• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
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    Some images might be missing as we move away from using embedded images, sorry for the mess!
    From now on, you'll be required to use a third party to host images. You can learn how to add images here, and if your thread is missing images you can request them here.
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  1. LuckyBunny

    Resource Type match-up summary

    I've abandoned the project, but I'll still respond. Yes, I did define the new types in my PBS files, and the altered version of Grass type is just grass type with the proper alterations made to make it have weaknesses, resistances, etc. as the new types require. I've just kind of defined stuff...
  2. LuckyBunny

    Resource Type match-up summary

    I don't know if anyone will see this, but I added more than a few types to my game, and the type matchup GUI crashed almost instantly upon seeing one of them, and I know it's not just that type, because an altered version of the Grass type also crashed the game instantly (from Bulbasaur). I...
  3. LuckyBunny

    Resource Reincarnation

    Hey, you may have forgotten it, but at least you had the smarts to add to the main page after being reminded, haha. Better support than a lot of others I see around the majority of the web. Keep up the good work bud, and thank for the help!
  4. LuckyBunny

    Resource Reincarnation

    Quick question as I tried to figure it out, but haven't been able to: How do I actually use the reincarnation system? I've seen how it works in the videos and stuff, but...what script thing do I use to activate it? I haven't seen that anywhere and I wanna use the system in my project if...
  5. LuckyBunny

    Resource Better Move Tutor

    Hello, I've had no problems with your script so far, but that's probably largely in part due to being unable to test it with my game. I was wondering if you might be able to explain how it all works? I am having quite a bit of trouble figuring it out.
  6. LuckyBunny

    Resource Following Pokemon EX

    Well..I suppose the latest update fixed it. I tried it out again and everything works as intended. Sorry for the issue.
  7. LuckyBunny

    Resource Following Pokemon EX

    Yeah..I kinda forgot to mention that what I said about the overriding was before I did the deletion. I put in the modified PBS files, and then put in the Following Pokemon script, and then compiled them together. The game recompiles automatically for me everytime I change anything in the files...
  8. LuckyBunny

    Resource Following Pokemon EX

    Hey..I don't know if anyone else told you this, experienced this error, etc...but while I love your plugin and everything else works perfectly as intended...for some reason..custom files aren't working for the game. I made sure that I only had the PBS files that I was using in the PBS folder...
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