#===============================================================================
# Increases the user's evasion by 2 stages. Minimizes the user. (Minimize) #by Kota
#===============================================================================
class PokeBattle_Move_034 < PokeBattle_Move
def pbMoveFailed?(user,targets)
if user.effects[PBEffects::Glanced]>=6
@battle.pbDisplay(_INTL("But it failed!"))
return true
end
return false
end
def pbEffectGeneral(user)
user.effects[PBEffects::Glanced] += 2
@battle.pbDisplay(_INTL("{1} goes out of focus!",user.pbThis))
end
end