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Following Pokemon EX

Resource Following Pokemon EX 2.5.1

Got the new one, but during the startup, my console fills up the start with "already initialized" errors for "constant essentials::version" and "constant essentials::error_text" and "constant essentials::mkxpz_version" then an error of "previous definition" for each of those. No idea why it's doing that.
Delete: Data/PluginScripts.rxdata
 
I'm having trouble with this plugin. The follower Pokémon doesn't automatically change when I change the first Pokémon in the party. I have to press W to disable it and then enable it again, then it changes. Also, is there a way to change the order of the Pokémon without entering the party? In a game I played, you could press the A and S keys and it would change the order of the Pokémon.
 
Delete: Data/PluginScripts.rxdata
No change, and I'm having the same problem as the comment above this with the Pokemon not changing when you change the first Pokemon in your party. Have to enter/exit a map or manually refresh them by putting them away and taking them back out.
 
I just want to comment on this and say if you are still having lag from transitioning maps, this IS fixed. You need to define your map with the world map. As soon as I added coordinates to my map, I was no longer experiencing this lag from map transitions.
 
I am also having the issue where the sprite for the follower doesn't change when the party order is changed. If I interact with the Pokemon, it uses the correct Pokemon's name in the flavor text, but the sprite is wrong.
 
The new cycling through the party update works great.

I still have an issue that pops up every now and then - not game breaking. But when walking over certain events - for instance, the OverheadLights event or anything that the player can normally walk on top of, the following Pokemon will not walk over the event and will instead teleport to another side of the player to avoid it. It's a little jarring in certain areas of the game, especially where there are lots of events on the map. Is this intentional, or is there a way to get around this?



 
The new cycling through the party update works great.

I still have an issue that pops up every now and then - not game breaking. But when walking over certain events - for instance, the OverheadLights event or anything that the player can normally walk on top of, the following Pokemon will not walk over the event and will instead teleport to another side of the player to avoid it. It's a little jarring in certain areas of the game, especially where there are lots of events on the map. Is this intentional, or is there a way to get around this?




You need to make it a Through event. It effects trainer followers too. Learned this recently, actually!
 
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