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Search results

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    v21.1 Multiple Protagonists - v1.4 Update

    - Added registering/battling other characters (look in script guide for examples)
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    Resource Multiple Protagonists

    NettoHikari updated Multiple Protagonists with a new update entry: v1.4 Update Read the rest of this update entry...
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    Resource Multiple Protagonists

    No problem! And I'll release an update to support that and registering protagonists as partners soon.
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    Resource Multiple Protagonists

    Delete your old save file and try running it again, essentially it won't run when it's trying to load a save that didn't have this script before.
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    Resource Nuzlocke Permadeath

    NettoHikari submitted a new resource: Nuzlocke Permadeath - Provides Nuzlocke-style permadeath for Pokemon battles Read more about this resource...
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    Nuzlocke Permadeath v2.2

    DEPECRATION WARNING: This plugin will no longer be supported. Please use Luka SJ's Nuzlocke X script for Essentials v19+. Hello, I’ve made a plug-and-play script that enables a Nuzlocke-style permadeath mode to battles. Basically, when it’s activated, any fainted Pokemon disappear immediately...
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    Resource Multiple Protagonists

    This was actually brought up on Pokecommunity as well. For the next update, I'm planning on adding both battling against other protagonists and registering protagonists as partners.
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    Resource Multiple Protagonists

    I'll update the description to reflect that, thanks for testing that!
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    Resource Multiple Protagonists

    After reading it again, I realize now that the explanation given in the script was not very clear, so I added an example there to show what I meant. And thanks for checking out my script!
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    v21.1 Multiple Protagonists - v1.3 Patch

    - Fixed vehicle sprites not updating on character switch
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    Resource Multiple Protagonists

    NettoHikari updated Multiple Protagonists with a new update entry: v1.3 Patch Read the rest of this update entry...
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    Resource Multiple Protagonists

    If you're switching to a new character with a predefined name, you would use: pbSwitchCharacter(character_id, "TRAINER NAME") I mentioned how to set the protagonist's name in "List of Functions" section at the top of the script, make sure to read that first if you have any questions. Hope that...
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    v21.1 Multiple Protagonists - v1.2 Patch

    - Fixed game crash on startup due to map name
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    Resource Multiple Protagonists

    NettoHikari updated Multiple Protagonists with a new update entry: v1.2 Patch Read the rest of this update entry...
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    Resource Multiple Protagonists

    NettoHikari updated Multiple Protagonists with a new update entry: v1.1 Patch Read the rest of this update entry...
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    v21.1 Multiple Protagonists - v1.1 Patch

    - Added support for \PN0 - \PN7 - Fixed issues with dependency events not updating properly - Fixed Pokedex data not being stored correctly
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    Resource Multiple Protagonists

    Thanks for the positives responses everyone! I'm working on some patches and new features, so I'll be releasing an update soon.
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    Resource Multiple Protagonists

    NettoHikari submitted a new resource: Multiple Protagonists - Plug-and-play script to add multiple player characters Read more about this resource...
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    v21.1 Multiple Protagonists v5.0.0

    Hi everyone, I've made a mostly plug-and-play script that allows you to add multiple player characters to your game, each with their own distinct character data, like Pokemon, Bag, money, etc. I've detailed everything I can at the top of the script itself, so if you have any questions then that...
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