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Search results

  1. ZeDivingDutchman

    Resource Modern Quest System + UI

    Youre a wizard and I love you. Was easier than i expected. Thank you so much <3
  2. ZeDivingDutchman

    Resource Modern Quest System + UI

    Hey, me again after a long break! Anyway to update the quest's description as the stages progress? I might be dumb but I cant figure it out :P Feel like I can somehow add it to the script but I am clueless.
  3. ZeDivingDutchman

    Resource Following Pokemon EX

    This works like a charm, latest versions, 20.1 bugfixes etc. What is the script command for playing the heart/smile/etc animations over the followers? I might be dumb but I can't find much EDIT after digging even deeper I managed to get this to work inside a script in an event...
  4. ZeDivingDutchman

    What's your most ambitious idea for your fangame you fear Essentials might not be able to do?

    Ive been trying to increase the games screen size, while not zooming out the map and as result lagging the game. The option to do so seems so simple but Im an idiot and cant get it to work. I think most of us agree that Essentials can do everything, its just that WE cant haha
  5. ZeDivingDutchman

    Resource Modern Quest System + UI

    arr = [] arr = getCompletedQuests if arr.to_s.include? "Quest3" Kernel.pbMessage("YES") #stuff happening when quest is completed else Kernel.pbMessage("NO") #stuff happening when quest is NOT completed end I used this in an event, and after lots of trial and error with...
  6. ZeDivingDutchman

    Resource Modern Quest System + UI

    Here I am once again asking for your financial scripting support. A method that returns true if a given quest is completed. I am not entirely smart in ruby, but I think I found the way. I should be able to use getCompletedQuests and search the array for wether a specific quest is in there?
  7. ZeDivingDutchman

    Resource Modern Quest System + UI

    You are the best, thanks!
  8. ZeDivingDutchman

    Resource Modern Quest System + UI

    Hey! Im trying to make a quest to defeat three trainers. Is there a way to increase the stage of a quest by one? Like, I get how its stage 1, 2,3 and how you can set the quest to those stages, but I am wondering if there is a way to just... Stage +1 basically. The three trainers have no given...
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