Replaced the map_metadata.txt PBS file included with this plugin, as the old one contained invisible junk data that prevented certain features from working.
Updated Dynamax animation to be compatible with trainer sprites of any size.
Improved the organization of debug menu options.
Made various additions in preparation for the Raid Battles add-on plugin.
A held Choice Scarf will no longer apply its speed increase on the same turn that a Pokemon Dynamaxes. Speed and priority will now be properly recalculated upon Dynamaxing to negate the additional speed granted by this item, as intended.
Spinda will now properly display its spots during Dynamax animations.
Fixed a compatibility issue with the Animated Pokemon System add-on that would cause some sprites to display the incorrect Super Shiny hue during Dynamax animations.
Fixed a bug that could prevent Transform/Imposter from copying the correct form of the target.
Dynamax mechanics will now show up in battle logs when battle logging is enabled.
Made some minor adjustments in preparation for the release of the Wonder Launcher add-on.
When an NPC trainer's AI wants to save Dynamax for their final Pokemon, it will now only count inactive party members. Previously, a Pokemon didn't count as their final one if they still had other active battlers on the field in double/triple battles.
The overlay that appears on Dynamax Pokemon is now animated by default. This can be disabled.
Here's an example of the animated Dynamax overlays: