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(Made in Pokemon essentials v21.1)
Synopsis :
Sidequel to my first (and my only other) game, Pokemon Otherworlds, Chronologically taking place about 1 month before it and crossing over to it during the climax.
This game features Wally as the protagonist in an alternate universe where a zombie...
Game has been updated to version 2.2 :
-Fixed marts in kalos pokecentre
-Fixed collisions in Area Zero walls
-Fixed Menu being accessible in space
-Adjusted levels some more
Game has been updated to version 2.1 :
-Fixed some sequence breaking by adding additional barriers in hisui and sinnoh.
-Adjusted levels of trainers due to many people having issues with them.
Thanks! I wanted to deviate from the normal formula and make something unique instead.
I'll try to flesh it out more in future projects (If i make any)
No pro bro updated Pokemon Otherworlds Resource pack with a new update entry:
Updated to completed version's resources
Read the rest of this update entry...
The final version is now out i.e the game is now complete
The only known issue is the stealth overlay stays permanently if a battle is initiated when in stealth
Still crahses out for me :( I cant make any progress coz the game just ups and crashes whenever i make it past wave 30ish
Tried setting projectile size to smaller and smaller and now its at 0% and still crashes lol
Letting you know just in case if you thought it was fixed. I patiently wait for...
The game still freezes out and stops responding once it crosses like wave 30, Is there any temporary workaround ? Im not getting any money to unlock other mons otherwise
Hi I'm NPB, Pokemon Otherworlds is my first (and only) game that came out in Summer Game jame #9
You can check it out here : https://eeveeexpo.com/threads/7036/
TLDR : Dumb Multiverse game where you are trying to get back home but just keep getting away from it
The game is made in Essentials...
As a bloons TD 6 enjoyer this game is a treat
It is in its early stages so im not gonna ramble too much but I would like an autostart and fast forward toggle along with some basic keyboard controls for the said toggles also like a menu where you can see what mons do what jobs and some other...
Updated script for v21.1 by Ardicoozer
Changed the color for text shadow in fighting menu to be small transparent shade for a better look
Added a recolored "menu_prompts" for enhanced battle UI
NOTE: v20.1 version will not be updated and remain at v6.1
No pro bro updated NPB's Battle UI and even MORE more with a new update entry:
Bug fixes and Enhanced Battle UI Menu prompt
Read the rest of this update entry...