When the player triggers a Z-Move while wearing an outfit, the animation will now properly display the trainer's current outfit during the animation.
Status move may now be used as the base move to be converted into an exclusive Z-Move. Previously, only damage-dealing moves would function correctly in this role.
The type of Z-Move that a base move is converted into will now take into consideration certain properties that alter that base move's type. For example, the move Weather Ball is normally converted into Breakneck Blitz due to being a Normal-type move. However, if the move's type is altered due to weather, it will instead be converted into the Z-Move of that type.
Spinda will now properly display its spots during Z-Move/Ultra Burst animations.
Fixed a compatibility issue with the Animated Pokemon System add-on that would cause some sprites to display the incorrect Super Shiny hue during Z-Move/Ultra Burst animations.