• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
  • Hi, Guest!
    Some images might be missing as we move away from using embedded images, sorry for the mess!
    From now on, you'll be required to use a third party to host images. You can learn how to add images here, and if your thread is missing images you can request them here.
    Do not use Discord to host any images you post, these links expire quickly!

Search results

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    Resource Nuzlocke Permadeath

    What TechSkylander said - you'd put the script "pbBGMPlay("music file name here")" just before showing the picture in the code above.
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    Resource Multiple Protagonists

    Hm, yeah, that might be something to work on for a future update. I initially made this script with the intention of having my protagonists nowhere near each other, but I can see how it might look strange if you allow the player to switch freely between characters AND let the characters roam the...
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    Resource Nuzlocke Permadeath

    I literally answered this question two posts above yours. Or did you mean something else?
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    Resource Multiple Protagonists

    Chill with the caps man. Anyways, try adding this code to the very bottom of the Modular Pause Menu script: # Multiple Protagonists MenuHandlers.addEntry(:MULTIPLEPROTAGONISTS,_INTL("Multiple Protagonists"),"menuMultipleProtagonists",proc{|menu| characters = [] characterIDs = [] for...
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    v21.1 Multiple Protagonists - Name Windows Compatibility

    I've updated the script installation instructions to include compatibility with Mr. Gela's Name Windows script. If you're using both scripts, you'll need to follow step 6 of the new \PN0 installation instructions to add that compatibility.
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    Resource Multiple Protagonists

    NettoHikari updated Multiple Protagonists with a new update entry: Name Windows Compatibility Read the rest of this update entry...
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    Recruiting Pokemon Dark Rising 3

    Hi, thank you for the interest, but unfortunately we aren't recruiting any roles other than composer at the moment.
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    Recruiting Pokemon Dark Rising 3

    Bump. We've filled most of our roles now, but we are still looking for a composer/musician to help us create custom soundtracks!
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    Freelance Composer looking to help out on projects!

    Hi Darius, would you be interested in helping out with my project, Pokemon Dark Rising 3? Here is our website: http://darkrisingfans.weebly.com/dark-rising-iii.html We mostly use soundtracks from other games, but there are a few cases where we would like to have custom soundtracks, so it won't...
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    Resource RMXP Event Exporter

    This error message means that one of your event commands has bad or "invalid" data. This can happen in a number of cases - for example, if you delete a map, then any events that try to transfer the player to the deleted map will crash because the destination map no longer exists. This was just...
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    Recruiting Pokemon Dark Rising 3

    Bump. I've updated the roles we are looking for in the main post if anyone is still interested!
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    Recruiting Pokemon Dark Rising 3

    Bump. We are grateful to have found several new team members, but we are still recruiting for the roles in the main post for anyone still interested!
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    Resource Nuzlocke Permadeath

    Oh sorry, I didn't see this message until just now. I just put actual text as a sort of placeholder, but if you (or anyone else) wants to use a picture instead, you can just replace this line under "def pbStartOver(gameover=false)": pbMessage(_INTL("\\w[]\\wm\\c[8]\\l[3]GAME OVER!")) with code...
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    Recruiting Pokemon Dark Rising 3

    Hi, I'm sorry we actually just found a new writer to help us out, so for the time being that position is closed. I will let you know if we need another writer in the future!
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    Recruiting Pokemon Dark Rising 3

    Bump. We are now recruiting for all roles, including Spriters, Mappers, Programmers, Writers, and anyone else who would like to help!
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    Recruiting Pokemon Dark Rising 3

    Bump. We have had one applicant so far, but are looking for more!
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    RMXP Event Exporter - v1.3 Update

    Added more detailed error messages in case script crashes due to invalid event command data Added more information below map names (tileset, width, height, BGM, BGS, encounters)
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    Resource RMXP Event Exporter

    NettoHikari updated RMXP Event Exporter with a new update entry: v1.3 Update Read the rest of this update entry...
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    Resource Nuzlocke Permadeath

    @BiggusWeeabus You can now set the constant "DELETE_SAVE_IN_NUZLOCKE" equal to "true" on line 132 of the updated script. Hope that works out!
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