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Fix proportional scaling going over the max level.
Add include_previous_stages settings, when true, returns pokemon to their previous evolution stages if they did not reach their evolution level.
Add setTemporarySetting method, an updated version of setSettings. Add getScaledLevel method, for difficulty-based gift pokemon, trades, and fixed encounters. Updated docs.
setTemporarySetting
setSettings
getScaledLevel
Changelog: Fix regional forms evolutions to evolve according to the previous form. Fix first_evolution_level not working properly.
first_evolution_level
Changelog: Update for partner trainer support. (The partner's pokemon are updated automatically at the end of the battle, using the :on_end_battle EventHandler) EventHandlers file for better organization.
:on_end_battle
EventHandler
EventHandlers
Changelog: Add only_scale_if_higher and only_scale_if_lower settings.
only_scale_if_higher
only_scale_if_lower
A small update for v20.1 support.
Changelog: v20 support. AutomaticLevelScaling.setSettings function to change settings for a specific battle. Non-positional parameters in Difficulty.new. General optimization and organization.
AutomaticLevelScaling.setSettings
Difficulty.new
Changelog Proportional scaling feature (option to scale levels taking original level differences into consideration). Fixed a bug that made difficulties with negative ids not possible. Fixed a bug that made null and negative random_increase values not work properly. General optimization and organization.
random_increase