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[v20.1\v21.1] Arcky's Poké Market

Resource [v20.1\v21.1] Arcky's Poké Market v1.6.0

plugin is really great :D i just have one thing to ask
whenever i define a mart event and run it in game it always prompts me to checkout before the usual buying/selling prompt. i wanted to define a normal mart event with item limits without the shelf checkout part
is there any way to have the event skip the checkout prompt?
 
plugin is really great :D i just have one thing to ask
whenever i define a mart event and run it in game it always prompts me to checkout before the usual buying/selling prompt. i wanted to define a normal mart event with item limits without the shelf checkout part
is there any way to have the event skip the checkout prompt?
okay nevermind it literally fixed itself not long after writing this lol
sorry for that. really nice plugin :D
 
Hello there. I have a doubt here. I'm Using your Poke Mart plugin in PE v20.1, i set everything up with a friend, since that my fangame is very huge now, and everything seems to work, the only thing that you didn't explained well, is about to set, i think that's the "bill switch", when the player bought something from a shelf, he supposed has items inside the basket, and then when the player tries to leave the mart without paying first, the clerk says, "hey, you need to pay the bill before you leave". I don't know how to set this part. For ex: The usual Poke Marts, i set the clerk with items and the nearby shelfs too, if i bought something from a shelf into my basket and then trying to leave without paying, the mart clerk should notice me to pay the bill before leaving the building, only two options appears, no thanks and paying the bill, but since that i don't have a clue about setting this last part, to force the player to paying the bill before leaving that specific poke mart, otherwise, the item will always be on my basket. Also, if i go to other mart, it seems that the items on my basket will clrear up.
 
Hello there. I have a doubt here. I'm Using your Poke Mart plugin in PE v20.1, i set everything up with a friend, since that my fangame is very huge now, and everything seems to work, the only thing that you didn't explained well, is about to set, i think that's the "bill switch", when the player bought something from a shelf, he supposed has items inside the basket, and then when the player tries to leave the mart without paying first, the clerk says, "hey, you need to pay the bill before you leave". I don't know how to set this part. For ex: The usual Poke Marts, i set the clerk with items and the nearby shelfs too, if i bought something from a shelf into my basket and then trying to leave without paying, the mart clerk should notice me to pay the bill before leaving the building, only two options appears, no thanks and paying the bill, but since that i don't have a clue about setting this last part, to force the player to paying the bill before leaving that specific poke mart, otherwise, the item will always be on my basket. Also, if i go to other mart, it seems that the items on my basket will clrear up.
Hey, that's indeed correct that I didn't mention this part in my guide as it's not handled by the plugin itself. The way of doing this is very simple, if you check the settings file of the mart plugin, you'll see a setting called "BillSwitch". This setting is set to a Game Switch (you can change it to any Switch ID). Once the player added items in their basket this switch is turned ON. All you then have to do is create an event that checks the State of this Switch. If it's ON, you prevent the player from leaving. If it's OFF you do nothing and let the player leave the market. I hope this clears it up for you.
Also the Basket is saved separatly for each Mart Event so if you go to another Mart Event, the Basket there will be empty.
 
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Hello there. I have a doubt here. I'm Using your Poke Mart plugin in PE v20.1, i set everything up with a friend, since that my fangame is very huge now, and everything seems to work, the only thing that you didn't explained well, is about to set, i think that's the "bill switch", when the player bought something from a shelf, he supposed has items inside the basket, and then when the player tries to leave the mart without paying first, the clerk says, "hey, you need to pay the bill before you leave". I don't know how to set this part. For ex: The usual Poke Marts, i set the clerk with items and the nearby shelfs too, if i bought something from a shelf into my basket and then trying to leave without paying, the mart clerk should notice me to pay the bill before leaving the building, only two options appears, no thanks and paying the bill, but since that i don't have a clue about setting this last part, to force the player to paying the bill before leaving that specific poke mart, otherwise, the item will always be on my basket. Also, if i go to other mart, it seems that the items on my basket will clrear up.
Also I have this post in my discord server
https://discord.com/channels/925765418545741854/1361841920950665246 it explains how to do the Bill Switch Event really well with screenshots and everything.
 
I understood you explanation, i simply added a conditional branch, if bill switch is on and when its off, it works like a charm. thx for the support.
No problem at all :) Feel free to join my server anyway if you like :D
 
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