- Pokémon Essentials Version
- v21 ➖
Introduction
The following resource is a script that adapts the Storage System UI used in the Gen V games, Pokémon Black & White, to Pokémon Essentials.
Compatibility
This script support Pokémon Essentials v21. Older versions are currently discontinued.
Pictures
Version 21 Instructions
Download the file BW Storage System.rar with the graphics and the plugin through the link below and extract the files and paste the folders Graphics and Plugins in your project main folder. Then follow the instructions below to set up the new Box Names.
Individual Download
Setting Box Names
As a last bit of configuration, you'll need to find the def allWallpapers code in Pokemon_Storage and change to following code:
to
Oh, and I almost forgot. You can delete box_32 to box_39 located in Graphics\Pictures\Storage, as the image below shows:
The following resource is a script that adapts the Storage System UI used in the Gen V games, Pokémon Black & White, to Pokémon Essentials.
Compatibility
This script support Pokémon Essentials v21. Older versions are currently discontinued.
Pictures
Pokémon Storage System
Item Storage System
ZUD Plugin
Item Storage System
ZUD Plugin
Version 21 Instructions
Download the file BW Storage System.rar with the graphics and the plugin through the link below and extract the files and paste the folders Graphics and Plugins in your project main folder. Then follow the instructions below to set up the new Box Names.
Individual Download
Setting Box Names
As a last bit of configuration, you'll need to find the def allWallpapers code in Pokemon_Storage and change to following code:
Ruby:
def allWallpapers
return [
# Basic wallpapers
_INTL("Forest"),_INTL("City"),_INTL("Desert"),_INTL("Savanna"),
_INTL("Crag"),_INTL("Volcano"),_INTL("Snow"),_INTL("Cave"),
_INTL("Beach"),_INTL("Seafloor"),_INTL("River"),_INTL("Sky"),
_INTL("Poké Center"),_INTL("Machine"),_INTL("Checks"),_INTL("Simple"),
# Special wallpapers
_INTL("Space"),_INTL("Backyard"),_INTL("Nostalgic 1"),_INTL("Torchic"),
_INTL("Trio 1"),_INTL("PikaPika 1"),_INTL("Legend 1"),_INTL("Team Galactic 1"),
_INTL("Distortion"),_INTL("Contest"),_INTL("Nostalgic 2"),_INTL("Croagunk"),
_INTL("Trio 2"),_INTL("PikaPika 2"),_INTL("Legend 2"),_INTL("Team Galactic 2"),
_INTL("Heart"),_INTL("Soul"),_INTL("Big Brother"),_INTL("Pokéathlon"),
_INTL("Trio 3"),_INTL("Spiky Pika"),_INTL("Kimono Girl"),_INTL("Revival")
]
end
to
Ruby:
def allWallpapers
return [
# Basic wallpapers
_INTL("Forest"),_INTL("City"),_INTL("Desert"),_INTL("Savanna"),
_INTL("Crag"),_INTL("Volcano"),_INTL("Snow"),_INTL("Cave"),
_INTL("Beach"),_INTL("Seafloor"),_INTL("River"),_INTL("Sky"),
_INTL("Poké Center"),_INTL("Machine"),_INTL("Checks"),_INTL("Simple"),
# Special wallpapers
_INTL("Reshiram"),_INTL("Zekrom"),_INTL("Monochrome"),_INTL("Team Plasma"),
_INTL("Munna"),_INTL("Zoroark"),_INTL("Subway"),_INTL("Musical"),
_INTL("Monochrome"),_INTL("Neo Team Plasma"),_INTL("Movie"),_INTL("PWT"),
_INTL("Black Kyurem"),_INTL("White Kyurem"),_INTL("Reshiram 2"),_INTL("Zekrom 2"),
]
end
Oh, and I almost forgot. You can delete box_32 to box_39 located in Graphics\Pictures\Storage, as the image below shows:
- Credits
- BW Storage System
If you use it, please give credits to:
Modified by DeepBlue PacificWaves
Graphics Ripped by DeepBlue PacificWaves, Barubary and redblueyellow