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How to put an EV clearing NPC in vanilla essentials

Tutorial How to put an EV clearing NPC in vanilla essentials 2025-12-06

LilyInTheWater

Not overdramatic, I know what I want.
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LilyInTheWater submitted a new resource:

How to put an EV clearing NPC in vanilla essentials - How to put an EV clearing NPC in a game

EV Clearing NPCs are a good Quality of Life feature that the modern games have incorporated for a reason. Most players don't like grinding massive amounts of EV reducing berries without being able to buy them and would rather grind out EVs as the process is generally more mentally stimulating and there are ways to speed up the process. Unless you have the exact number of EVs displayed to the player somewhere in the UI, keeping track of how many EVs have been reduced can also be a handful...

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Could I use this method to do the opposite? As in set a pokemon's ev to a certain number? and is there a way to make sure people couldn't use that to put 252 evs in every stat?
 
I just noticed: your image shows Attack dropping twice, and Health not.

Just wanted to point it out in case O:
 
Could I use this method to do the opposite? As in set a pokemon's ev to a certain number? and is there a way to make sure people couldn't use that to put 252 evs in every stat?
Yes! Simply replace "0" with the number you want to set it as. It does not add numbers, it sets them to a flat number. So if your pokemon has 16 ATK and it's set to = 24, the ATK will get turned to 24 ATK EVs. If the player attempts it again, the ATK EVs will not change because they already have exactly 24 ATK EVs.

This method on it's own gives players no other influence over how to add EVs. It simply changes the number to a specific number.

My apologies for the VERY late reply. I was not informed of this reply for some reason. You probably have the answer by now, but for future reference here it is.
 
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