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Recent content by jtrainor9708

  1. jtrainor9708

    Discussion Do you think is it a good idea to make a Pokemon game fully doubles?

    Pokemon Coloseum has all Double Battles in the story mode. It really depends on your goal for the game if you want all double battles.
  2. jtrainor9708

    Resource Pokemon World Tournament (PWT) - Unofficial v21.1 Port

    [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Script error in event 36 (coords 15,4), map 120 (PWT Stadium) Exception: NoMethodError Message: undefined method `party' for nil:NilClass ***Full script: $PWT.continue Backtrace: [PWT System (E21)] 002_CoreSystem.rb:823:in `pbPWTBattle'...
  3. jtrainor9708

    Idea [v21.1] Five Abilities from Elite Redux

    Thank you so much! I didn't see any code for Wind Rage, so I'm assuming that is extremely difficult to make.
  4. jtrainor9708

    Resource M.A.G (Moves & Abilities Galore)

    When do you plan to reopen the Google Form?
  5. jtrainor9708

    Idea [v21.1] Five Abilities from Elite Redux

    I'm a big fan of Pokemon Elite Redux, and want to recreate some of the abilities in my Essentials Game. Here are the ones I want to recreate: Sea Guardian: Raises user's highest stat by 1 when it Rains. Sand Song: Gives sound moves a 1.2x boost and turn Ground Type if they are Normal Type...
  6. jtrainor9708

    Resource Deluxe Battle Kit [v21.1]

    This is the code in the Move_UsageCalcualtions script. Is it normal?: def pbAdditionalEffectChance(user, target, effectChance = 0) return 0 if target.hasActiveAbility?(:SHIELDDUST) && !@battle.moldBreaker ret = (effectChance > 0) ? effectChance : @addlEffect return ret if ret > 100...
  7. jtrainor9708

    Resource Deluxe Battle Kit [v21.1]

    The message shows up on any damaging moves, but it doesn’t crash the game. It just shows it every time I attack, which gets annoying. Not sure what is causing it.
  8. jtrainor9708

    Resource Deluxe Battle Kit [v21.1]

    I've honestly spent way too long trying to figure out what is causing this error. Like I said in my last message, I can send you the files for my game if that could help. Other than that, I might have to hold off on using DBK until the issue is found.
  9. jtrainor9708

    Resource Deluxe Battle Kit [v21.1]

    I could send you the files to my game if you want. I literally have no idea what could be conflicting with DBK, since all of my moves and abilities (With the exception of a few) are all variations of other moves and abilities. When you do find the issue, I'd recommend making a patch to DBK to...
  10. jtrainor9708

    Resource Deluxe Battle Kit [v21.1]

    I didn't edit anything involving pbAdditionalEffectChance. As a matter of fact, none of the new moves, items, or abilities I made use pbAdditionalEffectChance. When I remove DBK from my plugins, the error seems to go away, so my assumption is that something is conflicting with the plugin scripts...
  11. jtrainor9708

    Resource Deluxe Battle Kit [v21.1]

    Looks like the issue I've been having isn't related to M.A.G.: [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Exception: NoMethodError Message: undefined method `pbAdditionalEffectChance' for #<Battle::Move::None> Backtrace: Battler_UseMove:716:in `block in pbProcessMoveHit'...
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