CNickC/CNC, CrimsonTakai, Cuddlesthefatcat, Dewitty, EpicDay, Fused, Gigatom, Heavy-Metal-Lover, Hek-el-grande, Kage-No-Sensei, Kizemaru_Kurunosuke, Kymotonian/Kyledove, LaPampa, LotusKing, New-titeuf, Novus, Pokemon_Diamond, PrinceLegendario, Reck, Red-Gyrados, REMY35, Saurav, SL249, Spaceemotion, Speedialga, Stefpoke, sylver1984, ThatsSoWitty, TheEnglishKiwi, Thegreatblaid, ThePokemonChronicles, TwentyOne, UltimoSpriter, Warpras, WesleyFG, Yoh, Youri (Yuri / Nagato Yuki), 07harris/Paranoid, 19dante91, 27alexmad27
Gen7 Pokémon Battlers :
Amethyst, Jan, Zumi, Bazaro, Koyo, Smeargletail, Alex, Noscium, Lepagon, N-kin, fishbowlsoul90, princess-phoenix, DatLopunnyTho, Conyjams , kaji atsu , The cynical poet, LuigiPlayer, Falgaia of the Smogon S/M sprite project, Pikafan2000, Lord-Myre
PSP Animations
Metaiko (Création des animations)
Isomir (Animation Close Combat)
KLNOTHINCOMIN (Animation Aéroblast, Eco-Sphere et Fulmigraine)
Battle Backs : Midnitez-REMIX
Brick icon & ADN Berserk : Maxoumi
Pink Ribon Icons : yyyyj
Mega-Blastoise Sprites, Cap-Pikachu : Smogon / Leparagon
Meltan & Melmetan : WolfPP/Wolfang62 et conyjams
Mega-Drattak Sprites : BladeRed et Amras Anarion
Default Message windowskin : ralandel
XBOX 360 Keys : Yumekua
Shiny Animation : Neslug
Quest Book UI : Renkys
Option UI : Mud'
Trainer Card & KeyBinding UI : Eurons
Alpha Ruins Puzzle : FL0RENT_

Special Thanks

PSDK would never have happend without Krosk the former creator of Pokémon Script Project which introduced Nuri Yuri to Pokémon Fangame Making in 2008.


Here's where I used graphics:
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Main Character overworld sprite is heavily referenced from trchar074_2.png
trchar075.png

Sprites trchar075, trchar75_1, and trchar75_2 were used as grunts
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Jam is used as a recovery item named after berries.

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The letters are used frequently when switching characters (FEATURE NOT IN JAM VERSION, BUT THE FIRST LETTER IS STILL SHOWN)


trchar072.png

Bast's sprite used trchar072 as a reference, and when he grew, would use a much more accurate version of this sprite in Gen IV style (Bast is not playable in the jam version)
 
Last edited:

ranko

The Wind and Snow Continue to Stare
Expo Team

Recruitment has been opened again! Looking for one more member:

PSDK Scripter (HIGHEST PRIORITY, WILL COMMISSION IF YOU WANT)​

  • Assistance/guidance with current scripts and mechanics, and mechanics in progress (i.e, half-finished UI scripts)
  • Help implement 1/4-finished region phenomenon unique to the region
    • Region Bulletin Board
    • Dynamic trainers
    • Abilities
Thank you! Hope to see you soon!
 

ranko

The Wind and Snow Continue to Stare
Expo Team

Recruitment has been opened again! Looking for one more member:

PSDK Scripter (HIGHEST PRIORITY, WILL COMMISSION IF YOU WANT)​

  • Assistance/guidance with current scripts and mechanics, and mechanics in progress (i.e, half-finished UI scripts)
  • Help implement 1/4-finished region phenomenon unique to the region
    • Region Bulletin Board
    • Dynamic trainers
    • Abilities
Thank you! Hope to see you soon!
We're still looking! If have experience in Ruby and wanting to give it a try, we'll do our best to guide you through PSDK's codebase as well!
 

ranko

The Wind and Snow Continue to Stare
Expo Team
Hello! It's been awhile, has it? I'd like to demonstrate a bit of the new Messaging System for Bloodlines.

You'll see there are new message boxes for items, which are instantaneous and don't impede player travel, and a special system that tracks the object of interest with every dialogue box. Small sound effects can pop in and out through the same way!



Also...it leaves a bit of room to add these.

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A bit of an aside, anyone able to replicate this style for our character designs would be very greatly appreciated. It'd be a huge time saver! That's all for now! Thank you!​
 

ranko

The Wind and Snow Continue to Stare
Expo Team
Hey there, friends! We're working on a new tileset for the game. It's not solid yet, but we've been shooting for creating an identity for the project.
Here's the first scene of the game with a new coat of paint.
 
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