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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
 
Welcome to the world of Pokémon! Step out into a land of wonder... and mystery! Meet new people, new Pokémon, and maybe learn a thing or two about yourself along the way. For not everything is as it seems in this world... Features: New Pokémon! A truly insightful story told through the medium of Pokémon Essentials and RPG Maker XP At least one puzzle Unique, mystery gameplay mechanics Okay there might be two puzzles, possibly more One randomly generated dungon = potentially endless replayability Brand-new, modern-feeling UI redesign probably inspired by that one Shin Megami Tensei spinoff absolutely nobody has heard of before A real soundtrack featuring absolutely no music from Yakuza 0 this time I'm having difficulty counting the puzzles, I'm sorry Not sure I can tell you exactly how many hours of gameplay but one of us did a speedrun and it took 2 hours so do with that information what you will Tons of compatibility breaking modifications to Essentials that will make this game impossible to upgrade to v21 Screenshots: Download: v1.0.3 Soundtrack (Side A) Soundtrack (Side B) Credits: Known Bugs: Due to the nature of game jams, and the fact that mine was cut short by a few days, not only did I miss out a lot of content I wanted to include but I was also unable to test the game as throughly as I would have liked. That being said, there are a few bugs I am aware of and that may or may not be impossible/very difficult to fix. Certain lighting overlays appear and disappear visibly (Fixing this would require a complete rework of how fogs are displayed which I didn't fancy wasting my time on for a jam game though I may fix this at a late date.) The game stutters while progressing through certain sections of Route 7. (Due to how those sections are set up, this may be impossible to fix without rewriting the entire map renderer from scratch.) In the overworld command menu, the scrolling "COMMAND" text freezes while the save/quit dialog boxes are open. (Fixing this would require completely rewriting both of the save and quit screens, potentially even the entire concept of choice boxes, which I didn't fancy wasting my time on for a jam game though I may fix this at a later date.) Some Pokémon are missing footprints in the Pokédex Pokédex footprints are inexplicably misaligned NOTE TO WINDOWS USERS: Certain optional content in this game requires latest Visual C++ Redistributable to run. This is in order to run a couple of utility functions that required access to the Windows API. The game MAY run without it however.
 
Hello Everyone! As the current developer that is still updating Pokemon Zeta/Omicron to this day, under the well wishes of TheSuzerain, I thought it would be best to make a page about the game for Relic Castle, so that new players can come to experience what could be considered a classic in the realms of fangame development. So without further ado, let's get started! STORY Zeta/Omicron take place in the Vesryn Region. However, when Team Asgard (Zeta) and Olympus (Omicron) begin their relentless assault on the region, taking over cities and capturing legendaries, the gauntlet falls to the young son/daughter of one of the most well-known Champion of the world. Explore the Vesryn and Aroma Regions, meeting already known characters such as Oak, N, Cyrus and Red in an epic battle for supremecy and mortal deification. Will you rise to the challenge? FEATURES - Multiple Save Files - All 649 Pokemon as well as 27 ones from XY *(See note 1) - All Mega Evolutions from XY as well as 13 custom ones *(See note 1) - 2 1/2 regions - A "Custom Move"- a move that you get to choose the name and type for, and acts as a physical Hidden Power! - Custom Gym! Lead it yourself, choose your own type and so on! (this won't be available until the Battle Frontier) - A new take on the Secret Base, with upgrades galore! Including: a trader, gen 2-5 starters, mining, EV resetters, people to train against, Costume vendors and much more! - Pokemon Followers! The first 'mon in your party follows you around! - Randomizer Mode - Fancy-shmancy Nuzlocke Mode - Delta Pokemon a-la-TCG. Why don't you find yourself a Grass-type Snorlax, a Steel/Fairy Jirachi or a Ice/Steel Aggron? - Shadow Pokemon (inc. weather trio, and yes Miror B has his music), Triple Triad and all those awesome Essentials features. - HM Items! HMs are still in the game, but you can also find items to replace them after you get them. For example: after getting Strength, try looking in a nearby cave for the Dolly! - Mac Support! - IV Changers, who at the cost of a certain rare items can help fix your Pokemon's genetic traits. - Fun new moves! - A lot of default problems with other Essentials games- EXP problems, Illusion and some other abilities, Life Orb fixed. SCREENSHOTS NOTES Because of the age of these games, a few of the features and aspects of the game may seem outdated and or unoriginal. Please read through these notes and keep these in mind as you look into playing the game. These games originally came out before XY were officially released. When these games were announced, not all of the mechanics and pokemon of XY were fully revealed, and because of this TheSuzerain had rushed adding generation 6 pokemon and mechanics, which have caused some continuity issues with the game in terms of stats, movesets, and the availability of certain pokemon. Although I would love to add these features, doing so would break the game for older save files of Zeta/Omicron, and unfortunately that is not something I can fix due to the limitations of RPGmaker. A lot of the sprites are old, not the cleanest, and look wonky. These games were originally made by two 15 year old kids who had very little knowledge of what they were making, so the art is not the best when compared to newer projects. that being said, it is still a fun and entertaining game, and there are many fan created sprite packs that help improve various aspects of the game's quality. Downloads and Other Links Pokemon Zeta/Omicron 1.5.5.2 Download Links Here! Some Answers to Frequently Asked Questions can be found here! A Link to the Wikipedia Page for Other Questions/Help in the Game! Credits Page, for People Who Helped Make and Finish Zeta/Omicron!
 
Pokémon: Old Amber is a fairly substantial remake of the Gen 2 games Gold/Silver/Crystal. This game will allow you to catch all Pokémon from the first 7 generations. Changelog v1.0.5: Fixed warning messages when using certain stat raising moves like Ominous Wind. Fixed invisible wall on a small part of water on Route 34 v1.0.8: Removed some confusing dialogue from old man in lakeside cabin. v1.1.11 Slightly improved encounter rates for rare pokémon. Fixed issue with Mind Blown move. v1.1.12 Tweaked opponent teams on Easy mode. Added Rare Scent item for sale on 2nd floor of Celadon City Department Store. It makes rare pokemon in an area more likely to appear for 200 steps. Move Reminder no longer requires Heart Scales SETUP Just download the .zip file and extract it. Run the Game.exe file to play but keep it in the same folder with the rest of the contents. This is currently for Windows but it may be possible to make a Mac compatible version in the future. When you first play, you may be prompted to install fonts. I recommend following these instructions because not installing the fonts could cause issues with how text is displayed. DOWNLOAD LINKS Game Walkthrough Locations of every species
 
Trigger Warning: The game may look cute (and it is uwu) but it has jumpscares and heavy themes suggestions Game Title: The World Inside my Room Made Using: RPG Maker XP and Essentials v20.1 Team: Me alone Notes: A short heavy story based game made in 10 days for the jam, it has less than 1 hour of gameplay but it's a fun experience. It has 3 obtainable endings Game Download (Mega) Resource Pack
 
Title: Pokémon the Ancient Leaves Game Screenshots: Game Download: Made Using: Pokémon Essentials v18 RPG Maker XP Team: @Cadeorade5 @Falcon @Haunted Ditto Notes: Personally, I had a fantastic time developing this game with some great teammates even though we were rushing to finish the game in the last few days! I hope everyone has a great time on the their scavenger hunt! Resource Pack: Credits: Here's where we used graphics:
 
Game Title: Dr. Professor's Quest for the Perfect Jam Summary: The annual Professor Convention is approaching, and the great Dr. Professor needs your help acquiring the perfect item to show off - a jam so jammy that it is only spoken of in legends - the Perfect Jam. Game Download: version 1.2 Made Using: RPG Maker XP and Pokemon Essentials v18.1 Team: Sparta Brysoon - Playtester Zaffre - Playtester Notes: Resource Pack: Resources Here!
 
Pokémon Afterworld Story: Your dream has come true! You just became the new Pokémon Champion! You have big plans, but a terrible car accident changes everything! In the Afterworld an another Pokémon Tournament is waiting for you. And the prize? A chance to be alive again. But this tournament is nothing like the ones in real life. The tournament grounds are created from your memories and you will need to relive the scenes and decisions of your life. Did you make right choices? Did you become the person you always wanted to be? Maybe is there also a chance for a change? For a true rejuvenation? Features: Swap your Pokémons with the opponent after every battle. A 11 battle long tournament. Choose your next opponent. Made Using: RPG Maker XP and Pokemon Essentials v19.1 Team: Tarkamacska - story PallasCat - story, translations rhaidor - story, mapping, eventing, sprite editing, playtesting Andrew - playtesting Notes: Press Q to speed up the game! Your Item Storage is full with Rare Candies... sorry... full with Giratina's Blood. Use them if you feel trapped by difficulty or just want to speedrun trough the game.
 
POKEMON SUNDAY DOWNLOAD [v2.9.5] Update 2.9.0+ Has all Legends Arceus Pokemon! Join the Discord! Pokemon Sunday Version is a classic style Pokemon game set in the Kiraki Region using gen 3 tilesets and all canon Pokemon including Gen VIII, plus 11 Fakemon. It is a completed game with a complex plot, intricate maps, and 8 fun gyms with puzzles that include a matching game, dodging ninjas, flooding or unflooding pools in the proper order, warp tiles, regional trivia and more. Plot: Pokemon Stats and Movesets: Version 2.0.0+ Credits: Updates and Changelog:
 
Play as a scientist in Team Rocket. What will happen when both Team Rocket and Team Magma want to use your invention to take over the world? Game Title: Pokemon [Fe] Version 1.2 Game Download: Made Using: Pokemon Essential v18.1 Team: Nincada, my sister (helped with playtesting) Notes: Base Features: 4 distinct endings (plus a bonus fifth one), Gen 1 and 4 starters available (as super rare encounters in select areas), 134 Pokemon obtainable, Altered Trade evolutions, other stuff that you'll have to play to discover. V. 1.1 Changes: Cosmetic bug fixes (punctuation, correct city names, trainer card sprite), removed debug lady from Cobalt Desert, Removed most VS animations, changed the prices and levels of Game Corner prize Pokemon, made strength stone in Gold City moveable, and fixed a couple bugs in the corresponding postgame area, fixed a variable setter in the Gold City Pokemon Center, fixed location setters for temporary trainers in Manganese Village and Iron Cave, slightly adjusted levels of Magma trainers in Iron Cave. 1.1.1: Fixed misspelled credits. V. 1.2 Changes: Fixed many bugs/made improvements to Manganese Village (Good rod guy, NPC/trainer location setting, grammar, slight mapping), Fixed music not playing in a few Gold City buildings, Added useable PC in player's room, Altered Jasmine dialogue, Fixed area accessibility during postgame (lower levels of Rocket Hideout, Lighthouse), Slight level adjustments on S.S. Palladium, Upgraded Cobalt Desert map Resource Pack: https://eeveeexpo.com/threads/4254/. Credits: Nincada, my sister, Luka S.J., Furs The Fox, Random Talking Bush, Vendily, thepsynergist, Barrel's O'Fun, aveontrainer, PurpleZaffre, Star Sparkless Game Screenshots:
 
Game Download: https://www.mediafire.com/file/xgh7bztg3bpwg4t/Pokemon_Daycare.zip/file V1.2.2 Patch: https://www.mediafire.com/file/zn1abzkpw9v8zzn/Pokemon_Daycare_v1.2.2.zip/file (This patch contains just the data folder, so you'll need the full game first. Saves should stay compatible, at least in my tests. Patched games will now have a v1.2.2 in the bottom right corner.) Made Using: Pokémon Essentials Team: Vendily! Notes: This game involves a decent bit of randomness, from the text the trainers say, to the Pokémon a trainer has. It's not purely random, it picks from pools, but there's always the possibility of some events taking a while to occur, like getting an egg (there needs to be at least 2 compatible Pokémon), or a trainer returning to pick up their deposited Pokémon (it is weighted to prefer pickups though). New features have been added in the v1.1 patch! The layout of the daycare changes ever so slightly, so now you can get out from behind the counter. Interacting with the entrance allows you to set opening and closing hours, and trainers will never interrupt your play session outside of those hours. You can even close the daycare outright, by having the opening hours after the closing hours, or closing before opening. More data on the Pokémon in the daycare is added, with egg groups and food preferences (though a small amount of experimentation is still needed for Pokémon without neutral natures). Finally, more has been added to the phone, with the ability to pay to put out ads that reduces the number of deposits needed for the next new trainer to appear, as well as reduce the base time between trainers, and the ability to purchase increases to the size of the yard for the daycare so you can have even more Pokémon! v1.2.0 adds a new feature, a minigame to play with the Pokémon, Copy-Cat, where you copy the motions of the Pokémon. This is a quick way to raise exp, and I have to admit, I spent a while playing just that. It also adds a screen for the daycare info instead of just textboxes, and an egg will appear on the counter when you have one ready for adoption. Resource Pack: https://www.mediafire.com/file/y0xoh2kbd7b2p02/Pokemon_Daycare_Resource_Pack.zip/file
 
Download: Download link! Thank you for 10,000 downloads! **NEW BUGFIX VERSION OUT NOW 7/23/2022 (v1.11) including DLC STORY: THE EXCELLENT EXPLORATION. Save often since this version is brand new. The story: Winter is setting upon the Ceriama Region! The gyms are closing down for the season, and its high school trainers are gearing up for another season of the CRHS (Ceriama Regional High School) Challenge. Primum Town, a small town on the southwest coast of Ceriama, has a storied history of great trainers, but has not seen success in a number of years. Much like Primum Town, you're down on your luck, bummed about missing another year of high school team tryouts due to not having a Pokemon of your own. But it IS your birthday today, and the first snow of the coming winter is here... Maybe something is different about today? Pokemon: Winter Version has 10 playable chapters in its current state, the complete game + 1 DLC, with roughly 30-35 hours of gameplay included. The Primum Town Pokemon team Features: 19 new regional Pokemon, and over 300 Pokemon from generations I, II, III, and IV. GTS trading! Trade with any other player online. FRLG menus and battle interfaces. Speed up script, press S to toggle game speeds (normal, fast, fastest). Starters: Each starter Pokemon - Ceriaman Mudkip, Chikorita, and Charmander - comes with a new, unique ability. Toxic Coat (Mudkip) - Boosts defense when hit by a Poison-type move. White Heat (Chikorita) - Powers up "not very effective" Fire-type moves. Sea Scale (Charmander) - Ups resistance to Electric-type moves. Screenshots: Discord: Credits, scripts: Credits, sprites: Credits, music: Thanks in advance for giving it a try!
 
Description: Pokèmon Minimal is a rogue-lite Pokèmon game. This game is designed to be fast paced and all about battling. Your goal is to rebuild a town by battling through hordes of trainers and gym leaders on your adventures to fight the Elite Four. Each adventure is akin to Mt. Battle but it's not 100 trainers. There of course is a catch. Lose one battle and it's back to the start with you and if a Pokèmon faints it’s fainted for good! There is no grinding on your adventure, it is a simple flow of encountering a wild Pokèmon and getting into a battle. Rinse and Repeat that till you find yourself in front of the Elite Four! The Pokèmon in this game were all completely rebalanced. Now that's a monumental task that would have taken an extraordinary amount of time. So instead I spend twice that time writing an AI to rebalance all of the Pokèmon. This of course has led to some completely silly things which you will get to explore on your adventures. Pokèmon Minimal has 4 different game modes for you to discover, all of which can be completed in single or double battles. 85 unique passive items to help you on your various runs. 13 upgradeable buildings that will help you on your future adventures. Around 12,000 different trainers for you to battle which ensures that every run will be different from the last. About 300 different gym battles to partake in with you getting the choice in what gyms you fight and what order you fight them in! If you wish to read more about any of this here is the Guide Book. This Guide Book contains the most important details about the game's inner-workings. Warning of course there are spoilers in it if you wish to explore on your own. Core Mechanical Changes: No Exp is ever awarded. Instead the player is only able to level up by use of rare candies. Hard level caps are enforced and as the player progresses that level cap increases. ALL Pokèmon Evolve at a set rate. 3 Stage Pokèmon evolve at 30 and 55 2 Stage Pokèmon evolve at 41 1 Stage Pokèmon are very powerful and will be uncatchable till late game. There are no EV’s Some moves have been changed to help the AI. Ex: Leaf storm type moves have been changed to recoil (but still work with contrary) Pokemon are fully healed after every battle but if a Pokèmon n faints it faints for good. All battles take place in set mode. Pokèmon can learn any TM. Shiny Pokèmon are more common and get a 10% buff to all stats. Core Game-play Loop: Starting your adventure you will be given rare candies and Pokèmon. You are offered 3 of 18 (one for each type) starting Pokèmon. Behind those Pokèmon are 3 randomly selected gyms. After choosing your starter you will head into that gym where you will encounter your first route. There are 58 routes you must Conquer on your way to the Elite 4! Each route has a wild encounter. That encounter is more likely to be a Pokèmon that is useful against the gym you are going towards.. In addition the route has a trainer battle against Professor Oak. There are 100 different possible trainers that you can face on any given route. After beating that trainer you move on to the next route till you make it to a gym. The gyms occur after specific routes a list of them is provided below. Gym 1 after route 10 Gym 2 after route 20 Gym 3 after route 28 Gym 4 after route 36 Gym 5 after route 42 Gym 6 after route 48 Gym 7 after route 52 Gym 8 after route 56 Elite 4 after route 58 What is on a Route? Required Trainer: This trainer you must battle to make it to the next route Encounter: This is the wild Pokèmon you will encounter on each route. Save Tile: These are the only spots you can save your game by walking on it. (Saving is only for when you want to quit and come back. You cannot use it to cheese fights). Item Shop: This takes you to the item shop when you step on it. Move Relearner: Pokemon can relearn any moves they learned. He is free by the way! PC: It’s a PC! Secret Rocks: Gotta play to find out I guess. Download Link: Pokèmon Minimal Final v1 Speed Up: The speed up function is by default it bound to "Q" but if you hit F1 you will bring up the key bindings here you can find the key binding for speed up and change it to whatever you would like.
 
Pogger's Legends is a turn based 'card' game where you recruit heroes to defeat villains. The battle system is made from the ground up using elements that affect eachother, per-unit stats and unique abilities that can be battle decisive. There are an infinite amount of per-save generated stages and near infinite possible units. Save the day in Pogger's Legends now! Game Engine: Unity 3D (2022.2.15f1) IDE: Visual Studio Code Art: Paint.NET This game was made for Pog Jam #3 View all the other Pog Jam #3 games here
 
Pokémon Kaisen Made using: Pokémon Essentials V19 Team: SwaggyHere(Lead dev), Nova12(Playtester), PeterParker4444(Playtester) I know some of you might be thinking, "What kind of weird name is this?" or "Excuse me but what?" Yes. For the Winter Game Jam 3, I decided to merge the manga/anime, "Jujutsu Kaisen", which I hold very very close to my heart, and Pokémon itself. And no, no. It is not plagiarising any plot of the original and has it's own storyline and characters. The game is the first installment of the series, which I hope to make during Game Jams, and covers the "Rise of Curses" arc. I am still learning about Rpgmaker Xp and also had a sudden surprise exam from school which lasted a week , so I am gonna apologize in advance if the quality lacks in places. (I will be looking to improve my skills post jam though :) ). Alright enough about myself, let's start with the game. Let me know if I missed someone out in Credits. Have fun playing :D.
 
Start a new journey in the Sakusei Region! Download Link Summary Pokémon: Deity Guardians is a fangame made with Pokémon Essentials Version 19.1. It is made by one individual with the use of plugins made by other fine folks on RelicCastle.com. Plot You play as one of three trainers that answer a call for challenging a Pokémon League. With the help of a Pokémon Professor, they are roped into a quest to stop a gang from stealing artifacts related to mythical Pokémon. The trainers will be training themselves in the Sakusei Region to stop this gang of artifact thieves while collecting badges in one of the most professional Pokémon Leagues on the planet. Features A new region to explore, Sakusei. Original characters to interact with. Following Pokémon and the use of Generation VIII Pokémon, courtesy of GolisopodUser. A few new regional variants to find in the game. Shops that specialize in certain products. TM and TR Shops, Berry Shops, and IV Boosters. A Regional Dex with more than 500 Pokémon to choose from. Move Tutors for Pokémon to learn all manner of moves applicable to any given Pokémon. Modular battles where multi triple battles are used to take on challenges within the story. Credits Producer - RandomRyan Pokémon Essentials Credits: "Pokémon Essentials" was created by: Flameguru Poccil (Peter O.) Maruno With contributions from: AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper Golisopod User Rataime help-14 Savordez IceGod64 SoundSpawn Jacob O. Wobbrock the__end KitsuneKouta Venom12 Lisa Anthony Wachunga Luka S.J. and everyone else who helped out "mkxp-z" by: Roza Based on MKXP by Ancurio et al. "RPG Maker XP" by: Enterbrain Pokémon is owned by: The Pokémon Company Nintendo Affiliated with Game Freak Plugin Credits: Generation 8 Project: Battler Sprites: Gen 1-5 Pokemon Sprites - veekun Gen 6 Pokemon Sprites - All Contributors To Smogon X/Y Sprite Project Gen 7 Pokemon Sprites - All Contributors To Smogon Sun/Moon Sprite Project Gen 8 Pokemon Sprites - All Contributors To Smogon Sword/Shield Sprite Project Overworld Sprites Gen 6 Pokemon Overworlds - princess-pheonix, LunarDusk, Wolfang62, TintjeMadelintje101, piphybuilder88 Gen 7 Pokemon Overworlds - Larry Turbo, princess-pheonix Gen 8 Pokemon Overworlds - SageDeoxys, Wolfang62 Gen 1-5 Pokemon Overworlds - MissingLukey, help-14, Kymoyonian, cSc-A7X, 2and2makes5, Pokegirl4ever, Fernandojl, Silver-Skies, TyranitarDark, Getsuei-H, Kid1513, Milomilotic11, Kyt666, kdiamo11, Chocosrawlooid, Syledude, Gallanty, Gizamimi-Pichu, 2and2makes5, Zyon17,LarryTurbo, spritesstealer Icon Sprites Gen 1-6 Pokemon Icon Sprites - Alaguesia Gen 7 Pokemon Icon Sprites - Marin, MapleBranchWing, Contributors to the DS Styled Gen 7+ Repository Gen 8 Icon Sprites - Larry Turbo, Leparagon Cry Credits: Gen 1-6 Pokemon Cries - Rhyden Gen 7 Pokemon Cries - Marin, Rhyden Gen 8 Pokemon Cries - Zeak6464 PBS Credits: Golisopod User, Zerokid, TheToxic, HM100, KyureJL, ErwanBeurier Script Credits: EBS Bitmap Wrapper - Luka S.J. Gen 8 Scripts - Golisopod User, Maruno, Vendily, TheToxic, HM100, Aioross, WolfPP, MFilice, lolface, KyureJL, DarrylBD99, Turn20Negate, TheKandinavian, ErwanBeurier Compilation of Resources: Golisopod User, UberDunsparce Porting to v19: Golisopod User, Maruno Following Pokémon EX: Golisopod User Help-14 zingzags Rayd12smitty mej71 Help-14 PurpleZaffre Akizakura16 Thundaga Amrin (Fairies Resource Pack) IV Booster Credits: YagariFox James Davy Ultimate Move Tutor Credits: Grogro Essentials Modular Battle Scene: PDM20 derFischae AdamantSpartan Vendily Haru Raindo5E Zygoat Golisopod User Gen IV Tileset Sprites by: Mr. Gela Akizakura16 Aigue--marine JesusCarrasco LotusKing Kaliser UltimoSpriter Gen IV OW Sprites by: Neo-Spriteman VanillaSunshine PurpleZaffre & Maicerochico AtomicReactor Pokémon Gen 5 Characters in Gen 4 OW style by: DiegoWT HGSS Autotiles for RMXP by: DeepBlue PacificWaves, WolfPP and SirMalo Code by DogzNDogz113 Advanced HM Items by: Moyo Marin Music: Soundtracks featured in: Pokémon core series games LBX Danball Senki Wars Xenoblade Chronicles Xenoblade Chronicles 2 Mario Golf: World Tour Super Monkey Ball 2 Undertale Paper Mario: The Thousand-Year Door F-Zero GX Octopath Traveler Pitfall: The Mayan Adventure Super Paper Mario The Legend of Zelda: Ocarina of Time Borderlands 2 Patch Notes 0.2.2 Resized the tilesets and split them into smaller ones to improve performance. Made adjustments to priority and passage for all tilesets used in game. Made some quality-of-life adjustments to map transfers. Added ponds in Route 1. Patch Notes 0.2.3 Adjusted the learnset for Buizel to learn Tackle. Adjusted Route 1's battle with Jermaine, reducing his Larvitar's level to four. Patch Notes 0.2.4 Updated with the latest fixes from GolisopodUser's Gen 8 Project & Following Pokémon plugins. Fixed an issue with placements of tiles in Conchobhar City to prevent players from reaching unintended areas. Patch Notes 1.0.0 Full game release. Patch Notes 1.0.1 Adjusted dialogue for a trainer in Victory Road. Patch Notes 1.0.2 Fixed an issue where an NPC would give an incorrect item on Route 3. Patch Notes 1.0.3 Fixed an issue where a rock made progress within a map impossible. Patch Notes 1.0.4 Fixed a softlocking issue where an event checks for a couple of certain Pokémon to be in Troy's party to advance. Patch Notes 1.0.5 Fixed a softlocking issue where event tiles for checking if the player was on a bridge or otherwise were placed incorrectly at certain steps. Patch Notes 1.0.6 Made adjustments to Conchobhar City where softlocking could occur. Made an adjustment to Route 1 to fix an event oddity. Made some grammar fixes to a couple of events. Patch Notes 1.0.7 Made adjustments to evolution methods involving trades to switch to either level ups or by leveling up while holding certain items. Fixed an issue where a map was incorrectly aligned between gates. Patch Notes 1.0.8 Fixed a softlocking error where a Hiker could trap the player on a narrow path. Fixed some spelling errors in assorted events. Made adjustments in the Team Solar HQ to prevent the player from encountering a Grunt that won't trigger a battle. Fixed a few event oddities. Fixed a softlocking error where the player could be trapped in a room in the Pokémon League during the postgame. Fixed a tile error where the player could see empty tiles in Yaxigon Lagoon. Added a shopkeeper in the Battle Emporium to sell Type-enhancing items, such as Steel Coat and Charcoal. Patch Notes 1.0.9 Made small cosmetic tweaks to a few events.
 
Game Download: https://www.mediafire.com/file/02ra6o6xhwtku2w/Pokemon_%5BK%5Darma.zip/file Made Using: Pokemon Essentials Team: Vendily Notes: This is definitely more of a game made as an excuse to code something cool than to tell a story. Technically though, it was more planned out than any of my entries so far, but that doesn't really mean much haha. Went into it with just the Growlithe and Skiddo powers, and the intro. Oh and the fact it's all ghosts. It's not very long admittedly. 10 minutes, give or take. The change in font broke basically every menu including the options menu, and I wasn't in the mood to fix it, so there are no menus. The title has no specific relation to the Game itself. It's just named after Arma and Karma. Resource Pack: https://eeveeexpo.com/resources/774/ Credits:
 
Pokemon Ancient Bronze: (RPGMaker XP / Pokemon Essentials v20.1 / Pokemon Essentials Deluxe) This is my first Pokémon fangame and i made it for the Winter Game Jam #4, You explore a factory of an "old friend" as you explore the workings of the factory, reveal the secrets of what's going on and meet your old friend again. Team: DoonTheDoon Download Link Resource Page
 
Pokémon: The Camry Legend In the Camry Region, a region known for its old tales, two ancient dragons have emerged. In the end, there can only be one dragon slayer. You, the player... Or the Dragon Slayer himself! One Trainer must collect the Six Emblems of the Camry Region and become the Summit King atop the highest mountain, Snowdown Mountain! (Note: The region shares no correlation to the car of the same name) For more info, see The Camry Legend Wiki. New Features in The Camry Legend Skilled Mode - Optional method of playing where enemy Pokémon are scaled depending on your team! Wild Pokémon are affected, too. Grinding spot - A Trainer in Lucena Town can be battled once daily. With two Blissey, plenty of Exp. can be gained! Mach Pizza - A pizza delivery service that will deliver HP-restoring pizza anywhere you are! The Move Master - Can be called anywhere and can relearn moves, delete moves, and change nicknames! Camry Help Desk - Can be called for $500. They will tell you where to go next or where you are currently at! Advanced Pokédex - A script by FL - Will let you see all info on Pokémon you've caught, such as its Abilities, area, and evolution, and more! Zodiac Signs - A script by Lucidious89 - All Pokémon have Zodiac signs, and special abilities associated with them! Following Pokémon - A script by Help-14, zingzags, Rayd12smitty, Venom12, mej71 Master Trainers - After beating the main game, select Pokémon can be used to battle for Master Titles! Master Trainer Pokémon suggestions are taken too! Quicksave - Quicksave the game anytime, quickly! Default key is 'V'. Can be changed in Options menu. New TMs. HMs no longer exist. Previous HMs have been changed to TMs! Download Latest Version - (Originally released Dec. 31st, 2019) Download HERE! Bugfixes Since I am still one person, it's natural that some bugs slipped through my view. Please do not hesitate to report them to me immediately! I'll get it fixed as soon as possible! I'll release a bugfix list here every time a new update is released. Latest Version (Originally released on Dec 31st, 2019) Current Mystery Gift Reshiram (Mystery Gift is unlocked after you beat the game once.) Credits Pokémon: The Camry Legend by DrawnToast Pokémon Essentials by Poccil, Flameguru, Maruno Pokémon by Game Freak and Nintendo
 
Don't Go, Pikachu! A Roguelike Adventure No time to rest! Pikachu has been kidnapped and needs your help! Battle your way through five randomly generated environments in this unique roguelike adventure! Beating the game rewards a badge and unlocks new starters - can you collect all? Join our Discord for more Don't Go, Pikachu! Features Short roguelike game runs with a fast combat system featuring permadeath and limited PP. 5 hand-crafted environments featuring randomly generated layouts - every playthrough is different! A roster featuring 36 battlers of which 17 starters. 54 moves with new, crisp animations. A range of prefixes that elevate your moves to the next level. Item upgrades that permanently improve your team. Autosaving to continue where you left off. Theme Don't Go, Pikachu features a much simplified gameplay loop without fuss: you need to get Pikachu back! There are no abilities, mega evolutions, Z-moves, movesets, usable items or overarching story. Instead, we've tried to distil the formula into a simple but satisfying roguelike loop. Some menus provide additional options via the left and right buttons (e.g. there are multiple battlers to pick from)! PC Controls Arrow keys: Movement Z/Enter: Interact X/Backspace: Cancel Shift: Run Control: Walk Phone Controls D-Pad: Movement (use as a D-pad for the best experience) A: Interact B: Cancel Run: Run Walk: Walk Found a bug? Please post bugs directly on our Discord instead of this thread so that we can fix them as soon as possible. Thank you! Windows Download (1.12) (Now supports Intel!) Requirements: Ulix Dexflow requires OpenGL ES 3.2 Old computers or computers with integrated graphics may not support this. Android Download (1.12) Requirements: Requires file permissions for saving progress. Ulix Dexflow requires OpenGL ES 3.2 Old Android phones, especially those with Android versions below 9, may not support this. The game may respond slowly on older phones. (Gameplay) Questions Attribution LKaljis - Design & Graphics [Twitter] Ronsku - Level & Gameplay Sipondo - Infrastructure & Battles and our dog Maini for emotional support. Credits Resource Pack https://eeveeexpo.com/resources/1008/
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