Pokemon Rising Earth
After writing a letter to Professor Oak, who in turn gives you your first ever Pokemon, you begin your Pokemon journey in the mountainous Orhea Region. As you travel through Caverns and up steep hills, you coincidentally uncover a conspiracy that could lead to the destruction of the Regions entire ecosystem. You and your best friend will have to race against time, deep into the earth to stop a catastrophe from happening, as you have a powerful and well respected organization against you - but what really is their ultimate goal?
About
I've been thinking about making a Pokemon game for a few years actually, since I always enjoyed playing fanmade games, but I never really had the time to do anything of sorts. But then 2020 happened and we all suddenly had an overabundance of time. The original concept of this dates way back and it started as a theoretical sequel to X/Y. Originally I would've wanted to map the entirety of Kalos for this, but then I realized Lumiose City is a thing and also that Kalos' entire geography was really bad for what I wanted to do with it. I eventually decided to port it into a new region and over time removed all the references to X/Y (well most of them anyway).
This is my first forray into Pokemon Essentials and as such this game is very basic when you break it down, without any groundbreaking or dazzling features. My main focus was the story as well as, well, getting the whole thing to work. I might stop this paragraph right here though, I realize I'm not making the best (hypothetical) sales pitch here.
Features
All Pokemon Gen 1 to Gen 8 are included
Almost every Pokemon is obtainable
New Region to explore
New villianous team, the Pokemon Paladins
Gyms don't focus on Types, but rather mechanics, gameplay concepts or certain subgroups of Pokemon
Fairy-Type and Mega Evolution included, every Mega Stone is obtainable before the Elite Four (except for Mewtwo and Diancie)
Level scaling is balanced around the new EXP-Share (EXP All, if you will) (it's effectively a 90° angle at some points due to this)
A rather high difficulty in battles (at least for me it is)
Special Trainers in every Pokemon Center to help with grinding
120 TM, that serve as a condensation of Gen7/Gen8 TMs and TRs
Every Route and City has an encounter or Gift Pokemon of some kind (for Nuzlocke purposes)
Full Plot, 8 Gyms and Pokemon League included in the current version
Post-Game includes legendary encounters, a plethora of difficult double battles and lots and lots of pseudoscience
Speed-Up Feature is bound to the Q button by default (I dunno where else to put this in this post, but I gotta mention it somewhere, so here you go.)
Screenshots:
Credits:
Download
Version 1.3.1 is available here
An alternative download is available here
You can find several docs (encounters/boss battles) over here
Frequently Asked Questions
Am I supposed to have Flash before going into Shifty Woodlands?
Where is the last kid in the hide and seek game?
Where do I go after getting Waterfall?
I heard there's Postgame. Where do I go to start it?
There's this guy talking about Dive but he doesn't give it to me. The audacity!
Can I somehow get Hidden Abilities in the game?
[/SPOILER]
Bugs
You can buy Coins in the Game Corner without having the Coin Case.
There are some bugs that can happen in Battle that I haven't been able to replicate. Be on the lookout and save often!
I also have a Discord Server now, if you wanna join.
Please report anything you notice!