Dynamic Generation Mechanics
~Swdfm 2025-05-10
What does this Plugin do?
It allows the Generation Mechanics to be set during the game, either by the player's choice, or by the developer
A number of settings normally set in the Settings module are instead set in this plugin's "methods" page...
Swdfm submitted a new resource:
Multi Compiler - Allows multiple sets of PBS files and GameData to be used at the same time
Read more about this resource...
The Multi Compiler
By Swdfm 8th May 2025
What does this do?
This makes the game compile multiple folders of the necessary files as standard
This allows you to do something like change the Pokedex mid game, or change the Gen from 5 to 8 in the same game. Moves, abilities, everything...
Have tried to replicate in a clean v21, and it worked fine
If you download newer version, and it still doesn't work, contact me directly!
Thanks,
Swdfm
So, it is what it says on the tin
Go to PBS/pokemon_metrics_forms.txt
And look for VENUSAUR_1
It should be two sections, which it is not supposed to be
There is only supposed to be one section for each Pokemon in that file
Hope this helps
Swdfm
1) Would be quite hard, but luckily, we have the Following Pokemon Plugin, where it slides your Pokemon on screen
I have very slightly modified it. You don't need to understand most of the script here!
Again, put this in your page
If you are already using the following pokemon, this can again be...
Because you're new, I'll more or less give you a walkthrough here
Objectives
When player is an Eevee:
1) Disables trainer and throwing Pokeball animation
2) Moves current party to a safe place, and moves them back when done
3) Have only first panel show in party screen, and centre it
Method...