- Pokémon Essentials Version
- v21.1 ✅
After seeing an old gacha plugin, I decided to create my own. It has simple functionality and is my first plugin. Many of the images may change in the future.
Pokemon Gacha:
Item Gacha:
Command to call the event::
Commands to call the functions can be found in
Pokemon
Item
All of this is provided as a practical example in the
I removed the images and added some generic ones that I made using Paint.NET until I can create better ones or have the financial resources to hire an artist. However, nothing prevents you from creating your own images—just don’t change their names.
Compatible plugins
Animated Pokemon System by Lucidious89
Well, I hope you like it. It took a bit of work to make, and I welcome feedback.
Pokemon Gacha:
Item Gacha:
Command to call the event::
pbGachaCommands to call the functions can be found in
001_Config.rbPokemon
species: :RESHIRAM Defines the Pokémon.level: 50 Defines the level the Pokémon will have.probability: 1 Defines the Pokémon's probability (recommended to test values to understand percentages).is_main_prize: true Defines the main gacha Pokémon.shiny_chance: 10 Defines the chance for the Pokémon to be shiny.nature: :MODEST Defines the Nature (use only natures available in the game to avoid bugs).ability: :TURBOBLAZE Defines the Pokémon’s Ability (use only abilities available for that Pokémon to avoid bugs).Item
item: :MASTERBALL Defines the item.amount: 1 Defines the quantity of the item.probability: 1 Defines the item probability (recommended to test values to understand percentages).is_main_prize: true Defines the main gacha Item.All of this is provided as a practical example in the
ConfigI removed the images and added some generic ones that I made using Paint.NET until I can create better ones or have the financial resources to hire an artist. However, nothing prevents you from creating your own images—just don’t change their names.
Compatible plugins
Animated Pokemon System by Lucidious89
Well, I hope you like it. It took a bit of work to make, and I welcome feedback.
- Credits
