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[v20.1\v21.1] Arcky's Region Map

v21.1 [v20.1\v21.1] Arcky's Region Map v3.2.0

This resource pertains to version 21.1 of Pokémon Essentials.
Attention: This plugin now requires Arcky's Utilities to function correctly from now on. Once you've installed this, start a new save to avoid malfunction.
This update also comes with new Graphics, make sure to install those!

Bug Fixes:

  • Fixed an issue with the Trainer and Item trackers.
  • Fixed a crash with the highlight being nil when changing Region.
  • Fixed a crash with roaming positions when turning switch on when the roaming pokemon was already caught/defeated.
Improvements:
  • Improved the way on how the script checks for visited locations.
New Features:

Extended Location Preview allows you to view more detailed information about the location on the Region Map. This goes along with the Location Preview so make sure you've got that setup correctly first. Follow the update guide on what this new features offers.

New Settings:
  • Added Settings to set the buttons for each new function inside the Extended Location Preview

Remember to also start a new save before trying this new update. (It might probably ask unless you have my Poke Mart Plugin installed).
Bug fixes:
  • Fixed a crash when the available actions would happen to be 0 (this should normally never be the case though)
  • Fixed a crash with the itemTracker that would crash the game when using the BW key item plugin.
  • Fixed the Item Counter so it counts items given by a script command as well and not only those given by a conditional command.
v2.6.0 will be out probably at the end of next week so I hope you're looking forward to it :)
Bug Fixes:
  • Fixed a crash when confirming to fly to the chosen location using the mouse.
  • Fixed the text "Change Region" on the Fly Map (field move) while you can't change the Region there.
  • Fixed the District Name Feature not being used when the Progress Counter is turned off.
New Settings:
  • Added 4 New Settings, to turn on/off each individual Counter used by the Progress Counter Feature (these are the Item, Trainer, Wild Pokémon and Visited Location Counters).
New Feature:

It's now possible to have the Region Map Image change depending on the time in game. (Feature suggested by ProChamCham).
Possible Times are:
  • Morning
  • Day
  • Afternoon
  • Evening
  • Night
When there's no Morning, Afternoon or Evening variant, it'll use the Day variant instead.
When there's no Night variant, it'll use the Day variant instead.
When there's no Day variant, it'll use the Default one instead.
When there's none at all, it'll use the default one (so better keep that one as well).
In the town_map.txt PBS, keep the name there as the default variant (for example "mapRegion0.png").
If you do not wish to use this feature, you can just ignore the console message, the map should load just fine as long as the default one is still available.

I'm currently working on a new Plugin so I wanted to release this update first so I could focus on this new Plugin until it's finished. Also I'm working on a guide for this Plugin, it should be ready sometime soon (can't say when though).
Bug Fixes:
  • Fixed a crash with the Trainer Counter script.
Improvements:
  • Reworked the 000_RegionMap_Settings.rb file completely to make it more orginized (no settings have been renamed).
New Feature:
  • Added Mouse Support which allows you to select a location, move the map and interact with a location (like opening a Location, Quest or Berry Preview or Select that location to fly to).
If you still encounter issues with the Progress Counter, let me know and I'll try my best to help you fixing it.
(Also I don't know what happened but I released this update already an hour ago and it went bye-bye).
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Bug Fixes:
  • fixed a warning message appearing while this shouldn't be the case.
  • fixed a typo in v20.1 in the Item Tracker script.
Improvements:
  • changed the name of the setting MINIMUM_VISITED_COUNT to MINIMUM_MAPS_COUNT
  • added compatibility with the Gen 8-Style Item Find Description plugin.
  • when a highlight image includes "route" in the name, it's expected to be in the "Routes" folder, any other image are expected to be in the "Others" folder (their name doesn't matter but still need to start with "map").
  • added a counter to keep track on Static Encounters.
New Setting:
  • Added a new setting ( PROGRESS_COUNTER), this feature was already in v2.4 but now this setting allows you disable the feature when you're facing a crash. (Please still show the crash to me so i can try to find a fix for it). This is only a temporarly solution to fix the many crash reports I've received in the last week. I disabled this Progress Counter by default.
I'm back already with the next update for this plugin.

Bug Fixes:
  • Fixed a bug with the list of berries planted not being displayed correctly
  • Fixed a bug with the Button Box not going back to it's original position when hiding the Berry Preview Box.
  • Fixed an issue with the Disctrict Names Setting Crashing the Game.
  • Fixed an issue when there's no Player Position, it would crash the Game.
  • Fixed a bug with the game crashing after every trainer or wild battle.
Improvement:
  • On the Berry Mode, when you planted for example only 2 Oran Berries on the same location, it'll say that there were 2 Berries planted but it'll act like it's just 1 berry. Since it are 2 Berries of the same kind.
  • On the Berry Mode, when you have more kinds of Berries planted on a same location it'll tell you, in the choice menu, how many of each kind you've planted and displays this as well on the top before the Berry name. This removes the "Total" line in the Berry preview. I might be adding a new (smaller) Graphic for just 1 line in a future update.
New Features:
  • You might have already noticed the Percentage showing next to the Region's Name. I've now expanded this by making it count wild pokemon, trainers and items. The only requirement for counting trainers and items is that in the events, there's either "item" or "trainer" mentioned. I'll provide some settings in a future update if you prefer to not have it count trainers, items and wild pokemon. If districts are being used, it'll split up the progress and displays it for each district respectivily.
To make everything work correctly, make sure you've got everything set up correctly according to the Pokémon Essentials documentation for townmap and the mapmetadata pbs files. I'm always willing to help you out if you're unsure about anything.

Also I'm working on a full detailed guide for this plugin. It's much more orginized than the Plugin's overview page since I can split everything up in individual tabs so it's much easier to find things you're looking for.
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Reactions: Younam and wrigty12
Bug Fixes:
  • Fixed an issue with the District Counter crashing the game when the total Counter is 0.
  • Fixed the pathing for the Fly Icons.
Improvements:
  • Added a warning message incase a Game Map has a invalid Region number defined for it's MapPosition.
New Features:
  • Added a Location Searcher including a Filter as well to quickly find locations on the Region Map.
  • Added the possibility to set up fake locations depending on a Game Variable suggested by @REALMUGEN
New Settings:
  • Added a new Setting to enable or disable the Location Search Feature (or you can set a switch too).
  • Added a new Setting to choose to include unvisited locations as well in the Locations list.
  • Added a new Setting to set the minimum of locations that need to be unlocked in order to use the Location Search Feature.
  • Added a new Setting to choose which button needs to be pressed to activate the Location Search Feature.
  • Added a new Setting to choose which button needs to be pressed to activate the Quick Search Feature (filter option).
  • Added a new Setting to choose which button needs to be pressed to filter or unfilter the List of Locations when the Location Search Feature is enabled.
  • Added a new Setting to add Fake Location Map Positions (explanation is in the Settings file).
I'll be updating the overview page of this plugin later this week with a new Showcase video and a more detailed guide for the new Features that have been added recently.

Also if you are interested in helping me testing new features for this plugin, I would appreciate that since it's very difficult for me to test every single possible scenario that could eventually cause issues or in worst case a crash. This Plugin is still going to pack out more features so it won't end any time soon (v3.0.0 is on it's way)

If you have any questions or encounter any bugs, drop them in the discussion or hit me up in DM on either discord or here on Relic Castle.
Bug fixes:
  • Fixed an issue with the Arrow (pointing upwards) not moving correctly when the Button Box is on the top left while viewing a Quest.
  • Fixed an issue with the CAN_FLY_FROM_TOWN_MAP setting not being used.
  • Fixed an issue with the button set to change Region Map not being used.
Improvements:
  • improved the Button Text to display depending on the Region Map being opened from the Pokegear, Fly (field move) or the Wall Map.
  • Improved the handling of modes being available depending on logical conditions. For example the Quest map is not available if there are no active Quests.
New Features:
New Settings:
  • Added a new Setting to set for each Region to which region you can fly to.
  • Added a new Setting to set a specific location the player needs to be on to be able to fly to another region set in the setting above. (this is like in HGSS that you could only fly to kanto or johto when you were on the Indigo Plateau).
  • Added a new Setting to turn the Berry Icons on or off.
  • Added a new Setting to set a Button for the Berry Preview.
  • Added a new Setting to turn the Roaming Icons on or off.
This release also includes new graphic files so make sure to copy those over into your game's graphic folder.

CAN_QUICK_FLY and the setting that allowed to set a switch has been merged together, explanation is on the Settings file itself. This allows as well for other settings to be only turned on depending on a switch but that's clearly explained in the Settings.

If you have any questions or encounter any bugs, drop them in the discussion or hit me up in DM on either discord or here on Relic Castle.
I'm back already with another small update.
Bug fixes:
  • Fixed an issue with NO_UNVISITED_MAP_INFO name replacement when the map isn't included in LINK_POI_TO_MAP. This would mean that the point replacement goes along the location name when the location has been visited.
  • Fixed a crash when there are no highlight images defined for any locations in the Town_map.txt PBS file. It'll tell you in the Game's Console that there's no highlight image defined so you can add it. (This was reported by several people so it's an important bug fix.)
  • Fixed an issue with the townmapgen tool so it doesn't add " 's anymore when loading in your points from the PBS.
Improvements:
  • Added Translation support so all text that would need to be translated can be translated and is used correctly by the plugin as well. (Check the essentials wiki on how to translate your game correctly (or ask me)).
Update v2.2 comes in a few weeks and will include
  • Berry map with preview
  • Roaming map
  • and a suprise feature
Thanks again for supporting this plugin. Enjoy!
Contact me if you encounter any issues or if you have any question, I'll be happy to help you :)
I know its a small update but the fix is pretty important.
Bug fixes:
  • Fixed an issue with the highlight images positions not being correctly calculated by the script (reported by @sorryjzargo).
Improvements:
  • Added an error message in the pokedex script that tells you when there's no map metadata for a game map that you're opening the pokedex from. This will still crash the game but at least you'll know why.
  • Added a warning message when there's no highlight image defined for a location.
  • Added a warning message when there's no unvisited image defined for a location (for locations that have a fly location).
Keep an eye on these messages in the console. They might help you fix some errors you encounter.
Just remember that the map_metadata is very important for your game, not only the town map so make sure you have it defined for every game map.
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