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So this doesn't work in the same way. V 19 is MUCH easier to do.
Remember to have your 1) secondary BGM at the ready, 2) secondary grass tileset, 3) you know to assign the terrain value to the tile via the debug editor
In v19 making new terrain types is actually a lot easier because now we can...
Essentially I have analyzed bmg's gif, broke it down frame by frame, and recreated it in essentials using graphics ripped from the games.
All you need to do is install the linked materials and put the graphics in their appropriate folders.
Then in your essentials game find a new animation...
http://www.mediafire.com/file/q54qmmrs1bkhirt/Patch.rar/file Here is the official patch
Interior maps, Riverside City, and Route 1 were shifted right a few tiles. Meadow Town was shifted up 6. Please be sure to stand in a clear spot before installing, otherwise you could get permanently stuck...