When I walk around in grass and encounter a pokemon, the normal BGM is still playing and my screen flashes white twice over about 3 seconds and THEN the wild pokemon BGM starts playing. Then it shows the shadow of the pokemon that I encountered but it stays black for an extra second or 2 before finally getting revealed and doing its cry.
The actual battle itself plays fine tho. Well, until I faint the enemy pokemon and it does the exact same thing as it did when it entered the battle. It focuses on the pokemon for an extra second or 2 and then does the faint cry.
I didn't do anything aside from clicking the "Go to download" button which took me to the GitHub page and then clicking the "Latest release" button and downloaded the Source.zip file. I extracted it and it seemed to be Vanilla Essentials v21.1 with EBDX already installed along with a few other plugins. I'm guessing that's all I had to do because I don't see anything else mentioned. Am I missing something?
i have the same issue