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BW Get Key Item + Bonus Icons

Resource BW Get Key Item + Bonus Icons 2021-01-24

DeepBlue PacificWaves

Producer of Project Lunastone | Failed Dreamer
Member
Joined
Aug 22, 2020
Posts
133
DeepBlue PacificWaves submitted a new resource:

BW Get Key Item update to v18 + Bonus Icons - A script that recreates the Get Key Item scene, as seen in the Gen V games.

This is yet a draft :P

Introduction

Howdy comrades. This resource is the result of my personal quest to update to Essentials v18 or to create as many Gen V resources as possible. This time, I've managed to update to v18 the script Get Key Item by KleinStudio. I also took the opportunity to include 17 Key Item Icons of some key items from Essentials, such as the Super Rod, the...

Read more about this resource...
 

st3rmy04

Novice
Member
Joined
Jun 6, 2021
Posts
11
Are you planning to upgrade to v19.1? Or will it stay for v18?

This is a very nice script and for v19.1 it would be very rewarding (=
 

DeepBlue PacificWaves

Producer of Project Lunastone | Failed Dreamer
Member
Joined
Aug 22, 2020
Posts
133
Are you planning to upgrade to v19.1? Or will it stay for v18?

This is a very nice script and for v19.1 it would be very rewarding (=
Sure, I'm actually working on it. I just need some time to figure out how to update certain parts of the code and hopefully, I will able to update it soon.
 

DeepBlue PacificWaves

Producer of Project Lunastone | Failed Dreamer
Member
Joined
Aug 22, 2020
Posts
133
DeepBlue PacificWaves updated BW Get Key Item update to v19.x + Bonus Icons with a new update entry:

Compatibility to v19.x Added!!!!!!

Heya folks. Did you miss me, guys and gals?


I have great news for you. Lately, I've been struggling with updating this particular script to v19, especially the new icon method. But, thanks to the user Izanagi, who did upgrade by himself the script and was kind enough to share with the community, I'm now able to update this post. So, don't forget to update your credits to include his collaboration with our fan gaming community. For that, I'm very thankful =D

Hope y'all have a great...

Read the rest of this update entry...
 

lan vuhoang

Novice
Member
Joined
Mar 2, 2021
Posts
42
[[insert airhorn noise here]]
Finally, it was out!

Also, do you have any other ideas for BW-styled scripts?
 

DeepBlue PacificWaves

Producer of Project Lunastone | Failed Dreamer
Member
Joined
Aug 22, 2020
Posts
133
Can I add custom items or items from later gens?
I don't see why not. The code will work just as well for custom items as it would work to any other default item
 

DeepBlue PacificWaves

Producer of Project Lunastone | Failed Dreamer
Member
Joined
Aug 22, 2020
Posts
133
DeepBlue PacificWaves updated BW Get Key Item update to v19.x + Bonus Icons with a new update entry:

How to Use It Instructions Added

Really minor update folks.

It has come to my attention that the post was lacking some proper instructions on how to use the script, rather than just on how to install it. For that, I'm really sorry guys.

That's why, I'm including the previously only found on the downloadable file instructions in the post as well, so it's easier to understand.

I would like to thank the user Beck, who was brought this to my attention. Without their feedback, I wouldn't even notice this tiny mistake...

Read the rest of this update entry...
 

Beck

Loser
Member
Joined
Aug 12, 2017
Posts
4
Thank you for the quick update! Love all of your scripts, they're unrivaled in ease-of-use and quality! Stay well, and looking forward to what you come up with next.
 

DeepBlue PacificWaves

Producer of Project Lunastone | Failed Dreamer
Member
Joined
Aug 22, 2020
Posts
133

JtheDuelist

Novice
Member
Joined
Jun 9, 2021
Posts
34
Darn- I was wanting to use this and some of the other BW scripts of yours for my project, but I guess I missed my chance to get them... But then again, looking at patch notes, you only had 19.x and 21, but not 20.1, so I guess I wouldn't have been able to use them anyway?
 

Shadow56bomb

Cooltrainer
Member
Joined
Oct 15, 2022
Posts
156
[Pokémon Essentials version 21.1]
[v21.1 Hotfixes 1.0.2]

Script error in event 11 (coords 18,28), map 7 (Celastrus Town)
Exception: NoMethodError
Message: undefined method `pbGetKeyItem' for #<Interpreter @event_id: 11>

***Full script:
pbGetKeyItem(:TOWNMAP)
pbCallBub(2, 13)

Backtrace:
(eval):1:in `execute_script'
Interpreter:138:in `eval'
Interpreter:138:in `execute_script'
Interpreter_Commands:1177:in `command_355'
Interpreter_Commands:116:in `execute_command'
Interpreter:130:in `block in update'
Interpreter:86:in `loop'
Interpreter:86:in `update'
[Following Pokemon EX] Refresh.rb:268:in `update'
Scene_Map:167:in `block in update'
 
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