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Hello folks! New day, new fangame. Today I bring PokéROM Sanctuary, a fangame that tries to recreate the interactive experience developed by The Learning Company in 2000 made from scratch in Unity Engine.
In PokéROM Sanctuary we can access the Observatory, where we can find and capture the...
Helio is a sandbox multiplayer survival game with procedural generation.
Screenshots
Download Link
Download v1.0.1
Made Using
Engine
Godot 4.2
Scripts
GDScript - Game Logic
C++ - GDExtension
Python - Automation
Ruby - Server
Graphics
Paint.NET
Source Control
Github
Team
@Voltseon...
Hey, folks! Following the last fangames I've been making, I bring today a compilation of them in my new fangame: Pokémon Stadium Club (PSC).
Plot and features:
PSC acts as a "hub" to select the minigame to play. All the minigames were made from scratch in Unity Engine supporting PvP (1 vs 1...