Hi, I've set the VOLTSEON_PAUSE_MENU_USED = true in the main script but the level caps aren't being displayed when I open the menu. Do I need to do anything with the VPM Compatibility script or is it supposed to be in the Plugin folder with the Main script?
I tried replacing the section in...
This tutorial outlines how to make events that function similarly to the bike obstacles as seen in Pokemon Ruby, Sapphire and Emerald. In those games the Mach bike is required to traverse these but this tutorial will assume the regular Pokemon essentials bike (from Fire Red / Leaf Green) is...
Geoswag submitted a new resource:
Muddy Slopes and Cracked Tiles as Events - Tutorial on making the Muddy Slope and Cracked Tile bike obstacles as seen in gen 3!
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If I give the player access to a HM move using HM_Catalogue.rock_smash = true for example, then save and reload the game, it forgets that it's been assigned to the player. Is there any way to fix this?