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Recent content by element420

  1. E

    Are you still working on a raid plugin?

    Are you still working on a raid plugin?
  2. E

    Resource Ledge assist

    doesnt trigger the prompt when falling down vertical ledges
  3. E

    Resource Customizable Crafting System w/ Unlock Conditions + UI

    I’m working on implementing this into the script do you mind if I post it into this thread when I’m done? Might add ingredient tags from the other crafting script as well
  4. E

    Resource Acro Bike

    Awesome thank you!
  5. E

    Resource Acro Bike

    maybe dont allow the player to go up the rails like at 1:44 in the video? graphically it just looks weird and the player shouldnt be able to just ride onto them when they are above the player
  6. E

    Held Item that increases flinch chance

    another issue i'm having is giving additional hits from a parental bond clone the original move animation alias rr_pbNumHits pbNumHits def pbNumHits(user, targets) return 1 if defined?(powerMove?) && powerMove? if user.hasActiveAbility?(:ORAORAORAORA) && punchingMove? &&...
  7. E

    Held Item that increases flinch chance

    well i was looking to multiply existing flinch chances, not add them to other moves.
  8. E

    Held Item that increases flinch chance

    was wondering is anybody knew how to make this work, so far i can only get it to work like serene grace, boosting all secondary effects. For example, if im reading the code right, moves like thunder fang effectively share the same chance variable for the secondary effects, and there is no way to...
  9. E

    Resource Acro Bike

    i forgot to start a new save because i was also testing my new item handlers, im sorry, thank you
  10. E

    Resource Acro Bike

    getting this error [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Exception: NoMethodError Message: undefined method `>' for nil:NilClass Backtrace: 006_ACRO.rb:612:in `update' 002_Scene_Map.rb:168:in `block in update' 002_Scene_Map.rb:166:in `loop' 002_Scene_Map.rb:166:in `update'...
  11. E

    Resource Customizable Crafting System w/ Unlock Conditions + UI

    is crafting more than one item at a time a feature of this script?
  12. E

    Resource Customizable Crafting System w/ Unlock Conditions + UI

    im sorry but where in the code can we edit this buffer area on the top and bottom of the recipe window
  13. E

    Resource Customizable Crafting System w/ Unlock Conditions + UI

    you should post a zip for the people without mediafire premium, menu looks very nice cant wait to test it
  14. E

    Resource Level Based Mixed EV System and Allocator

    another thing id like to point out is this plugin breaks the ability to use the use key on the moves screen, blocking out move removal and move remembering from gen 9.
  15. E

    Resource Effort Levels System

    its wont compile either its spits this out right after that error [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Exception: RuntimeError Message: Unknown exception when compiling. Backtrace: Compiler:1104:in `rescue in main' Compiler:1031:in `main' Main:29:in `mainFunctionDebug'...
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