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Set Initial Pokemon Values

Resource Set Initial Pokemon Values 1.0.1

DemICE

QoL junkie
Member
Joined
Jan 12, 2018
Posts
98
DemICE submitted a new resource:

Set Initial Pokemon Values - Gives the option to set a newly acquired Pokemon's Nature, Ability, and Hidden Power type

Description:
This is a simply edit that gives the option to set the Nature, Ability, and (needs my Independent Hidden Power Type Plugin) Hidden Power type for a Pokemon that has been acquired through catching, in-game event, egg hatching, or ingame trade.

Through the Settings.rb file you can choose to enable or disable Hidden Abilities being possible to acquire from the Set Initial Values feature...

Read more about this resource...
 
This is a great plugin that is equivalent to the benefits provided by the author to players, allowing them to freely choose the direction of Pok é mon cultivation, eliminating the hassle of brushing features and personalities. But I don't think it seems perfect, can it be optimized? Yes, because it targets all players' Pok é mon, could you add a switch and change it to the method specified by the author? Perhaps it would be better?
 
This plugin works mostly fine on my Essentials 21.1 except for one thing, the egg scene doesn't work properly. I have fixed it if you want it, but only the egg scene. If there's anything else broken than I don't know it.
 
This plugin works mostly fine on my Essentials 21.1 except for one thing, the egg scene doesn't work properly. I have fixed it if you want it, but only the egg scene. If there's anything else broken than I don't know it.
What's the fix for it? I just found out about the egg issue
 
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