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Fixed some map transfer issues
Also fixed issue of pokemon disappearing when blacking out without the need for events
The way the latter works is that if your pokemon is following you, and you faint, it uses the toggle method like it was put back in your ball. You just press Ctrl to let it out...
Recruiting a team member for Pokémon Unity 2D, a fangame making kit I'm developing for Unity
Position being recruited for: An additional programmer who is familiar with OOP. This project specifically uses C#, but it's a language easy to pick up when you know the concepts. You'll be working...
Just a slight suggestion, you should try to make your alias names something unique to your public script.
For instance, if made a public script that had
class MyClass
alias old_myMethod myMethod
def myMethod
Kernel.pbMessage("a")
old_myMethod
end
end
And then Marin made a public...
Volunteering
Expertise: Coding, mapping
Examples of Work: https://eeveeexpo.com/search/113222/
Method of Contact: Discord
Timezone: Central (US)
Additional Information:
May not be available at all times, busy school + work + social life, but should be able to work on my own time
Would...
This is a fairly comprehensive, yet easy to use system + UI for managing quests in your fangame
Features
Support for up to 10 stages per quest
Complex rewards
Very detailed compiler errors, tells you exactly what you've messed up
Doesn't save quest data for player (similar to how other...
This script adds following pokemon to your game (you have to provide your own OW sprites). It is an updated version from the current script tutorial, but modified so that if all goes in one script section.
Fixes in this version:
Please follow these instructions closely.
Add this script in a...
Pokémon Unity 2D (new engine)
Looking to recruit:
C# Programmer (or someone willing to learn)
Team Name/Team Members:
Just me
Progress/Screenshots:
Method of Contact:
PM me here, or on Discord (same name)
Additional Information:
The purpose of this project is to create a user-friendly...
Learn how to code, at least the basics. Not just so you can make fancy new scripts, but so you can implement ones you found here properly, fix problems, make minor edits, etc. Most of the time the hard part is done for you, you just need to understand basic coding structures/syntax to be able...