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Hey everyone, (Be sure to check on the most recent update including a lot more info at the bottom of this post)
I'd like to introduce a game I am working on just to see what everyone thinks as it is a passion project in my head for years and now I'm finally getting around to possibly bring it to fruition.
So without further ado here is Pokemon Elect! The concept is simple in thought but far more complex in realization: To change standard Pokemon games to allow them to feel more like a personalized RPG rather than just a generic top-down premade storybook. So as a result you will get to CHOOSE everything that happens in your journey.
Features Include
Professions
I wanted to give a bit more information about professions and what they are. Professions are how you come to be known in the Pokemon world. You can be a variety of professions such as a Pokemon Trainer, a Pokemon Doctor, a Breeder, a Police Officer, a Pokemon Thief, etc.
Said professions will each have a rank completely unique to them and you are free to change professions at any time during your journey. However rank progress does not carry over to NEW professions. This means if you're a rank 4 Trainer and you want to switch to being an Officer you will go back to rank 1. If you do go back to a previous profession it will revert to whatever your rank was at its' highest for that specific profession. This means in the above example that if you got to rank 6 as an Officer and then swapped back to Trainer you would be at rank 4.
Your professions impact how the world around you will treat you. This means things like if you are a Doctor instead of battling you on a route Trainers may ask for your help in healing their Pokemon through various ways. If you're a high ranking Thief, Officers in the world may attack you on site prompting a battle which if lost means BIG trouble for you. If you're a renowned Breeder NPCs may ask for your aid in getting a certain result of pokemon, etc.
The NPCs in the world will ALSO have professions of their own and your profession may align or misalign with theirs. If so they may make comments of it or trust will be gained less easily with them. (Doctors for example don't really trust Trainers due to them constantly putting their Pokemon in harm's way without much hesitation, though they still happily help trainers regardless).
The higher your rank is on a certain profession the more the world around you will recognize you for said profession and the more profession-related concepts will pop up. Once you get your rank up high enough you qualify for the Master Rank challenge in each respective profession. To relate this in normal terms the Pokemon Trainer's Master Challenge is to beat the Elite 4 BUT in this game the E4 actually live up to their naming being 4 of the most elite Trainers in the region.
Once you achieve Master Rank in a profession you gain a Master Rank Perk. These perks are VERY rewarding but rightfully so as they are also VERY difficult to obtain. As an example the Master Rank Perk for the Doctor route is something along the following:
"Pokemon Centers? Pfft not for a Master Healer, you have the ability to heal your entire party anytime, any place. Additionally you have FULL access to all healing items in the game at a 100% discount from the store as a sponsor for you to use throughout the region as you heal others."
This game is in VERY early stages but I am currently working towards getting a demo up to the end of your First profession challenge for a small selection of professions just as a trial run.
If you have any thoughts, questions, comments, desires to help, etc. Please let me know in the comments below!
More info will be released as I continue development!
4/14/2019 Update:
Hey everyone just wanted to give you a bit more teaser information about the game as well as provide a bit more insight to it. So I wanted to reveal a couple of things here, first off the explanation of Complex NPC's, second the list of Professions as they stand currently, and third the region and what it will look like! Without further ado:
Complex NPC's
Complex NPC's will be present throughout the game in varying levels. There will be 3 classifications of NPC's which are as follows:
Medium NPC's will also offer you unique dialogue and options based on your trust. However, in addition to those trust based options they also will start to take opinion on your profession and your rank within said profession. For example, if you are a thief a medium NPC who is a cop will show their dislike with you and have certain ramifications based on criteria met through your profession and tasks related to that. Medium NPC's will have unique profession-based interactions for anywhere between 1-3 different professions per NPC.
Complex NPC's are the big one guys. These are some very special NPC's. Each area will have at LEAST one complex NPC on it. Complex NPC's are rightfully so because they do everything medium NPC's do and then some. They not only offer that unique profession-based interaction but they are coded to have interactions and opinions on EVERY Profession in the game as well as various other unique circumstances you may come across. They have massive amounts of dialogue behind them (Each complex NPC has a minimum of about 2500 lines of code in their event). These will also be the toughest NPC's to bond with but offer the greatest reward for getting to know. They have a built in system that will give you various RARE rewards for exploring all of that complex NPC's options. I.e. if the more you talk to these people and see all the various dialogue they have to offer you and build your relationship with them uniquely the more they will work with you and reward you with things.
These 3 categories will make up all the NPC's in the game and the foundation for all of these have been fully built and are simple to work with. The biggest barrier I have left is finishing up the Complex NPC's in the demo, there are set to be 5 Complex ones in said demo and only 1 has been made fully so far. Bear with me on this as these guys do take a large amount of time to build as they are extremely unique people.
The Guyre Region
Your adventure awaits you in this large open-world region. It is approximately 150% the size of the Johto region and offers you access to 5 very large cities, 10 unique and special towns, over 22 unique dungeons (think caves, forests, etc.), and over 30 routes. The terrain varies and you will have many tools at your disposal to completely traverses this sprawling terrain. Best part? Once the main game hits you will be able to go anywhere and do anything in whatever order pleases you. The world will completely scale around you so feel free to explore at your pace, your way!
Profession List (Subject to Change)
So I know you all are curious on what professions made it and what did not. We are exploring MANY options but keep in mind professions aren't just added to be added, we want storylines behind each and every profession (though some professions will naturally be larger than others in terms of story). In addition to this we also want every profession to be a quality one that has meaningful and impactful responsibilities and perks behind it. We want the interactions to feel special when you choose that profession. So here is where we are at so far:
We have several people hard at work at getting this built for everyone to be able to try out and we want this game to fulfill its' vision which is to build a Pokemon experience and story that feels unique and is something each person gets to choose and build for themselves. So if there is anything that you are curious or have questions or want to see always feel free to let me know as we genuinely have you all in mind while we are building this!
I'd like to introduce a game I am working on just to see what everyone thinks as it is a passion project in my head for years and now I'm finally getting around to possibly bring it to fruition.
So without further ado here is Pokemon Elect! The concept is simple in thought but far more complex in realization: To change standard Pokemon games to allow them to feel more like a personalized RPG rather than just a generic top-down premade storybook. So as a result you will get to CHOOSE everything that happens in your journey.
Features Include
- Catching your first starter Pokemon from one of 36 possible choices!
- Choosing 1 of many various professions. Said professions each have pros and cons to them and have their own customized dialogue/actions throughout the game.
- Trust based system with every NPC that leads to gift Pokemon, trade possibilities, item gifts, and side quests
- Scaled profession challenges meaning you can explore the map in any way/order you like in its' entirety.
- You can change professions at any time.
- Generations 1-6
- Updated Moves, Abilities, and Types
- Profession Master Perks (Elite rewards made for achieving the highest rank of a profession)
- Brand New Region to fully explore
- MANY interesting NPCs all of which have information, professions, and ideas of their own and may agree or disagree with your path and will act accordingly
Professions
I wanted to give a bit more information about professions and what they are. Professions are how you come to be known in the Pokemon world. You can be a variety of professions such as a Pokemon Trainer, a Pokemon Doctor, a Breeder, a Police Officer, a Pokemon Thief, etc.
Said professions will each have a rank completely unique to them and you are free to change professions at any time during your journey. However rank progress does not carry over to NEW professions. This means if you're a rank 4 Trainer and you want to switch to being an Officer you will go back to rank 1. If you do go back to a previous profession it will revert to whatever your rank was at its' highest for that specific profession. This means in the above example that if you got to rank 6 as an Officer and then swapped back to Trainer you would be at rank 4.
Your professions impact how the world around you will treat you. This means things like if you are a Doctor instead of battling you on a route Trainers may ask for your help in healing their Pokemon through various ways. If you're a high ranking Thief, Officers in the world may attack you on site prompting a battle which if lost means BIG trouble for you. If you're a renowned Breeder NPCs may ask for your aid in getting a certain result of pokemon, etc.
The NPCs in the world will ALSO have professions of their own and your profession may align or misalign with theirs. If so they may make comments of it or trust will be gained less easily with them. (Doctors for example don't really trust Trainers due to them constantly putting their Pokemon in harm's way without much hesitation, though they still happily help trainers regardless).
The higher your rank is on a certain profession the more the world around you will recognize you for said profession and the more profession-related concepts will pop up. Once you get your rank up high enough you qualify for the Master Rank challenge in each respective profession. To relate this in normal terms the Pokemon Trainer's Master Challenge is to beat the Elite 4 BUT in this game the E4 actually live up to their naming being 4 of the most elite Trainers in the region.
Once you achieve Master Rank in a profession you gain a Master Rank Perk. These perks are VERY rewarding but rightfully so as they are also VERY difficult to obtain. As an example the Master Rank Perk for the Doctor route is something along the following:
"Pokemon Centers? Pfft not for a Master Healer, you have the ability to heal your entire party anytime, any place. Additionally you have FULL access to all healing items in the game at a 100% discount from the store as a sponsor for you to use throughout the region as you heal others."
This game is in VERY early stages but I am currently working towards getting a demo up to the end of your First profession challenge for a small selection of professions just as a trial run.
If you have any thoughts, questions, comments, desires to help, etc. Please let me know in the comments below!
More info will be released as I continue development!
4/14/2019 Update:
Hey everyone just wanted to give you a bit more teaser information about the game as well as provide a bit more insight to it. So I wanted to reveal a couple of things here, first off the explanation of Complex NPC's, second the list of Professions as they stand currently, and third the region and what it will look like! Without further ado:
Complex NPC's
Complex NPC's will be present throughout the game in varying levels. There will be 3 classifications of NPC's which are as follows:
- Simple
- Medium
- Complex
Medium NPC's will also offer you unique dialogue and options based on your trust. However, in addition to those trust based options they also will start to take opinion on your profession and your rank within said profession. For example, if you are a thief a medium NPC who is a cop will show their dislike with you and have certain ramifications based on criteria met through your profession and tasks related to that. Medium NPC's will have unique profession-based interactions for anywhere between 1-3 different professions per NPC.
Complex NPC's are the big one guys. These are some very special NPC's. Each area will have at LEAST one complex NPC on it. Complex NPC's are rightfully so because they do everything medium NPC's do and then some. They not only offer that unique profession-based interaction but they are coded to have interactions and opinions on EVERY Profession in the game as well as various other unique circumstances you may come across. They have massive amounts of dialogue behind them (Each complex NPC has a minimum of about 2500 lines of code in their event). These will also be the toughest NPC's to bond with but offer the greatest reward for getting to know. They have a built in system that will give you various RARE rewards for exploring all of that complex NPC's options. I.e. if the more you talk to these people and see all the various dialogue they have to offer you and build your relationship with them uniquely the more they will work with you and reward you with things.
These 3 categories will make up all the NPC's in the game and the foundation for all of these have been fully built and are simple to work with. The biggest barrier I have left is finishing up the Complex NPC's in the demo, there are set to be 5 Complex ones in said demo and only 1 has been made fully so far. Bear with me on this as these guys do take a large amount of time to build as they are extremely unique people.
The Guyre Region
Your adventure awaits you in this large open-world region. It is approximately 150% the size of the Johto region and offers you access to 5 very large cities, 10 unique and special towns, over 22 unique dungeons (think caves, forests, etc.), and over 30 routes. The terrain varies and you will have many tools at your disposal to completely traverses this sprawling terrain. Best part? Once the main game hits you will be able to go anywhere and do anything in whatever order pleases you. The world will completely scale around you so feel free to explore at your pace, your way!

Profession List (Subject to Change)
So I know you all are curious on what professions made it and what did not. We are exploring MANY options but keep in mind professions aren't just added to be added, we want storylines behind each and every profession (though some professions will naturally be larger than others in terms of story). In addition to this we also want every profession to be a quality one that has meaningful and impactful responsibilities and perks behind it. We want the interactions to feel special when you choose that profession. So here is where we are at so far:
- Pokemon Trainer
- Pokemon Ranger
- Pokemon Breeder
- Thief
- Police Officer
- Pokemon Doctor
- Pokemon Researcher
- Astronaut
- Diver
We have several people hard at work at getting this built for everyone to be able to try out and we want this game to fulfill its' vision which is to build a Pokemon experience and story that feels unique and is something each person gets to choose and build for themselves. So if there is anything that you are curious or have questions or want to see always feel free to let me know as we genuinely have you all in mind while we are building this!
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