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Search results

  1. Jos_Louis

    Resource Customizable Level Caps

    @RidgeBoy Phantombass has been updating the script a lot today... I'm not sure if your changes that you made to make this work with the Voltseon pause menu will carry over. Would you happen to have a copy of the updated script with your changes flowing through so I can test based on the latest...
  2. Jos_Louis

    Resource Modern Quest System + UI

    This is the full screenshot of the quest. Every Quest Description line at the end has a comma, including your example ones you had in the file that came with the download. If I delete the comma, I get a syntax error. Neither the quest discovered populates, nor the reward string. But I don't...
  3. Jos_Louis

    Resource Customizable Level Caps

    I got a few more errors to add. I used Ridgeboy's edits because I also have Voltseon's Pause Menu, and now after every battle, I get the following error, and it doesn't seem like I'm getting any experience at all: [Pokémon Essentials version 20.1] [v20.1 Hotfixes 1.0.4] Exception: TypeError...
  4. Jos_Louis

    Resource Modern Quest System + UI

    How does one populate the "Quest Discovered in:" and "Reward" section of the UI? I don't see an example in the 004_Quest_Data.rb file of what you need to do to fill out to make sure each stage gets populated? I thought the "RewardString" would show up but it doesn't. I'm on stage 2 of my quest...
  5. Jos_Louis

    Resource Essentials Deluxe [v20.1] [DEPRECATED]

    I'm having some trouble understanding the syntax on how to deploy certain effects. I'm trying to apply a Foresight at the beginning of the battle, so that the enemy team's Ghost-type can now be hit by Normal moves. I'm trying to look over your examples to understand the pattern. You have this...
  6. Jos_Louis

    Resource Generating and Editing Pokémons

    Hi grogro, Do you have any plans on updating this to v20.1? I'm not a great scripter, but the way you have converted the debug menu commands into a utility you can use is a great way for me to introduce certain "service NPCs" that can change your nature, ability etc. for a fee, and I don't...
  7. Jos_Louis

    Resource Quest Log

    Hi Yumil, do you have any plans of updating this to v20.1?
  8. Jos_Louis

    Resource Type match-up summary

    For any other novice scripters like myself, this is how you edit the script to allow you to open this UI from your Pokegear in v20.1 1. Go to your UI_Pokegear in your scripts 2. Add this section at the very bottom of that code block. It seems to work for me and doesn't give me any errors...
  9. Jos_Louis

    Completed Pokemon Soulstones

    You've finished the game. That's the end of the post game. I am working on some legendary quests but they are not yet released. You can always start over a new playthrough but you're basically finished all the available content. Thank you for playing!
  10. Jos_Louis

    Completed Pokemon Soulstones

    I wouldn't say it is terribly difficult. I would put it as harder than canon games but less difficult than Reborn/Rejuvenation (if you've played either of those). You can actually get away without IV optimizing and EV training but doing so might make your life easier. You should know that there...
  11. Jos_Louis

    Completed Pokemon Soulstones

    I think you may have deleted some of your questions because I got email notifications about others, but: 1. Alolan Meowth over Meowth simply because they are more easily accessible earlier in the game (Check your encounters.txt) file. 2. A. Meowth learns Pay Day at 30 and Assist as an egg move...
  12. Jos_Louis

    Completed Pokemon Soulstones

    Check your pokemon.txt PBS file that is included in the reference files subfolder of the download package and look for Feebas. I want to say he evolves from using some evolutionary item on him but just can't recall which one. The doc has all the info you want though.
  13. Jos_Louis

    Completed Pokemon Soulstones

    Technically, yes? Greninja has a Mega but it uses the Ash Greninja sprite. The way you get M-Greninja is with using a Greninjite Mega Stone. There's no Battle Bond ability or any sort of interaction with that.
  14. Jos_Louis

    Resource Voltseon's Trainer Generator

    Hi Voltseon, Could you tell me what map(s) in Last Wish have this "Endless Tournament" in action? I've not played Last Wish before so I'm just looking at the maps in RPG Maker to try and see how it's evented out. I'm poking around to understand how to replicate the events because I was looking...
  15. Jos_Louis

    Completed Pokemon Soulstones

    Oceanview City has an NPC that will tell you the range of happiness that your Mon is in, in 50 point increments.
  16. Jos_Louis

    Completed Pokemon Soulstones

    Riolu evolves through happiness/friendship, not by level. You need to get its friendship upto 220 before it will level up.
  17. Jos_Louis

    Completed Pokemon Soulstones

    I don't know what GPemu is but I'm guessing it's an emulator. This is not a romhack. It does not require an emulator to play. It has a Exe file that you double click on to play. You need to download both parts if you want audio in the game.
  18. Jos_Louis

    Completed Pokemon Soulstones

    1/100. Nothing is shiny locked which means anything can be shiny: gift mons, trades, starters, etc. Hidden grottos mons are guaranteed to be shiny.
  19. Jos_Louis

    Completed Pokemon Soulstones

    Check out the Epochipedia site as it has a quick cash guide involving an Alolan Meowth with Assist, Payday, and another Mon with Thunder Wave as follows: Option 2: Get a cat 😸 Get an Alolan Meowth. Set its Attack IV's to 0 - IV changer in Stonecrest City Pokecenter Make it bold nature (or any...
  20. Jos_Louis

    Completed Pokemon Soulstones

    You get a Mega Ring as part of the story. Once you have that in your key items, give the Mon that has a mega its respective mega stone and an option will be available in combat to mega-evolve.
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