Thanks, they’re the only two issues I’ve encountered so far. I managed to put a fix in myself for the wild battle but hadn’t really looked into the trainer issue.
There's also an issue when you win against trainers
Exception `NoMethodError' at [Arcky's Region Map] 000_RegionMap_Main.rb:576 - undefined method `name' for nil:NilClass
I'm also getting the error. If I run away or catch a Pokémon it's fine, but if I defeat it I get the same undefined method error. As its a wild battle I would assume it has no eventID as its not an event
There seems to be an issue when pressing up on the tasks list page. Pressing down in fine, but if you press up it eventually ends up on a blank screen with no tasks, you then have to press down several times to get back to the list
I also seem to be having some errors with it.
I've installed...
There seems to be some weirdness when it comes to viewing berry information. It seems to think there's 1 less plant on a map than there actually is.
If I've planted 1 berry, it doesn't react when you press use
If I've planted 2 berries, it only shows the first planted as an option
If I've...
I've got a question and need some assistance with defining a location information.
I have it set so that unvisited location names are shown, which works for towns, but is it possible to hide route names as well?
I'm having some trouble trying to define location information for a route in my...
Seems there's two changes that need to be done for V21.1
In 001_Core.rb change
self.possible = types.size > 0 && $trainer.party.length > 0
to
self.possible = types.size > 0 && $player.party.length > 0
Then in the same file, change
pbWait(1)
to
pbWait(0.025)
Other than what's already been said, the bridge legs look odd to me, as if the bridge would topple over as there's only one leg holding it up, especially on the part on the left with.
They may be referring to Maruno who stated they aren't required when using the GitHub version.
If you are using the GitHub version of essentials you can get around this by downloading the hot fixes, then removing all except for the meta.txt file, that's what I've done and it works fine
Just tried using this on V19.1 and getting a few issues
Where tiles are placed on different layers the lower layers are missing. If a tile is placed on layer 2, it doesn't show what's on layer 1, same with layer 3 and below layers
Its overwritten the warp to map debug option
Replace pbSave with Game.save
Replace all $Trainer.pokedexSeen with $Trainer.pokedex.seen_count
Replace all $Trainer.numbadges with $Trainer.badge_count
There seems to be a strange bug when it comes to Shadow Pokémon.
In a trainer battle against a normal Staravia and a Shadow Braviary, beat the Staravia and caught the Braviary, but the dex registration showed Staravia, the store text shows Braviary but sprite of Staravia