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Recent content by magnusbanette

  1. magnusbanette

    Resource Daily Word Minigame

    N Nevermind...forgot about the existence of timed events.
  2. magnusbanette

    Resource Daily Word Minigame

    Thanks, that worked! If I have it as a daily game, what kind of conditional check do I need to run to see if they've already played today? That way it doesn't run through either "winning stuff" or "losing stuff" when interacted with?
  3. magnusbanette

    Resource Following Pokemon EX

    I know this was the case for me so I apologize if you've already checked, but is every tab of the event set to "through"? Because I had some self-switch tabs that I'd forgotten to check not set to through, and since they were already triggered, it caused the issue.
  4. magnusbanette

    Resource Daily Word Minigame

    Is there by any chance a way to add a conditional variable after the minigame is played to award the player with a prize if they won? I'm stuck on how to format the script. It's not DailyWordGame.status == true, but is there a way as the script is currently written to do something like this?
  5. magnusbanette

    Resource Following Pokemon EX

    I've noticed a bug where if my lead Pokemon faints in battle, it will still appear to be following me after the battle - but if I turn and talk to them, it acts like the Pokemon that's actually supposed to be following me. It will refresh to look like the correct Pokemon if I go through a map...
  6. magnusbanette

    Resource Following Pokemon EX

    Seems obvious in hindsight, lol. Thank you!
  7. magnusbanette

    Resource Following Pokemon EX

    The new cycling through the party update works great. I still have an issue that pops up every now and then - not game breaking. But when walking over certain events - for instance, the OverheadLights event or anything that the player can normally walk on top of, the following Pokemon will not...
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