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Completed Three Spirits - The 3dPE Halloween Demo - Custom 3D Game Engine

This project is complete. Any future revisions will be bug fixes or small updates.
Project Status
Completed
Project Version
1.2.2
ETA Next Version
Oct 31, 2024
F4kLocI.jpeg

Windows Exe | Mac App

More Info: https://3dpe.org/games/halloween-demo

The 3dPE Halloween Demo is a short, Pokémon-themed adventure game.

You're walking in the forest when you hear a shout; you realise you don't recognise your surroundings. An old, crumbling gateway is nearby, and a well-dressed butler is beckoning. Can you help?

Version 1.2.1 - 2022 Update
3dpe-hw-reflections.gif

  • Mac OS 11 support and other engine improvements
  • Discord Rich Presence support
  • System report button so you can help me debug problems
  • Added SFX when a particular thing happens

Version 1.1.0 - 2021 Update
  • Added a full soundtrack
  • Added trophies to earn
  • Added a new story item in Julia's room
  • Polished the ballroom floor
  • Lots of engine improvements


What the heck is 3dPE?

3dPE is a 3D game engine I've been developing for a few years in my spare time. It's not only meant for Pokémon fangames, but it'll be super easy to create them with it in the future, especially for Gens 4 and 5. For more information, you can visit our website, or the tumblr devblog.

It has cloud project storage so you can collaborate easily, and it'll have a whole suite of building tools. The Map Editor is nearly done, and that's what this demo was made with!

If you want to try making a Gen 5 fangame like this yourself, come join our Discord! We're just starting to get things properly rolling, so there'll be lots of development in the near future, and you can tell me what features you want. And test the software for me lol


So what's this Halloween Demo thing?

3bot-render-19-500.png
It's an example of the kind of games you can make with 3dPE. Because the whole thing is 3D, you can do tons of stuff that RPGMaker can't, like cinematic camera moves, atmospheric fog, reflections, walking on crazy geometry, falling through the floor, etc. All of those are in this game!

The demo was partly designed to show off the engine’s current capabilities, so there are beautiful 3D maps, atmospheric lighting, swooshy cameras, and more. There are no Pokémon battles, but there are puzzles and traps to work your way through as you discover the story. You're piloting out mascot robot, 3bot!

Please let me know what you think of it!

Enjoy the game, and happy Halloween!

Screenshots (2020 ver):

Ttua3yw.png
0Vfe1jy.png
9l8xnRU.png
zGmYUQY.png
6MuwC7C.png
LAJ8kcD.png
 

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Troubleshooting help:

First, remember to extract the game from the zip before running it! This can be rightclick ->extract here, or copying the file and then pasting it in another folder. (Mac users, just double click the zip.)

On mac, because I haven't paid for a dev cert, it will say the app couldn't be verified and refuse to run it. After trying to start it, go into System Settings > Privacy & Security > scroll down till you see the app mentioned and click "Open anyway". Then keep trying to open it.

Known problems:
  • The text doesn't show up for the values in the options screen (volumes, filtering, size). So FYI, hit left and right to change the values; volumes have 10 steps (0-100%), there are two filtering options (none or HQ2x), and you can resize the window up to 4x.
  • On mac, even after all the stupid "let me use my computer" settings, you still have to open it twice for some reason.
  • There is a known problem with glitchy geometry for some computers (like polygons going all over the place and twitching) and sprite textures appearing on prop geometry. A fix for this is in the works, but not ready because the engine is in metaphorical pieces all over my metaphorical garage. If this affects a lot of people I can fast track it...

If the game runs, but there are crashes or errors or it looks weird:
  • Please let me know what the problems are, and if you can, give steps to reproduce them
  • On the main menu, at the bottom, click "System Report" and then "Send report". This will send anonymous hardware data to the 3dPE server. If you note what time you did that (and your time zone) hopefully I can find it.
  • On Windows, if it errors out when you start a new game with a red X popup saying "Failed to execute script 'Game'" and mentions "glGetTexImage", ping me on discord for a fixed version that I'm still testing (with thanks to No pro bro!)

If you run the game and it doesn't start at all:
  • If there's a displayed error, please copy/paste the whole thing, or screenshot it, and send it to me!
  • If not:
  • Windows: Open a new Explorer window, and in the address bar, type %APPDATA% and hit enter - this should take you to somewhere like C:\Users\you\AppData\Roaming
  • Mac: Open a new Finder window, press Cmd+Shift+G, and type ~/Library/Application Support
  • From there, go 3dPE -> logs -> 3dpe.game.2
  • There should be a text file with today's date
  • Send that to me on discord, or in a DM on here
    • (or it should be ok to post here, but only if you don't mind your computer username and the folder you put the game in to be public. Feel free to look in the file and check it.)
 
Last edited:
F4kLocI.jpeg

Windows Exe | Mac App

More Info: https://3dpe.org/games/halloween-demo

The 3dPE Halloween Demo is a short, Pokémon-themed adventure game.

You're walking in the forest when you hear a shout; you realise you don't recognise your surroundings. An old, crumbling gateway is nearby, and a well-dressed butler is beckoning. Can you help?

Version 1.2.1 - 2022 Update
3dpe-hw-reflections.gif

  • Mac OS 11 support and other engine improvements
  • Discord Rich Presence support
  • System report button so you can help me debug problems
  • Added SFX when a particular thing happens

Version 1.1.0 - 2021 Update
  • Added a full soundtrack
  • Added trophies to earn
  • Added a new story item in Julia's room
  • Polished the ballroom floor
  • Lots of engine improvements


What the heck is 3dPE?

3dPE is a 3D game engine I've been developing for a few years in my spare time. It's not only meant for Pokémon fangames, but it'll be super easy to create them with it in the future, especially for Gens 4 and 5. For more information, you can visit our website, or the tumblr devblog.

It has cloud project storage so you can collaborate easily, and it'll have a whole suite of building tools. The Map Editor is nearly done, and that's what this demo was made with!

If you want to try making a Gen 5 fangame like this yourself, come join our Discord! We're just starting to get things properly rolling, so there'll be lots of development in the near future, and you can tell me what features you want. And test the software for me lol


So what's this Halloween Demo thing?

3bot-render-19-500.png
It's an example of the kind of games you can make with 3dPE. Because the whole thing is 3D, you can do tons of stuff that RPGMaker can't, like cinematic camera moves, atmospheric fog, reflections, walking on crazy geometry, falling through the floor, etc. All of those are in this game!

The demo was partly designed to show off the engine’s current capabilities, so there are beautiful 3D maps, atmospheric lighting, swooshy cameras, and more. There are no Pokémon battles, but there are puzzles and traps to work your way through as you discover the story. You're piloting out mascot robot, 3bot!

Please let me know what you think of it!

Enjoy the game, and happy Halloween!

Screenshots (2020 ver):

Ttua3yw.png
0Vfe1jy.png
9l8xnRU.png
zGmYUQY.png
6MuwC7C.png
LAJ8kcD.png
Trying this and great, i love small thing in this game like the camera changing angle and light peeking through hole, i think small thing like this is the one that make game beautiful. I hope someday you made game with full region to show the game potential to attract more people i think that necessary. Stay healthy
 
This was really fun.
I love when pokemon games are not about the usual battling shtick and more puzzles and overworld related gameplay
Love the dialogues you get when you cancel on certain things like not playing the music box and putting the letter on the grave
Only bummer is not having a bigger window scale for the game/fullscreen yet.
 
Neat game creative and fun although short. The engine have look great, to promote this engine i think you need creating full region game, with this is the best way showing how capable the engine is. Bye abs thank you for the fun game
 
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