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Recent content by wrigty12

  1. wrigty12

    Would appreciate help with my custom ability

    Oh yep, good call. So it should be next if move.calcType != :FIRE
  2. wrigty12

    Would appreciate help with my custom ability

    next if type = :FIRE Is this supposed to check that a move is Fire type? There are a couple of things wrong with this line then. It needs to be next if move.type != :FIRE
  3. wrigty12

    Resource Terastallization [DBK Add-On] [v21.1]

    The Y value is the first number, the 4. The x value is the addition of the two variables before the 4. I showed you the order of things at the end of my last post.. You can add "+ 15" or something just after "specialX" to see it move the x value. (Actually going on my computer instead of my...
  4. wrigty12

    Resource Terastallization [DBK Add-On] [v21.1]

    You circled the Y position value (so edit that if you need to change the icons y position) and the starting X position of determining what portion of the graphic to draw. Don't change that value. You need to add/subtract from the value set before the 4, which sets the X position value. [[path...
  5. wrigty12

    Resource Copy Events

    Yeah it isn't this plugin. With a clean copy, no plugin, I tried throwing the same event setup you have in Route 1, and it's constantly firing while I'm in Lappet town. I think it's a core problem with map_factory trying to run parallel processes on a different map than the current one, so it's...
  6. wrigty12

    Resource Copy Events

    It should copy all pages. I'm actively using the plugin in my own game and it copies over everything. Can you show me how you've set up your event so I can try to replicate it?
  7. wrigty12

    Resource Social Links

    If you're using the most up to date version of the Pause Menu, you just need to set up a MenuHandler the same way other things that appear in the vanilla pause menu are (like Pokedex). You can find those in the UI_PauseMenu script. The best one to copy is probably the Options one, since it's...
  8. wrigty12

    v21.1 Event Indicators - Update 2.2 - More Text Bubble Changes + Fixes

    BEFORE UPDATING ANY FILES: If you have made any edits to 000_Settings for settings or indication definitions, make sure to make a backup of the file before updating the plugin. If you copy over files to update, it will overwrite your changes. Change Log ⭐New feature: Some Text Modification...
  9. wrigty12

    Resource Event Indicators

    wrigty12 updated Event Indicators with a new update entry: Update 2.2 - More Text Bubble Changes + Fixes Read the rest of this update entry...
  10. wrigty12

    v21.1 Event Indicators - Update 2.1 - Translation and Other Fixes

    The only change was done in the 001_Script file AND new file 003_Text Compiler. You only need to replace and add those files for this patch. Change Log 🛠️Fixed text bubble indicators not supporting translation. Now, when you compile, it should pull text from the Comments for translation...
  11. wrigty12

    Resource Event Indicators

    wrigty12 updated Event Indicators with a new update entry: Update 2.1 - Translation and Other Fixes Read the rest of this update entry...
  12. wrigty12

    v21.1 Event Indicators - Update 2.0 - Text Bubbles and More Hiding Control.

    BEFORE UPDATING ANY FILES: If you have made any edits to 000_Settings for settings or indication definitions, make sure to make a backup of the file before updating the plugin. If you copy over files to update, it will overwrite your changes. Change Log ⭐New feature: Text Bubble Indicators...
  13. wrigty12

    Resource Event Indicators

    wrigty12 updated Event Indicators with a new update entry: Update 2.0 - Text Bubbles and More Hiding Control. Read the rest of this update entry...
  14. wrigty12

    List of possible scripts?

    pbGet does still work in v21. Can you show how you are using it and/or what error you get? Making a list of all scripts available would be impossible because there are way too many. Your best option is to review the wiki or explore the scripts in essentials yourself...
  15. wrigty12

    Resource Instant Messages

    Reproducing the issue was very inconsistent for me, only happening like 1 in 20 times or so. It seems like based on your computer, the value Graphics.delta would sometimes return something very low, which would result in a very high frame count wait time (I saw it hit 4000 frames per second...
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