• Do not use Discord to host any images you post, these links expire quickly! You can learn how to add images to your posts here.
  • Apologies if you've had troubles connecting to the site, you may need a VPN to access it. Staff are also facing issues connecting, so if it's urgent please message Cat on-site or through Discord directly.
  • Hey Guest, staff applications are open! If you are interested in becoming a forum staff member and/or Discord staff member, please apply through this Google Form before April 2! You can also message Cat with any questions.
Resource icon

v21.1 Automatic Level Scaling 1.6.2

This resource pertains to version 21.1 of Pokémon Essentials.
Add include_previous_stages settings, when true, returns pokemon to their previous evolution stages if they did not reach their evolution level.
  • Add setTemporarySetting method, an updated version of setSettings.
  • Add getScaledLevel method, for difficulty-based gift pokemon, trades, and fixed encounters.
  • Updated docs.
Changelog:
  • Fix regional forms evolutions to evolve according to the previous form.
  • Fix first_evolution_level not working properly.
Changelog:
  • Update for partner trainer support. (The partner's pokemon are updated automatically at the end of the battle, using the :on_end_battle EventHandler)
  • EventHandlers file for better organization.
Changelog:
  • Add only_scale_if_higher and only_scale_if_lower settings.
A small update for v20.1 support.
Changelog:
  • v20 support.
  • AutomaticLevelScaling.setSettings function to change settings for a specific battle.
  • Non-positional parameters in Difficulty.new.
  • General optimization and organization.
Changelog
  • Proportional scaling feature (option to scale levels taking original level differences into consideration).
  • Fixed a bug that made difficulties with negative ids not possible.
  • Fixed a bug that made null and negative random_increase values not work properly.
  • General optimization and organization.
Back
Top