Fixed a copy paste mistake.
if you see an error message saying user is undefined for something related to this plugin, replacing it by self should do the trick. Report it here is you find one of those!
after looking at it, it's not something I can change without breaking existing battlesprites. But you can do it for your copy of the plugin. Look for the changeTrainerSprite in the MBD.rb script. replacing GameData::TrainerType.front_sprite_filename(name) by
"Graphics/Trainers/{name}" might...
copy the move tutor event of base essentials maps and make the changes listed in the overview. Don't forget to change the value of the control variable to the type of move tutor you want
You are totally right about this. It was like this in the original version of Golisopod User, it's still working so I never put my nose into this part of the code, except for minor compatibility changes. If I have some time for it, I'll see what I can do
You don't need any ruby knowledge here. You just chose a number in the first line of the script (it's 34 by default) then you can change the corresponding variable in the rpgmaker editor.
So for example if you want the move tutor to upgrade after gym 3, you change the value of variable 34 after...
It requires to make an exception for those moves in the mbd version of pbSwitchInBetween. If someone has a clean solution, I would be happy to hear it, else, I will find a crappy one