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v21.1 Automatic Level Scaling 1.6.3

This resource pertains to version 21.1 of Pokémon Essentials.
Fix proportional scaling going over the max level.
Add include_previous_stages settings, when true, returns pokemon to their previous evolution stages if they did not reach their evolution level.
  • Add setTemporarySetting method, an updated version of setSettings.
  • Add getScaledLevel method, for difficulty-based gift pokemon, trades, and fixed encounters.
  • Updated docs.
Changelog:
  • Fix regional forms evolutions to evolve according to the previous form.
  • Fix first_evolution_level not working properly.
Changelog:
  • Update for partner trainer support. (The partner's pokemon are updated automatically at the end of the battle, using the :on_end_battle EventHandler)
  • EventHandlers file for better organization.
Changelog:
  • Add only_scale_if_higher and only_scale_if_lower settings.
A small update for v20.1 support.
Changelog:
  • v20 support.
  • AutomaticLevelScaling.setSettings function to change settings for a specific battle.
  • Non-positional parameters in Difficulty.new.
  • General optimization and organization.
Changelog
  • Proportional scaling feature (option to scale levels taking original level differences into consideration).
  • Fixed a bug that made difficulties with negative ids not possible.
  • Fixed a bug that made null and negative random_increase values not work properly.
  • General optimization and organization.
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