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[v12+] Set the Controls Screen

v21.1 [v12+] Set the Controls Screen 1.1.2

This resource pertains to version 21.1 of Pokémon Essentials.
Pokémon Essentials Version
v21.1 ✅
Also compatible with
  1. v20.1
  2. v20
  3. v19.1
  4. v19
  5. v18.1
  6. v18
  7. v17.2
  8. v16.2
  9. Pre-v16.2
gif.gif
screen.png

Creates a "Set the controls" screen on pause menu, allowing the player to map the actions to the keys in keyboard, ignoring the values defined on F1. You can also define the default controls.

Tested on Essentials v20.1 and v21.1. More versions on link. If this script isn't working on latest Essentials version, please inform on this thread.
Credits
FL
Author
-FL-
Downloads
1,399
Views
5,080
First release
Last update
Rating
5.00 star(s) 2 ratings

More resources from -FL-

Latest updates

  1. 1.1.2

    Fix Scroll Up/Down not working
  2. 1.1.1

    Fix player movement and map movement not being affected.

Latest reviews

This worked great.
I removed the MenuHandlers.add chunk at the bottom to remove it from the pause menu, and instead called the whole thing in pbStartLoadScreen, so that it's accessible from the Start menu instead of pause menu.
Furthermore, I was able to add an autorun toggle without too much headache using one of the two AUX buttons in module Input - the only thing I'd want to know is if it's possible to add more buttons altogether. I know Insurgence for example has a TON of options in their Controls, but that was done pre-v20, and thus pre mkxp.
I can't figure out how to add more buttons to the f1 menu, and thus can't figure out how to have more new options in Controls other than the 2 AUX inputs. Any insight would be appreciated!
-FL-
-FL-
Answered in: https://reliccastle.com/threads/5583/post-55695

Maybe I make this easily in next version.
It works perfectly. Thank's for the script, I'm using it!
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