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Games in Development

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Project Archive

Threads with demos (or without any releases) that become inactive are moved here to rest. You can message a staff member to reinstate your thread at anytime.
 
Hello everyone! I'm TotallyNostalgic, and I'm new to this scene. I've been planning this game for years with excel charts and photoshop, but I only recently started working on it using Pokemon Essentials 21.1 and RPG Maker. I am aiming to make a remake of Diamond and Pearl that plays similarly to HeartGold, SoulSilver, Omega Ruby, and Alpha Sapphire. Additionally, I am including elements from the anime and manga. There is currently no demo release but I am working on releasing a small demo in either July or August of 2025. I will update this post with more screenshots as I continue to develop the game. Alongside it's release, I will also upload two game guides with details on all the changes I've made and where to find items and events. One guide is meant to be a mock official guide book and the other guide will be a long text document with charts. Project Scope & Game Philosophy After BDSP released, I was a bit disappointed (which is my own fault for setting such specific expectations). No hate to any of the official games, but I waited long enough and wanted to experience what I craved from a Sinnoh experience. Players can either interact with all the new features and postgame or they can play with minimal changes and play the tried-and-true formula of 8 badges and becoming champion. Pokémon Temporal Diamond & Celestial Pearl are meant to feel like an actual Pokémon game. While battling is the main feature, I wanted to flesh out the world so the player could feel like they are actually in the world of Pokémon. That's why I've included side quests, camping, bigger locations, player housing, expanded contests, seasons, more minigames, etc. It also means I will not be including features like infinite rare candies, PC storage in the menu, and EV and IV manipulation in the menu. You will still be able to manipulate EVs and find plenty of rare candies around the map, but just not as easily/frequent. The plot will remain mostly the same from the original games. However, there will be some added anime influence and Platinum storyline features. Features Platinum Episode Like the Delta Episode in ORAS, the Platinum Episode will introduce Giratina and the distortion world. It will start after beating the Elite 4 and Cynthia. Screenshots Disclaimer: Most screenshots are of unfinished graphics/features and will be updated in the near future. The same applies to credits as features get added. Credits
 
Six years ago, Cyrus was defeated, Team Galactic disbanded, and the Sinnoh region was at peace once more. But the story isn't over. Pokémon Platinum 2 will take you back to Sinnoh once again - and you can help bring the game to life! In this game, you'll be able to return to the Sinnoh region for a whole new experience! You'll see lots of familiar faces, and some new friends! Features shown are prone to change or may not be included in the beta. Brand new Pokémon! While on your adventure through Platinum 2, you'll meet Pokemon from far off regions that have a made a new home in the Sinnoh region, some adapting to its unique environment! Fresh new UI! Charming UI from the DPPt games makes a return! In place of the default Pokemon Essentials UI, as well as new UI for new features! Fluid Battle Animations! In this game, you'll find that many animations from DPPt are being replicated! Move Animations, Overworld Animations, and many more are to be seen! New and Returning Mechanics! Familiar mechanics, such as the Poketch and Pokeradar return! New mechanics also make their debut, such as the Rotom Board and an item crafting shop! New Characters! Along with familiar faces, prepare to see a few more additions to the cast! Meet The Team! Firefox (Lead Dev) Aldo (Animator, Eventing) BeefyBidoof (Artist and Sprite Artist) Calicorn (Sprite Artist) Deera_Kakikaki (Fakemon Design/Render and Sprite Artist) Gimmepie (Writer and Metagame Design) Inky (Tile Creator and Lead Mapper) Jpeg2k (Artist) Travis (Artist) Arcaneum (Mapper) Vendily (Animator and Lead Scripter) Wystogan (Mapper) JPA93 (Eventing and In-Game Developer) Sliter Kitsune (Logo Artist) Trentarty (Concept and Promo Artist) Venia Silente (Writer) Honorable Mentions & With Contributions From: Kitty, Hex Maniac Nina, Fairy, RealTeddyRed, Riviera, Wednesday, Brom, PokeJay, Cuberbr, PKScept, Elena, Ddrox13, Dakota/Xorn, Huitzilin Flores, RiqueRique, Stupid Dinosaur, Judge Kreep, Golisopod User, Onion, Moca, Viridian, MGriffin, Typh, Lewmoth, Emdy, Lunar Doof/SpartaLazer, Zeak, Pudding, Wolf, Sushi, Eric Jackson, Kyuzi, Nayte, Kumquat Poffin and Klear. Credits [Marin- Poketch, Overworld Shadows, DP Pause Menu, Marin's Footprints, BetterBitmaps and Enhanced Staircases Mej71- Following Pokemon ThatWelshOne - Item Craft Mr. Gela- Options Menu Boonzeet- Phenomena Script (ft. Maruno and Marin), Trainer Intro as BGM Script, B2W2 Habitat List KleinStudio- Klein's Animated Tiles, Stat Animation Change script samukomini- Two Frame Pokemon Animation base Shiney570- Starter Selection base
 
Welcome to the world of PostScriptum. This is the main game to which PS: The First Journey was made as a prequel. Get ready for the most unique fangame you have ever played! The game will be out soon! You can watch the EeveeExpo Trailer here: View: https://www.youtube.com/watch?v=nmRnoizZ-KY What is this game about? Follow the steps of the protagonist, a melancholic young adult stricken by unemployment and paralyzed by a chronic care-free and lethargic attitude. His redemption-seeking and guilt-averting efforts are eventually met with a job interview, at none other than the Pokemon Couriers, a prestigious, esteemed, and highly regarded organization. Setting his sights on the future, he attempts for the last time to begin anew. In the meantime, you are encouraged to read the following game reviews, verified by ImAGameJournalistTrust.me!
 
PokeUniversity: Chronicles of the Prodigy Information: Base: Pokemon Essentials V21.1 & RPG Maker XP Creator: TonySparksGaming Story: (Chapter 1 at the moment) You are 18 years old, a sprawling young adult living in the peaceful Hearthbrook Town, a place where many settle down and everyone knows each other. You plan to apply at one of the top institutions in the Pokemon world, PokeUniversity. Upon taking your first step, you see your whole world flip upside down. Meeting new faces that beg for attention, rivals that'll push you to your breaking point, professors that'll hold you to the highest standard. But as you go through your classes, not all is "prestigious" as you might have assumed. Maybe it's a secret that'll ruin countless innocent lives or maybe an alumni who's willing to go to extreme lengths to bring you down... Your Story, Your Choices, Multiple Outcomes, but only one thing is certain... you fail once, you're expelled for good... Features Player's Choice system where many in-game outcomes can determine your entire playthrough. Multiple Professions to choose from the moment you start your application! You can choose to be... The Fiercest Pokemon Battler In The History Of The World! You probably want to be the very best, like no one ever was! The Smartest And Most Knowledgeable Pokemon Professor! Maybe you want to contribute to future research and help other Professors! The Most Kind-Hearted Pokemon Nurse! Perhaps you have a tender and caring nature for Pokemon and want to care and give treatment! The Charming and Popular Contest Star! Maybe you just love putting on a show! You can do that here too! The Jack-Of-All-Trades Student! Or perhaps you have no idea what to major in! No worries, you'll be able to explore multiple paths before committing! The Most Sinister and Malicious Boss! Or if you're feeling a little devious, you can join any evil team and work for them instead! A Scholarship system that'll progressively give you more scholarships the more you progress Tuition that will NEED to be paid by graduation, otherwise... it's game over. Following Pokemon! Pokemon and Mechanics up to Gen 9 Mega Evolution (Hoping to have custom Megas in the future) Quest System with multiple side quests that CAN influence how NPC's and the University sees you All this and so much more! Personal Note: Please, Please, PLEASE FOR THE LOVE OF GOD, DON'T ASK ME WHEN CHAPTER 1 WILL DROP! I'm a fresh college student with my own ambitions and struggles to deal with. I can only work on this when I have the time, trust me the energy and motivation is there, I just don't have the time to work on this whenever and wherever I want to, so please keep that in mind 🙂
 
Bluesky: @pkmnshsm.bsky.social Tumblr: @pkmnshsm Plot Summary Pokémon: Sharp and Smooth is a fangame that takes place in the original Hinoa region, which is (sorta) based off of California! A few years ago the Champion of Hinoa disappeared, and ever since, less and less people have been taking on the Gym Challenge. However, you and your friend Emilia are determined to be the first in a while to defeat all the gyms. Characters It's you! It's your rival and friend, Emilia! Energetic and friendly, she's hopeful to be able to beat all the gyms in Hinoa. Oh, that's Alden. While he's pretty smart with Pokémon battles, he also seems pretty arrogant. Kayda...? As the professor's assistant, she's been tasked to help you with your journey. Pokémon The Hinoa region is full of many new Pokémon, all designed by me. My goal while making them was to make them feel authentic while still having a bit of myself in them. But it's not just new Pokémon, there's a couple Hinoan forms too! The Hinoa region has changed a lot because of Humans, so it's no wonder some Pokémon did too. Screenshots Unique Features A focus on feeling authentic to the main series games A focus on the story and characters of the Hinoa region 100-something new Pokémon designed by me 19 new regional variants for old Pokémon a couple new Mega Evolutions for old Pokémon Project Details & Credits This is a fangame being made through Pokémon Essentials and RPG Maker XP. It started originally as me just designing Fakemon when I was bored, but a friend asked me if I was going to make it into a fangame one day. I eventually bit the bullet, and here we are today. While a lot of this project was made by me, the rest of it is public resources. Without them, Pokémon: Sharp and Smooth could never exist. There's also a few people who I think helped a bit with designs or gameplay decisions, so they're credited too!
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