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  1. BIGFriv

    Released Pokémon Divulgence

    ________________________________________________________________________________________________________________________________________________________ Hey everyone! This is the last blog post before the release of the game. So for this final blog post I want to talk about some last minute...
  2. BIGFriv

    Resource Idle Bubble System – Installation & Usage Guide

    Thank you. That does decrease the speed of it showing the text box! Much better. I am wondering, is there a way to make the text only appear once? I wanted to have an NPC say something when you're close only one time and then no longer do it.
  3. BIGFriv

    Resource Idle Bubble System – Installation & Usage Guide

    The plugin is amazing but I seem to have a weird issue. It shows the idle box like normal, that part works, it then changes page because of the selfswitch A, but then the idle box just continues looping. It keeps re-appearing over and over and over and over and over again. I don't know why it...
  4. BIGFriv

    Completed Pokémon Pantheon

    About the Game Pokemon Pantheon is about a grand tournament being funded by the Crotek Company, called the Crotek Grand Championship! This tournament is designed to bring the best trainers from all over the world to a special island called Sealand, where they will battle it out for the chance...
  5. BIGFriv

    Resource Instant Messages

    I was wondering if it's possible to change the bubble to have a different texture? In the Conversation Contact Register, i can give a color, like ':bubble => "Purple"', but I was wondering if it could be a graphic instead, maybe the character could have a text bubble with unicorns or be rainbow...
  6. BIGFriv

    Resource Consistent non-random AI - Revised!

    That's a bit odd no? This is to make the AI better, and you want to dumb it down?
  7. BIGFriv

    Released Pokémon Divulgence

    Just posted one earlier : )
  8. BIGFriv

    Released Pokémon Divulgence

    There is an Unown connection of sorts, so you are close!
  9. BIGFriv

    Recruiting Pokémon Divulgence - Spriter Artist Wanted!

    - Made with Pokémon Essentials v20.1 - [Recruiting] Looking to recruit: ----# Sprite Artists #---- For Pokémon and Trainer Sprites, this would include making Regional Variants, Megas and Custom Trainers (Gym Leaders, Rivals etc...) ----#Other People that Might be interested #---- While...
  10. BIGFriv

    Released Pokémon Divulgence

    Not full game sorry. I sadly work fairly slow, and over time some of the team members we had left for greener pastures. Doesn't help that I completely redid the whole content of the first demo. Next update will go past the second gym. And I don't know, I wonder who you think the Eye is. O: I...
  11. BIGFriv

    Released Pokémon Divulgence

    Had a bit of a moment where I didnt feel like continuing, and last year I just decided to start over, fix things and make the game better. So yeah, fairly healthy for now thank you!
  12. BIGFriv

    Released Pokémon Divulgence

    Oh, thank you I didnt know. Ill try to fix it. Discord really likes to be annoying uh 😔
  13. BIGFriv

    Released Pokémon Divulgence

    Starting Town, Night Time, Post First Gym Badge. Fisherman will be fishing near the lake, fight him for Old Rod : )
  14. BIGFriv

    Released Pokémon Divulgence

    Hey! The goal is indeed (hopefully) before July, since I do depart on vacations. But if not, itll be most likely be towards September instead yes : )
  15. BIGFriv

    Resource Simple Exit Arrows

    Anyone got a fix for this for v20? This is the error I get.
  16. BIGFriv

    Resource Field Effects

    BIGFriv updated Field Effects with a new update entry: - v0.3 Read the rest of this update entry...
  17. BIGFriv

    v20.1 Field Effects - - v0.3

    [Just gonna start giving numbers for these as titles] Updated Dual Type Moves code, should hopefully be better now Fixed Surge Abilities still being broken
  18. BIGFriv

    v20.1 Field Effects - - Fixing some small stuff

    Fixed issue related to status effects working on any type of pokemon (Burn working on Fire-Types etc...) Fixed issue related to type immunities not existing, instead Pokémon take 1 HP of damage Added some very very tiny changes related to monkey patching, this will probably cause other issues
  19. BIGFriv

    Resource Field Effects

    BIGFriv updated Field Effects with a new update entry: - Fixing some small stuff Read the rest of this update entry...
  20. BIGFriv

    Resource Field Effects

    Hey! I seemed to have found the fix for these two issues! Next patch will have the fix. I didn't think about a Field Notes in-game. I personally prefer using a Field Manual.txt file. Just remembered another reason why I changed terrains to work a different way. It is so that the background...
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