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Fixed an error that would occur with the Master Tera Jewel item when exiting from the Tera type selection menu without making a selection. Fixed several errors that could occur related to Terastallization AI. Fixed an oversight with the moves Transform and Reflect Type incorrectly copying a Terastallized target's Tera type instead of its original typing. The move Tar Shot should no longer be able to apply its effect on Terastallized targets, as intended. The AI has also been updated to recognize this.
Made some slight adjustments for compatibility with the Customizable Battle UI plugin. Button graphics are not provided, however. Fixed the Radiant Tera Jewel item so that it only displays fail messages when appropriate. Fixed wild Tera battles not being counted properly. The user's original typing prior to Terastallization is now properly tracked in situations where that original typing was changed by an effect. Made some adjustments to how Tera Stellar tracks which types to boost in the event that Terastallization happens more than once. Added messages to the debug battle logs that display AI scores for Terastallization. Added battle debug options to allow you to edit Terastal values on battlers during combat. Made various tweaks in preparation for the release of the Dynamax add-on. Here's an example of the new debug options:
Made it so that Tera Shards now work properly when used from the bag and the Bag Screen with interactable Party plugin is installed. Consolidated all of the Terastal debug options into one menu option in the "Deluxe plugin settings..." for tidiness and better clarity.
Made it so that the Stellar type may no longer be considered when calculating a Pokemon's Hidden Power type. Made various tweaks in preparation for the release of the Z-Power add-on.
Tweaked various areas of the script to ensure that the Shadow-type or other pseudo-types cannot be given as Tera types. Added :Random be recognized as a valid type, allowing you to set a random Tera type on a Pokemon. You may now give a species the TeraType_Random flag for that species to always generate with a random Tera type. Added a new switch toggle to allow all Pokemon generated to spawn with a randomized Tera type. More information related to the new additions may be found in the Tera Types subsection of the Terastallization Add-On tutorial.
:Random