There seems to be a incompatibility with https://eeveeexpo.com/threads/8323/
In battles, when using speed up the sprites freeze - though hitting the default q does transition between the speeds does seem to work, though it doesnt have the usual debug window popup that it usually does.
Found a issue during battles themselves. I'm not sure if its Delta Speed up messing things or this script. If you choose to speed up a battle during said battle (using the default Q button), then the sprites themselves freeze up til you hit q a couple more times, and not in a consistent way...
Is there currently a way to have a event know if it won the last contest or not? Not in the way that the posters do it, but if I have a trainer be included in the next contest, is there a array or variable that tracks if said trainer won or lost(or at least not first, or below in ranking to the...
this works! It was a problem of it not being formatted correctly (and in two scripts)
It might be worth putting this as a example in the documentation because I didnt know you had to define what (block) meant, or that I could do the last event in that order, though that might be a reading...
got a crash. Happens if you use a heartscale and attempt to relearn on a poke that doesnt have a move to relearn (for example, a lvl 3 caterpie that only has two moves.)