• The Eevee Expo Game Jam #10 has concluded, congratulations to all participants! Now it's time for the judges to play through the games, and you can play along to vote who deserves the community choice spotlight.
    You can check out the submitted games here!
    Play through the games and provide some feedback to the devs while you're at it!
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    Some images might be missing as we move away from using embedded images, sorry for the mess!
    From now on, you'll be required to use a third party to host images. You can learn how to add images here, and if your thread is missing images you can request them here.
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  1. Galaxia

    Resource Terastal Phenomenon [v20.1] [DEPRECATED]

    I actually figured it out; In '[005] Battler, on line, 53, you can disable certain species or abilities by adding isSpecies?(:speciesname) or hasActiveAbility?(:abilityname)
  2. Galaxia

    Resource Terastal Phenomenon [v20.1] [DEPRECATED]

    Hey, I have a decent idea Maybe an option to disable certain species/forms to prevent them from Tera-ing? I know in vanilla SV all species can Tera but I think it would be cool to have the option to prevent some from using it (For example, a Shedinja using Tera Electric with an Air Balloon)
  3. Galaxia

    Resource Field Effects

    hey, i am getting this error when switching in or starting the battle with an ability that creates terrain on entry:
  4. Galaxia

    Resource Enhanced UI [v20.1] [DEPRECATED]

    Oh true. I’ll be curious to see what you decide. Thanks for all your work on these plugins!!
  5. Galaxia

    Resource Enhanced UI [v20.1] [DEPRECATED]

    Cool!! Possibly changing the move’s text color depending on how effective it is?
  6. Galaxia

    Resource Enhanced UI [v20.1] [DEPRECATED]

    Could I possibly request a feature? I think a really neat QoL addition would be accurate types when a user has an ability such as Normalize/Pixilate/etc. (Sylveon with Hyper Voice displaying the move's type as Fairy). I really like the addition of seeing stat drops and buffs during battle, it...
  7. Galaxia

    Resource ZUD Plugin [v20.1]

    I got this error when an Espeon used Wish in a Raid Battle. Would this have to do with healing moves used by Dynamax Pokemon? Edit: I just fought a Mon that used Synthesis during battle... Would it have to do with 2 turn moves?
  8. Galaxia

    Resource Gen V Summary Pack DX

    Ever since I updated the Essentials hotfix plugin, the font on the second page of the summary is bugged... It is only this screen. I tried looking through the scripts and didn't find much about changing which font is used. I do have all fonts installed.
  9. Galaxia

    Resource Essentials Deluxe [v20.1] [DEPRECATED]

    Hi, I'm having another strange issue with sprite positioning. Some Mons like Regional Forms, Morpeko, Aegislash, etc. will not keep their edited positions from the Debug editor. I know this was the case for the Mega Evos (you solved that) but what do you think would cause this? I am only using...
  10. Galaxia

    Resource Essentials Deluxe [v20.1] [DEPRECATED]

    Cool, thanks! Sorry if I explained it weird haha
  11. Galaxia

    Resource Essentials Deluxe [v20.1] [DEPRECATED]

    With this (and ZUD) I am strangely unable to edit sprite positions in the debug menu of certain Pokemon and forms. For example, Mega Venusaur is not able to be edited, and some Pokemon like Zacian don't appear (this does not happen if I remove the plugin). Could you possibly look into this?
  12. Galaxia

    Resource ZUD Plugin [v20.1]

    Works great so far! The only issues I am having are the caught raid Pokemon not going to a box, and unlocking the database via finishing a raid is not working.
  13. Galaxia

    Resource Gen V Summary Pack DX

    I am getting a really minor visual bug. You may even have to zoom in to notice it, but it is more prevalent in game. Under the 'Stats' column, in the 'Attack' row, the numbers have a slight distortion to them, but it doesn't seem to effect any of the other values. I am also on 20.1, and using...
  14. Galaxia

    Resource Type match-up summary

    Question: I added the species specific script to be added to the summary screen (same menu to take/give item and view Dex) and when opening it, it defaults to Bulbasaur. Is there a way to default it to the species that one is currently viewing? (For example, if I opened Meganium's summary, it...
  15. Galaxia

    Resource Relearning moves from party menu(Like P:LA)

    Is it possible for the PP to remain the same? (Vine Whip has 25 PP, Leech Seed has 10; when overwriting Leech Seed with Vine Whip its PP is now 10/25)
  16. Galaxia

    Resource Legends: Arceus - New and updated cries

    I’ll look into it; there’s a few different shiny sounds in the game.
  17. Galaxia

    Resource Legends: Arceus - New and updated cries

    Yes, all forms have the same cries. Pikachu and Eevee have new cries because in recent games that have used their anime voice actor voices, and LA uses redone versions of their old cries.
  18. Galaxia

    Resource Legends: Arceus - New and updated cries

    Of course! I looked for like 3 hours the other night and found nothing, so I just thought to do it myself XD
  19. Galaxia

    Resource Legends: Arceus - New and updated cries

    Morningdew submitted a new resource: Legends: Arceus - New and updated cries - Cries for the new Pokémon, along with Pikachu and Eevee Read more about this resource...
  20. Galaxia

    Legends: Arceus - New and updated cries 1.0

    Cries from Legends: Arceus. --- I couldn't find any individual files online, so I decided to make this. Pikachu and Eevee have new cries due to them no longer using their anime voices. --- These include: --- Pikachu (Updated cry) Eevee (Updated cry) Wyrdeer Kleavor Ursaluna Basculegion Sneasler...
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