You cant have 2 partners in Essentials. DBK doesnt touch or edit this in any way. Having two partners could fundamentally soft lock the game due to how targeting works in triples, anyway. So youd have to account for that if you insist on rewriting all of the battle code to allow for another partner.
What move triggered this?
Ah wait, this was an AI move, so maybe you dont know what move it was. What were you fighting? If you can replicate the battle, what moves did the opponent have?
DBK will have its own version of Mega-exclusive moves updating in the movelist. Ive already created it, I just won't be able to release the update for a very long time.
The version that the Gen 9 Pack uses will only function for games that arent using DBK.
Dynamaxing uses the same logic as changing form mid-battle, which reupdates the stats and ability of the Pokemon. This needs to happen, since its possible for someone to make a custom G-Max or Eternamax form that has a different ability or stat spread from the base form of the Pokemon...
Yes, it is. The coordinates are obviously designed for the default UI.
The base numbers aren't 4, 0. They are @spriteBaseX + specialX + 4, 0. The X coordinates are calculated based on the bitmap base and then adjusted based on which side's databox its on (foe, player). Since youre using a...