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Completed Games

Projects with a complete, playable release are located here! Playable demos and other works in progress should be posted in the other sections.
The Rules and Regulations applies to this forum. Please give these a read before posting. When Posting a Project in Completed Games Completed Games is a forum for games that are, well, complete. Only you can make that decision if your project is truly complete, and some never are, but this section is for games that aren't still major works in progress. If you aren't sure and/or you choose another prefix than "Completed," your thread will be moved to a more appropriate section of the forums. Threads must be approved by a staff member before they're public. If we do not approve your thread within 48 hours, you will receive a message from us with what is missing from the rules as listed below. If we do not hear from you after that, your thread will be deleted and not make it to public view. If you believe it did meet the requirements, or the requirements do not adequately apply to your projects, please get in touch with a staff member. The following are the requirements for your thread to be approved. Each thread must have a clear project description, and must state what engine and/or kit, if any, is being used. For instance, "RPG Maker XP," "Godot," or "Pokémon Essentials." Each thread must have a plot outline. Include a small write up or summary of your plot and or backstory. Try for a paragraph at least. It doesn't have to include spoilers or in-depth plot details, but try to capture people's interest. This may not always be applicable, as not all projects have a plot. Each thread must have a list of unique features. Include any features in your game that you believe will make it stand out from other projects, preferably in a list instead of a block of text. They don't have to be ground-breaking. Commonly used resources are not unique features, and generic statements like "new characters" do not count. Each thread must have at least four screenshots that are unique to your project and tell us something about what your project entails. As such, generic screenshots, such as an unmodified Pokémon Essentials screenshot, do not count towards this threshold. Make sure they're fairly different from one another. We don't want four screenshots of one area of your game or just of your interfaces. Each thread must credit the creators of all assets they did not create themselves. This includes credits for your engine/kit. All individuals in a kit or resource's credits must be included. Be absolutely positive that you're giving the full and correct credit when using public resources, and make sure to list any team members you might have working on the game. We take credits very seriously. Not crediting someone for something they created is considered content theft and is a very serious offense. No thread may use URL shorteners to share images, patch notes, game files or other miscellaneous file, or host any files directly on the Eevee Expo forums. Considering file-sharing websites for this, such as Mediafire or MEGA. You may not use URL shorteners for this. All completed games are required to have a download link that is accessible by anyone, i.e. without signing up for an account on a website, including Discord. Advertising a Discord server is allowed, but you shouldn't require the reader to sign up for another website and/or join your Discord server in order to play your game. Some important things to note regarding credits... If you aren't sure the proper credits for something you're using, do some searching to find out who made it. If you for some reason can't find out who made it, you shouldn't be using that resource. If you're using Pokémon Essentials, Luka's Elite Battle System, or some other widely used resource: be sure to credit them as well. Just because they're well known doesn't mean you don't have to credit them. If we find that you are using (private) resources without the author's permission and or without credit, there will be repercussions. This is considered content theft, and your project will be taken down. We will then require proof that you have permission, or to talk to the author ourselves. If you notice your content is being used against your wishes or you're not being credited for your work, please contact a staff member. We'll work with you and the offending project to make sure proper credit is given or the project will be removed from the forums. Posting in General The following things should be kept in mind when posting in a project thread: Project feedback is highly encouraged; if you see something in a project that you feel needs improvement, point that out, but be respectful about it. Keep in mind that it's ultimately the developer's project and it's their vision for the project. Not all posts have to be feedback; you can talk about how much you like the game (make sure to say what you like about it), ask questions about it, or talk about it in general! A project developer (usually) loves nothing more than people discussing what's going on in the game. Spam The following types of posts are considered spam and will be deleted. If you notice a post breaking this rule, please report it and move on. Posts asking for a release date. Posts asking for a download link. Posts asking if the game is finished. Posts asking if they can be a game tester, unless stated by the project author that they're looking for testers. Posts with little to no substance: (eg. "I like your game, it's cool!") Tell us why you like the game! Double posting. Please edit your post instead of double posting. If you're the thread author, you may double post if you have some new content to share.
 
Pokémon Burning Scales If you're looking for a narrative and exploration-focused game, inspired by games like Skyrim, Zelda, Baldur's Gate III, and The Witcher III, in a Pokémon setting, give this game a try! Pokémon Burning Scales is a fan game that focuses on the exploration of a small open world and its story. You'll encounter dozens of characters who will provide interesting interactions, impactful battles, funny moments, and, most importantly, numerous side quests. Made with Pokémon Essentials v19.1 and RPG Maker XP. Story The game's story unfolds at a significantly different pace from the series' standard. Instead of traveling throughout Unova, you'll explore a small map filled with interactions and side quests. You can thoroughly explore each part, interact with all the characters, or dive straight into the main quest. You play as Nathan, an experienced trainer who is assisting professors Oak and Juniper in their investigation of an unknown form of Pokémon. The research takes a dangerous turn when a mysterious and powerful Pokémon begins to wreak havoc across the southern part of Unova. It's up to you to uncover the source of the chaos and unravel the mystery behind these strange Pokémon forms. Features • 5 hours main quest and 10+ hours of side quests • Impactful choices • Small open world • Pokémon up to gen 8 • Level Scaling • 3 difficulty options • Perfect IVs mode and fast EV grind • Offline wonder trade • Nuzlocke and randomizer modes • English and Portuguese Screenshots Downloads Game Download Pokémon Locations GitHub Repository (for developers) I'm happy to read your opinion and answer your questions!
 
Pokemon Aether and Chaos About the game: I set out to create this game for two main purposes. The first was to write music, specifically focusing on guitar, bass and drum. I wanted a challenge to write pieces I wouldn't usually try, ranging from heavy to ambient styles. The second was to create a Pokemon experience that I always wished the games would provide. Some of these being: The ability to use any line of Pokemon in your team and have them be viable for the entire journey. Allow almost all Pokemon lines to have three or more evolutions. Create a difficulty in which you cannot simply just over level to breeze through the game. Story: The story is linear and was not my main focus for the game, so don't expect anything fancy. Simply put, you are a young trainer aspiring to become champion of the realm. To do so requires obtaining 8 gym badges and defeating the current champions. On your journey, a local professor asks you to collect data on Pokemon as he has noticed a disturbance in the aether, that being a rise in chaotic energy. The realm and all living things rely on the balance of the aether and chaos to live. As you progress, the chaos energy seems to be growing in large amounts and not through simple natural means... What's different? A whole new region to explore, the region of Thion 357 total Pokemon with many totally new creations, both pre and post evolutions Uses the original Gen 1 & 2 Pokemon lines Many Pokemon have been given different typings Two new types: Aether and Chaos All Pokemon lines can be caught in the wild Gen 8 battle mechanics Super effective damage reduced to 3.3 and Not very effective increased to 1.15 A level cap for specific points of the game (can be turned off) An entire soundtrack of roughly 80 tracks specifically created for this game Screenshots: Potential issues: I have play tested this for several months now. The only issue I have not being able to fix is looking in the 'area' section of the Pokedex for some Pokemon. If there are more that people find, I'm happy to fix them. As this has been a solo project their may be more minor issues to which I'm sorry if they impede your experience. Fixes: Fixed an issue where respawning before visiting a center would place you in the wrong location - 25/4/24 Fixed a crash when attempting to trade an old man in Floria Town - 28/4/24 Minor graphical fixes (including Team Chaos at the Aetheric Ruins) A Move Deleter can now be found in Magnia City, Aquil City, Altia Town Pokemon Centers and the Champion's Guild Added PC at the Champion's Guild - 5/5/24 Added information regarding Aether and Chaos type weaknesses/strengths, viewable at home bookshelf - 5/5/24 Added Ability Patches/Capules, Nature Mints and some Exp Candies, available for purchase at the Champion's Guild - 5/5/24 Money is now obtained from wild battles - 9/5/24 Fixed teleporting to return you to the last healpoint/center - 9/5/24 Porygon-Z is now Aether/Normal rather than just Normal, as intended -12/5/24 Fixed switch allowing player to reach Reven before they should - 12/5/24 Add name rater (Magnia City Pokemon Center) - 4/6/24 Add Speed-up (Press Q once or twice) - 4/6/24 Fixed not being able to return to Duskwind Island after a certain event - 11/6/24 Tools used: RPG Maker XP Pokemon Essentials v20.1 Ableton GIMP Installation guide: Download the link provided below and extract the files to your desired destination. Run the Game.exe file. Enjoy the game. Discord Link: Discord Download links: This is the only release of the game as of this moment. Mediafire Credits: Thanks to all the previous fan games and main creators of the essentials project for any work used within this game. Namely, sprites, tile sets and plugins. If you notice anything you have done which has not been credited and would like to be added, please let me know.
 
Discord Download 1.2.3 Pokémon Decay is supposed to be a best of the first four generations. It's intended to give the player as much nostalgia as possible by referring to the storylines of the old games. Due to natural disasters the four regions Kanto, Johto, Hoenn and Sinnoh collided and became one big Region, the Talem Region. The player wakes up and can't remember what happened. He has to find out what caused those natural disasters. The flow of the game is similar to the original Pokémon Games: The player has to defeat 8 Gym Leaders and the Elite Four while facing nearly all the well-known characters and evil teams of the first generations. The Talem Region is inhabited by Pokémon from the first four generations. Later Evolutions of those Pokémon are also included. For self-preservation-reasons they had to adjust themself to the new environment. That's why many of them had to change their typing. Those Pokémon are known as Delta Species. In total there are 131 Delta Species and 40 Evolutions and Pre-Evolutions of already existing Pokémon. -25+ hours of gameplay -Mechanics up to Generation 8 -New moves and abilities -HMs as Key Items -Costumizable Outfits -Post-Game with facilities like in Emerald's Battle Frontier -Quality of Life Upgrades -Nuzlocke Mode (Level Caps, Disabled EVs, Infinite Candies) Please note: If you want to enable Nuzlocke Mode or the Exp. All check the PC in Oak's Tent before fighting your Rival If you have questions or just want to chat with us feel free to join our Discord Server Please keep in mind that this is a very early version of the game. We would be very grateful if you could let us know about any errors or improvements! Useful locations (Items, Move Tutors, Important NPCs, Outfits...) Talemdex (Pokémon stats, Evolution methods and where to find them) Trainer list (Detailed Pokémon Sets of every important Trainer)
 
🚲BIKE RAMPAGE! 🚲 Dan the Biker has one goal... Run over everything with his bike This game was made in a week for Twelve fast-paced levels! 🚲 Epic boss battles! 🚲 Explore some of Kanto! 🚲 Cool bike outfits! 🚲 Awesome bike upgrades! 🚲 🚲 GAME DOWNLOAD (v1.0.5) 🚲 Game Duration: 1.5 hours Made Using 🚲 Engine: Pokémon Essentials v20.1 (RPG Maker XP) Audio Editing: Audacity Image Editing: Paint.NET Team 🚲 KennyCatches Playthroughs 🚲 Credits 🚲 I also wrote a Development Blog! 🚲 Check out the other 32 Pog Jam games here!
 
Pokémon Hydro Bliss is an open world game with two regions and over 900 new maps. Your previous poke-knowledge will only carry you so far! There are 300 new moves to learn, a major mechanics overhaul to understand and a rebalancing of species to comprehend. The game was created on RPG Maker XP and Pokémon Essentials and has been in development since 2017. STORY: The game is battle-focused. Your goal is to obtain all 18 badges from either region and enter the Regional Championships Tournament. Exploring the world and advancing the main story lines are optional and can be done whenever you feel like it. In addition to the usual suspects, you'll encounter three new suspicious gangs each with their own agenda... SCREENSHOTS: FEATURES: -All species from gens 1-9 excluding some legendaries and paradox forms -3 Difficulty modes -Level Cap option -Adjusted stats and movesets for most species -Route design that makes wild battles optional -Multiple save files -Transfer Pokémon between save files -Dozens of original songs -Pacifist Battle format (no direct damage allowed!) QUALITY OF LIFE: -EV Target System (set your desired EV spread beforehand for each Pokémon) -Active Modifiers Screen (view stat stages, field effects etc. in battle) -Advanced PokéDex (see learn sets, evolution mechanics and more in PokéDex) -Compatibility based HMs (e.g. all Pidgeot can Fly) -Catch rates depend on level difference NOTABLE MECHANIC CHANGES: -Elevation as an inherent trait (e.g. Flygon is airborne without Levitate, Dodrio is grounded despite its Flying-typing) -Balanced Type Sheet option (a reworked type sheet that slightly buffs weaker types and nerfs Fairy) LINKS: GAME DOWNLOAD Google Drive || MEGA Discord Change Log INSTALLATION: -Windows: Download the game zip, extract it and run "Game.exe" -Android: JoiPlay Installation Guide HOW TO UPDATE: -You can always update by redownloading the entire game. -Alternatively, you can download Patch.zip, extract it and copy-paste its contents to the game's root folder. Note that you will need to do a full reinstallation for minor updates (e.g. 2.10.xx -> 2.11.0)! PATCH DOCUMENTATION: -Pokémon Data and Locations are available internally in the Documentation subfolder -Other miscellaneous things: Documentation CREDITS:
 
A sequel is in development! Check out the thread here. Farley the Galarian Farfetch'd is lost after an unexpected storm! Will Farley solve this weather problem in the Alto region and perhaps find his way home?... Game duration: 3 hours split into 3 mini-episodes. Explore the diverse environments of the Alto region! Meet new Pokémon and work together! Multiple friendly Pokémon will join Farley during his adventure. Press the 'Q' key to switch between party members! Each Pokémon has a special overworld ability. Use this to solve puzzles and navigate through areas. [Other features] Completed story 1.8x exp multiplier and toggleable Exp. All 100% PMD soundtrack Gen 8 project Reborn animations A mix of 1v1, 2v2 and 3v3 battles Boss battles! Note: Your Pokémon cannot evolve during this game, but they learn a new move every five levels and have buffed stats! [Team] @KennyCatches - Developer [Game Download v1.4] [Resource Pack] [DISCORD SERVER] [YouTube/Twitch Playthroughs] Made Using Engine: RPG Maker XP and Pokémon Essentials v19.1 Audio Editing: Audacity Image Editing: Paint.net and GIMP [Credits] [Developer Thoughts] A Farfetch'd Story is my third Pokémon (jam) fangame. After making two jam games set in Hoenn, I decided to try something different! I always loved the vibes of PMD games, and I wanted to create a cute little story about some fun Pokémon. I also tried some script editing this time, and I've learned a lot! Honestly, I like this game a bit more than Littleroot Researchers because I had a ton of fun making this. I hope you enjoy the game!😊 This game was created for Relic Castle's Winter Game Jam #3!
 
The Apex Corporation is expanding their influence in the Fabio region! With lofty promises of prosperity for the people, and public works projects being erected in record time, the new infrastructure that Apex plans to build around the region can only mean great things for this humble region. So why is there a gang of loud, boisterous hoodlums in strange fancy dress resisting the spread of Apex? Surely it’s nothing for you and your friends to concern yourselves with… Pick a brand new starter, meet two new rivals and a host of other new friends and foes, and blaze an adventure through the Fabio region! Can you protect your new home from impending evil? This is Pokémon Luminous Land! Download it here! TRAILER View: https://www.youtube.com/watch?v=Nni2hm3jUDU The Trailer for the game. Here you can see it in motion! FEATURES 112 Fakemon are introduced within this region, including new Legendaries. They are fully realized, with egg groups and egg moves, new dex entries, cries, shiny forms, etc. Existing Pokémon are supported up to Sword and Shield. The complete Pokédex numbers 441 Pokémon in the Fabio Region. The Fabio Region is a fully realized region with plenty to explore, both before and after the credits roll. This game has a custom-made soundtrack, and every song that isn’t a remix from the official series was made especially for the Fabio region. While it uses a generation 3 art style, the graphics have been tweaked to give Fabio its own visual identity. All of the overworld NPCs and trainers have new looks as well. The Type Effectiveness chart has been tweaked. Nothing major has been changed, but certain types that are known for being particularly strong or weak have been nerfed or buffed accordingly. Don’t worry, there’s virtually no learning curve, as most changes are fairly inconsequential! The most major ones are Bug beats Fairy, Grass beats Electric, Electric beats Steel, and Poison beats Water. Choose between getting the EXP. ALL immediately (EASY), the EXP. SHARE later (MEDIUM), or no EXP. item at all (HARD). This is the difficulty selection of the game. The game was balanced around Medium difficulty, and care was taken to make it so that grinding is virtually never necessary in this game. Universal PC access is unlocked within the Pokégear just after the second Gym. The Pokégear also includes a Type Matchup quiz (also accessible in the Trainers’ School), an option to call up certain characters who will tell you new information about the world based on your story progression, and a story progression guide that tells you what to do next. Plenty of documentation is provided in the game folder. Included with the game are -New Evolution methods (As well as updated Trade evolution methods for existing Pokémon) -Encounter rates for every map with encounters, listed between Common, Uncommon, and Rare -A Fabinian Pokémon Guide, which lists all stats, abilities, and evolution levels -A complete, numbered Pokédex file -A full walkthrough of the order of events in which to beat the main story -A guide on where to get Key items, Evolution items, and HMs -A list of known bugs in the version -Additional credits for things like sound effects -Nuzlocke information, featuring things like level caps for the Gym Leaders and Elite Four/Champion -A postgame content guide which lists every event there is to do after the credits -A guide to all special Pokémon encounters, like static legendaries and fossils -A TM/HM list, which can be searched with CTRL-F to find out which Pokémon is compatible with which TM/HM -The main story of the game seems to take about 10 to 15 hours to complete on average. There is still plenty to do after the credits. Catch legendaries, find sidequests, explore new areas, and rematch important trainers! SCREENSHOTS CREDITS Game Freak/The Pokémon Company/Nintendo for making this fantastic series. ALL DEVELOPER/SCRIPT/FX CREDITS Maruno Poccil Flameguru MiDas Mike/Emily Konichi AvatarMonkeyKirby Unknown Wachunga KitsuneKouta xLeD Harshboy FL Soundspawn Popper Vendily TheToxic HM100 Aioross Golisopod User WolfPP MFilice lolface KyureJL DarrylBD99 Turn20Negate TheKandinavian ErwanBeurier Luka SJ Alanshor StCooler FL DingoLava free stock music.com (This is the name of the site, all music in this game is custom made!) Fesliyan Studios arival0 Free Sound Effects Smogon Sprite Project team for Kalosian, Alolan, and Galarian Pokémon sprites Pokémon Showdown team for providing Pikachu's cry With move animations by members of the Pokémon Reborn team: Smeargletail Mde2001 Autumn VulpesDraconis Amethyst Crim andracass Koyoss Jan SPECS This fangame was made using Pokémon Essentials version 18.1. It is only supported on PC. We cannot guarantee this game will run on any other platform. Official downloads of this game are provided on the YouTube Channel, as well as this page here. If you have any bug reports, please post them below, or email them to the developers at luminousfangame@gmail.com. Please make sure you are playing on the most recent version before submitting a bug report. We hope that you come to the Fabio region, and that you enjoy your stay! Download it here! Current Version: 1.4 as of February 9, 2026 KNOWN BUGS THAT WE DON'T YET KNOW HOW TO FIX If anyone can provide any advice on how to fix these issues, it would be greatly appreciated. Known bugs that are being worked on can be found in the "known bugs as of this version" document in the Google Drive. --- Using Evolution items to evolve a Pokémon can sometimes cause the game to freeze a few seconds after fading back in. Always save right before using any evolution item to evolve a Pokémon. --- (SPOILERS FOR MAIN STORY) Certain Double Battles seem to sometimes crash the game upon ending. The main culprits are Player + Acutia VS Agate + Grunt on Route 5, and Player + Topaz VS Chaital in Alexandria City. It seems inconsistent whether they do or do not crash. When it crashes, it shows this error message: https://imgur.com/R6M3v81 We have a suspicion that this may be related to priority in battle. Quick Attack features in both battles, and the Chai battle features a Custap berry. The Quick Claw also seemed to toss out errors in the past. (SPOILERS END)
 
Plot Created with Pokemon Essentials v21.1, Pokemon Plague Heart is a fangame about war, totalitarianism, death and fate. 7 years ago, a new champion was crowned, immediately declaring himself dictator of the region, he assembled the Pokemon League Army, or P.L.A for short, to rule over the region with an iron fist, and proceeded to criminalize all poison-type pokemon. In the East, a new organization is formed, referring to themselves only as the "United Plague". They fight for the opposite extreme - the entire region must be turned into a wasteland for the comfort and preservation of poison-types. This clash of beliefs plunges the region into a civil war. Will you join up with the Pokemon League Army and fight the United Plague, culling all poison types for good? Or will you instead side with the United Plague, for the liberty and supremacy of poison types? Perhaps you may choose another path altogether? Download ----------------------------------------------------- >>Pokemon Plague Heart Download<< ----------------------------------------------------- Features Credits Screenshots ------------------------------------------------------------------------------------ No AI was used in the making of this project at any point, for any reason. ------------------------------------------------------------------------------------
 
Are you ready to embark on the journey of your life? Become a Space Trainer today and explore the galaxy along with your crew! We need strong trainers who are willing to take on any challenge! Scroll down and apply now! Download Space Trainers (v1.0.3) ENLSVoltseonPurpleZaffreThundaga Engine: Pokémon Essentials v20.1 (RPG Maker XP) IDE: Visual Studio & VS Code Audio Editing: Audacity & FL Studio Image Editing: Paint.NET & Adobe Photoshop Download the Resource Pack
 
DOWNLOAD LINK FOR POKEMON TERRA NOVA Link (Mediafire) Hi there! It's been a few years, but I've kind of casually gotten inspired to do an update to this game from a few years back. There's lots of changes - there's about 100 new Fakemon, we introduced Mega Evolution to the game, with 40 in total, and have added lots of new features. There's also about 20 hours of new story content - I think I'd consider it paced similarly to a Pokemon DLC, it's available after the second badge. Please see the Changelog below for further details on the changes. Anyway, this is definitely the last version (outside of maybe some bugfixes here and there). Changelog for Version 2.01 About Pokemon Terra Nova Created using Pokemon Essentials 18.1 This game has been a project of ours since the release of Pokemon Black 2, and its been a sort of internal project among myself and my friend group since then. We've worked on and off on it, but I'm happy to present the finished, complete project here today - this is a big fangame! My playtesters reported times between 50 and 130 hours, depending on how much or little optional content you do. This game was made in Pokemon Essentials, and the game is fully complete barring any potential small bug-fix updates or minor content additions. Over 880 Original Pokemon! (Fakemon) This game features an absolutely massive amount of Fakemon - over 880 of them! These were sprited ourselves - some of them are splices of original Pokemon, whereas others are original designs. There are no original Pokemon in this game - only Fakemon! For more detail, check the Readme after downloading the project! 16 Gyms, with some freedom as to how to progress the game! There are 16 gyms in this game. Gyms are separated into groups of four - you must defeat two of the gyms in that group of four to advance to the next group of gyms and gain access to more areas of the world. But don't worry! You will have the opportunity to challenge all of the gyms once you are far enough in the game, at endgame levels. Lots of detail and side content! There's lots of random things in this game to make the game world feel more alive! PokeKings online Message board featuring Art and fake "Forum Posts" by the game characters on each and every Fully Evolved Pokemon! Find or earn costumes to change your characters look! Some of them are slight changes, and others are completely different! Inspect nearly every item of furniture to receive some silly flavor text! There's LOTS of them! You might even end up finding a Furniture Token... Other characters in the game world can randomly be found from place to place. There are lots of them, and their dialogue changes frequently. You might see them talking to NPCs, each other, or they might be free and offer you a trade or a battle. Oftentimes, when you lose to a gym leader, you might come back to find them already challenging someone else! You can sit and watch the battle, or come back at a later time. PokeGear features many different phone channels to call. Some of them offer useful battling features like a Move Relearner or Pokemon Name Rater, but others are more amusing like a number that lets you bet on fake futuristic racers and more! 40+ optional sidequests, including a Quest Log script by M3rein to keep track of them! Tons of Postgame battling content, like Master Trainers for every fully evolved Pokemon (400+) and many high level tournaments and challenges, some straightforward, others with some gimmicks, culminating in the final challenge against 100 trainers! See the Readme for more information. Play as four different characters! - Thanks to NettoHikari's Multiple Protagonist's script, you will swap between four different characters in this game! They'll have separate teams, but there will come a time when you will be free to swap and trade between all four protagonists... Plot Screenshots I think that sums up just about everything! The download links are at the top of the post. There might still be some bugs. I have done play testing, but there is a LOT of random stuff in this game. It should be mostly good, however. I hope you have a great time trying this game out - there's tons to do and see. Please see the Readme in the RAR file for detailed information and tips! Credits GAME DEVELOPERS MC50 (Story, Writing, Mapping, Events, Gameplay, and more) Zeph2K4 (Fakemon Sprites, Character Sprites, Mapping, and more) POKEMON ESSENTIALS DEVELOPERS Flameguru Poccil (Peter O.) Maruno and all its contributors! POKEMON ESSENTIALS WITH CONTRIBUTIONS FROM AvatarMonkeyKirby Marin Boushy MiDas Mike Brother1440 Near Fantastica FL. PinkMan Genzai Kawakami Popper help-14 Rataime IceGod64 SoundSpawn Jacob O. Wobbrock the__end Kitsune Kouta Venom12 Lisa Anthony Wachunga Luka S.J. And everyone else who helped out. SCRIPTS, SPRITES AND GRAPHICS NettoHikari Ulithium_Dragon Zeak6464 Tapu Fini SpartaLazor leparagon BlackOutG5 Rune M3rein Rigbycwts Rot8er_ConeX James Davy Heisenman Luka S.J. Maruno Kaduki/Usui634 Aveontrainer Young-Dante Mezmerkaiser Kalarie Avatar SphericalIce Etique Droid779 Similation JV KRLW890 raZ Nuri Yuri Vendily Savordez Zaffre Thememphisxlr8 ThatWelshOne_ Mega Mewthree Vendily Nut0066 Marimo (https://marimo.itch.io/) The Pokemon Reborn team -Amethyst, Jan, Inuki, Smeargletail, Mde, Koyo -Sound: Amethyst, Pokemon Mystery Universe -Graphic Rip: Neslug - Gen 8 Animation Project lead by StCooler, with additional contributions by DarrylBD99, WolfPP, ardicoozer, riddlemeree - Thanks to BellBlitzKing for his Pokemon Sound Effects Pack: Gen 1 to Gen 7 - All Attacks SFX. - Gen 9 Animation Project led by KRLW890 and Nut0066, with additional contributions by Toxillian, QuahogTheCreator, Lcorp, and Shashu-Greninja SPECIAL THANKS TO - Darkshadow574 - Muff - Olivia7 - Prono - Swood - Sassin9 - All of our friends who helped with their input as to the final games design! The Following programs were used to help create this: - RPG Maker XP - Pokemon Essentials - Usenti - Paint.Net - Audacity Discord Link here!
 
Game Title: Pokémon Outbounds "A full 8 gym game for the RC winter game jam 4" Yep, this is a game that has 8 gym as well as an elite 4 and more. This game ate my soul. Discord: Link Game Screenshots: Description of the story: In this game, you will play a simple adventure. Until something will trigger a potential alien invasion from another world. You know, alien Pokémon. So at some point you're going to have to go into space, to prevent an invasion. Game Download: V1.2 Link (Optional) Resource Pack: Link Made Using: Pokémon Essentials V20.1 Team: @CelestialFearow @quarterb1nbandit (SamSam) @Boony62 @Haunted Ditto Notes: According to a member of the team the game is about 10h Some parts of this game were kinda rush. Or not? Idk, you tell me.
 
Welcome to GOTHAM! You start your journey as a lonely orphan, given a blessing of your own Pokémon. With this Pokémon, you are finally given a chance to take on the Gotham League and put an end to the Crime Lords that have taken hold. This story takes place in a timeline where the Joker proved too much for the Batman and took over Gotham, instilling other Villains as the Gym Leaders. Thugs from different villain factions now run the city and you will have to do your best to run them out, faction by faction. Will you be able to shed light on a dark city with a glorious past or will you fall like all other up and coming crime fighters? If you think the villains are too much to handle, just wait, for the Darkrai you know, might just be better than the Darkrai waiting in the shadows. Fully completed main and post game. Custom Pokédex with 277 hand selected Pokemon, with 102 evolutionary lines. Pokemon who evolve through trade and other non natural ways have level or stone evolutions Alternate evolutions for a large selection of Pokémon, EX: Banette will now evolve into Darkrai under the right circumstances. All 277 are catchable. No one time encounters because no Pokémon are considered Legendary or Mythcial All legendaries are breedable, Arceus works like Ditto. Modern moves and abilities Physical/Special Split Game Speed upgraded inside and out of battle. 8 Gyms, 2 entirely different Elite 4s. One after 8 badges, one after you complete the post game. 2 type Gyms, Elite 4 and Champions do not follow these rules. Second Elite 4's Champion has Level 90 Pokémon ~30 hours of Gameplay Daycare room has EV trainers so you can EV train if you'd like. IV/EV Screen Items menu shows Pokémon to help navigate TMs and held items. Eggs have step counters in the Summary Page. No more "It's close to hatching" messages. No Mega, No Z moves, No Dyna/GigantoMax or terrastialization. All routes have unique Pokemon for nuzlocke and replayability. Challenges Mode - Brings Nuzlocke rules, a randomizer, monotype challenges and more! Routes will evolve after certain points in the game, leading to far stronger wild encounters as the game goes on. HM Skills, so your Pokemon don't need to know surf, as long as they can learn it. Only one Rod, only need to know where to fish, not which gear. Shiny rate ~1/100 Pokerus rate ~1/500 MULTIPLE Save Files Pokemon Types displayed in battle Instantaneous (1-2 click) Nurse Joy healing NO swearing, mostly child friendly. You can decide that. NO hidden items unless a tree or building is hiding the Pokeball icon. You don't need to run around clicking A everywhere. There are exceptions where the icon is hidden by a building or a tree but you can't walk over them. So if you randomly get stopped while walking close to a building, click your "A" and it should be an item. Customized tall grass to give areas a nice visual pop. Most sprites besides the main playable characters are fully custom. A room with all merchants in the game, made to make shopping easier in the Gotham. ITEM Balls have been color coded by item type. EX: Red-Greatball, Yellow-Nugget, Blue-TM, Purple-IV Meds, Teal-Held Items (Leftovers), White-Potions, Black-Stones/Other Wild Pokemon can be damaged, have status conditions or even be trainer's former Pokemon with their own already given nicknames. Move accuracy has been changed for a large chunk of moves. If they were under 100 Accuracy, the move was given a+10 Accuracy. If they were given a +10 Accuracy, they had 5 Power removed from the move. Moves going from 95 to 100 were excluded from the -5 Power decrease. If a move had 20 or less power, their power was not removed. Game was made by 1 person (me) with Pokemon Essentials and the help of their forums, Discord forums and the help of Thundaga videos Discord Link - https://discord.gg/FjPR3zRUqA Discord will be a work in progress for the next few weeks, but I'll be around to answer any and all questions. Game Download - View: https://drive.google.com/file/d/1UYHYPdj0GmLrCzJtKax6fuGxrmMzoBCV/view?usp=sharing Credits CREDITS:
 
Welcome to the Urseca region You start your journey as the child of The Pharaoh about to begin your Challenge to see if you have what it takes to lead the region. Every 40 years, the region holds a competition where they send out one youth from every town out to conquer the Gyms. The ones who defeat all 17 will be allowed to enter The Pyramid and face off against one another for a chance to face The Pharaoh and if they win, they will become the new unquestioned ruler for the next 40 years. Do you have what it takes to climb the Pyramid? FULLY COMPLETED (unless you guys find some bug I didn't) Gens 1-5 Pokémon All Pokemon available to catch outside of events Modern Moves Legendaries are breedable but Arceus acts as a Ditto Pokemon who evolve through trade and other non natural ways have level or stone evolutions Some uneventful Pokemon have new evolutions into older Legendaries, ex: Dunsparce evolves into Azelf, Uxie or Mesprit with the right evo stone Champion's team has Lvl 95-100 Pokemon 17 Gyms After 6th Gym, the rest can be done in any order 50-60 hours of gameplay (PostGame Included thanks to 3x Speed) Speed Run possibilities (Don't talk to a Nurse Joy, then die, poof, in front of E4. GOOD LUCK) No Mega, No Z moves, No Dyna/GigantoMax or terrastialization. All routes have unique Pokemon for nuzlocke and replayability IV/EV Screen in Summary HM Skills, so your Pokemon don't need to know cut, as long as they can learn it. Shiny rate ~1/100 Pokerus rate ~1/500 MULTIPLE Save Files Updated Bag Pokemon Types displayed in battle Instantaneous (1-click) Nurse Joy healing Full of Pop Culture references from the 2000s-10s Filled with Pokemon Puns Took 3 years to build (on and off) Game was made by 1 person (me) with Pokemon Essentials and the help of their forums, Relic castle forums (R.I.P.) and the help of Thundaga videos Limited swearing, only in places where the story deserved it Normal mode, game as intended Doubles mode, game as intended, except ALL battles are double battles... besides 2 or 3 of them but they only ever had 1 Pokemon. NO hidden items unless a tree or building is hiding the Pokeball icon. You don't need to run around clicking A everywhere. Version 3.0 POSTGAME GOTHAM Underground Region New tall grass colors all throughout the game. Brings an all-new lively feel and makes each route feel unique 8 new badges, featuring 2 type gyms Second entirely new Elite 4 and Champion (Very Difficult) Levels now go up to 200, GOTHAM Champion has lvl 180 AFTER Lvl 100, ALL Pokemon will start to learn new moves at different levels, such as Precipice Blades, Behemoth Bash, Spore, Mystical Fire, etc. Different for every pokemon EV Trainers in Underground will have teams meant to build EVs. Sits next to a 2nd Daycare Lady Nurse Joys that are instantaneous have been added. "2 click heal" Custom overworld sprites for ALL Underground characters made by me Custom in battle sprites for ALL Underground trainers, some made by me, some made by 8BitAttorney, some made by an AI Generator Follow the radios in Urseca to find ALL SHINY Legendary/Mythic Pokemon. There is one hidden cave for each Generation (1-5). (POSTGAME) No flying in Underground Gotham but no routes. Wild Pokemon in every section A room with all merchants in the game, made to make shopping easier in the Underground Step counter for eggs found in Summary Page Game Speed goes up to 3x for battles (SOOO MUCH BETTER) ITEM Balls have been color coded by item type. EX: Red-Greatball, Yellow-Nugget, Blue-TM, Purple-IV Meds, Teal-Held Items (Leftovers), White-Potions, Black-Stones/Other This game started being built to kill time during Covid lockdowns but eventually became something I loved to do and craved to finish. I hope you all enjoy everyone! The ONLY thing I think I have left to do is to create a post game. This is going to take a lot of time because I have only just started to conceptualize the idea. I think it's going to end up being another large project. As my plan is to build a giant underground region under the main region. This will be where you find a villain team and face the strongest trainers and pokemon I can come up with. Until then, enjoy a game that took me 34 hours to beat while using rare candies instead of leveling. It's a marathon, not a sprint! KNOWN ISSUES: 1. Talk to the Nurse Joy after getting your starter to set your faint location. Just realized the issue but I am waiting to see what else people find before I fix. 2. If you fuse your Kyurem, you will lose the item attached to the Pokémon you fused it with. Kyurem keeps its item. Nothing I can ever do about that. Unfusing returns the item. Normal Mode: View: https://drive.google.com/file/d/1f6rA2O5K65wqpYgVizLkYO4K9fE3nc9T/view?usp=sharing Doubles Mode: View: https://drive.google.com/file/d/1hdQqDpLHFDFZhEpaWybPyq30LTuo1K1A/view?usp=sharing DISCORD GUIDE LINK: https://discord.gg/aCan5wr CREDITS:
 
Summary Years of traveling have taken you to the most remote regions of the world. You first claimed the Champion’s throne in Kanto, took down more than one evil organization, and uncovered countless myths and legends about Pokémon and humans alike. After your latest adventure in the Galar region, it’s time to face a new challenge and prove everything you’ve learned over the years. Because the legacy of a hero is more than just the deeds of the past. Are you ready for your future? The Aoroa Region awaits you! About the Project “Pokémon Hero Legacy” was developed by me (Younam) as a solo developer between 2020 and 2025. The game is based on Pokémon Essentials v21.1 and was created using RPG Maker XP. The game takes strong inspiration from the official Pokémon titles and is enhanced by numerous plugins from the fangame community. My goal was to create a game that builds upon past adventures, combines my favorite features, rewards players for exploring a highly detailed world, enriches the experience through diverse quests, and allows players to catch every Pokémon throughout the journey. Screenshots Features Download Link Installation Guide Updating the Game Wiki Pokémon Hero Legacy Wiki Deutsch Pokémon Hero Legacy Wiki English Discord Join the "Pokémon Hero Legacy" Discord! Known Bugs Credits
 
Hey everybody I just released my new game, Pokémon Overlord! It is a roguelike game inspired by UNICORN OVERLORD. If you want to play it, you can download it on my itch.io page! (ffor free obviously) Battles are short and fast-paced, lasting about 1 minute each. You'll meet lots of characters from the series, each with their on team that gets stronger as the tournament goes on. You can also PLAY as every one of these characters and get to challenge the tournament using only their team, in the LEAGUE CHALLENGE game mode. If you don't care about the lore you can play the BATTLE FRONTIER mode, in which you face 30 battles in a row, building your team along the way. Also, yes there is a VERSUS MODE for "GOOD TIMES ONLY" offline multiplayer, and maybve a few other secrets...... Some other screenshots: Please let me know if you find any bugs or have suggestions! CREDITS: I used custom Gen 4-style sprites made by a variety of artists over the years, for whom I am very thankful. If I made some crediting mistake, please let me know and I'll correct immediately! Trainer sprites by Wergan: Lorelei, Sidney, Phoebe, Skyla, May, Wally, Hilbert, Hilda, Calem, Serena, Tierno, Maxie, Sycamore; Trainer sprites by izzyvicious: Agatha, Drake, Clay, Roxie, Kris; Trainer sprites by PurpleZaffre: Roxanne, Brawly, Wattson, Flannery, Norman, Winona, Wallace, Cilan, Chili, Cress, Lenora, Burgh, Iris, N, Ghetsis, Lysandre; Trainer sprites by Wolfang62: Diantha, Leaf, Juniper, Birch; Trainer sprites by hyo-oppa: Brendan; Trainer sprites by DiegoWT: Elesa, Alder, Wes, Archie; GBC-styled Pokédex icons by Chamber, Soloo993, Blue Emerald, Lake, Neslug and Pikachu25; A couple secret Pokédex icon sprites by RetroNC! This game was made using Godot! --- Direct download: Here. Check the itch.io page for updates and other versions (android and linux)!
 
Pokémon Sacred Trillium! <<<DOWNLOAD THE GAME HERE!>>> Travel to the Otorian region (loosely based on Ontario, Canada) for a nostalgic Pokémon adventure that blends a new world and story with the familiarity of the Generation 3 aesthetic. Pokémon Sacred Trillium was written and developed casually but with great care over the course of a full calendar year. This is my first Pokémon fan game, and first game that I have ever developed at all, so feedback and discussion is absolutely appreciated! Choose between one of six playable characters as you traverse Otorian. Fill out your Pokédex, earn Gym Badges, and watch out for Team Rage, the resurgent criminal organization that has its sights set on extracting all of the region's resources for profit. With a custom Pokédex of 400+ Pokémon, day/night mechanics that affect wild encounters, and environmental diversity throughout the region, you have endless options for building an elite team on your quest to become the Champion!
 
Are you ready for a new challenge? Defy the perils of Cradle Island in Pokémon: Salt & Shadow. Explore a vast, interconnected world with dozens of possible paths. The champion has gone mad with power and taken extreme measures to prevent anyone from rising up against him. Be warned, the challenges ahead are unfair and some may seem truly impossible. 1. Just 13 Days Remain Each time you rest to heal your fainted Pokémon, time advances one day. There are only 13 days left until the end of the world. Players will have to use their items, minimize damage, and make strategic sacrifices to get the most out of every day. 2. Pokémon Can’t Gain XP in Battle Build a team from the Pokémon available in the areas you’ve unlocked. Use them to defeat the trainers that block access to higher level areas. The best way to improve your team’s power is to catch a higher level Pokémon. This means your team is always changing, your strategies always adapting. 3. Summon the Legends The legendary Pokémon abandoned the world to ruin. Only offerings from those with the will to defy fate can bring them back. Catch specific sets of Pokémon to perform the summoning rituals, then call the legends to fight by your side. 4. Metroidvania-Style World The world is filled with branching paths, shortcuts, secrets, and side-quests. Explore the many branching paths and defeat their guardians to unlock new areas. Optional mini-bosses guard unique rewards such as a Seamother's Tear (which can make a Pokémon of any level evolve) and the Omega Ring (which lets players mega-evolve once per TURN instead of once per battle). 5. Build for Double Battles Nearly every challenge in Salt & Shadow is a double battle. This opens new team-building possibilities and gives players far more options on every turn. PvE players rarely get to explore the many doubles-specific moves and mechanics. This is a great introduction for players new to the format, while veterans can play on the game’s harder difficulty: Perish Mode. Quick Facts Playtime: Typically between 15-40 hours, depending on how many optional quests you do. Uses Pokémon up through Gen 8 (Sword & Shield). TMs can be used on any Pokémon with a matching type! Discover and experiment with new movesets. Run from trainer battles! Scout ahead and prepare for the foes to come. How to Download Click the link above. The PkmnSalt&Shadow.zip file should download automatically. (If it doesn't, there should be a "Download" button you can press) Once the PkmnSalt&Shadow.zip file has been downloaded, open it and press the Extract All button. (You can also open your Downloads folder, right click it, and click "Extract All...") It will extract the game files into the location of your choice. In the location you chose (default is Downloads/PkmnSalt&Shadow), run Game.exe. If Windows SmartScreen tries to stop you, you may need to press "More Info" and then "Run anyway". Developer Discord Server Want to ask questions, leave feedback, or just chat with the devs? We'd love to have you. You can join the Salt & Shadow discord server here. Who the heck are you guys? We're a group of friends that did a game jam about "Pokémon meets Dark Souls" and it turned into a one-year-long project. We've had so much fun working on it, testing out all the various routes and finding new ways to overcome the game's many challenges. Each time we did, we made things a little harder. Credits Pokémon: Salt & Shadow: Pokemon Essentials v19.1: Generation 8 Project: Gen 9 Move Animation Project: Plugin Credits: Additional assets:
 
Pokémon Keishou Celebrate the 2nd Anniversary with new Mega Evolutions introduced in Pokémon Legends Z-A! Key Features Explore the vast, open world style region of Kyujitsu Island! A full story with at least 30 hours of gameplay awaits! Prove yourself to the 8 Clan Leaders and the Elder Four on your quest to become the new Lord! Discover 860+ Pokémon from 9 Generations across the different biomes and weather conditions of the island! Overcome tough challenges in unique Wild Encounters and Trainer Battles utilizing the Mid-Battle Dialogue capabilities of Essentials Deluxe! Gather resources and craft your own supplies to endure on your journey, improve your team and catch them all! Master the special techniques of Terastallization, Dynamaxing and Mega Evolution! Dive into Max Raid Dens and - after you have become Lord of Kyujitsu Island - embark on Dynamax Adventures! Fully developed by: OkunoShio Made Using: RPG Maker XP Pokémon Essentials v20.1 Version: 2.05.1 Download Link: USE THIS VERSION FOR ANDROID/JOIPLAY OR RANDOMIZER MODE: Patch File for JoiPlay (put this inside the game's main folder): Pokémon Keishou Wiki: The game now has its own extensive wiki page with ALL information on the game as well as interactive maps that indicate the location of pretty much everything! https://pokemon-keishou.fandom.com/wiki/Pokémon_Keishou_Wiki Discord Server: Join our Discord Server for additional information on the game such as the Kyujitsu Island Pokédex and plenty of guides and infographics! You can also ask any questions you have on the game, bug reports or suggestions there! Welcome to Kyujitsu Island! Pokémon Keishou sends you on a journey across the blissful paradise that is Kyujitsu Island. The island is guarded by four Clans: Kusa and Mizu Clan are the Land Spirit Guardians, while Netsu Clan is the Protector of Kazan in the west, and Yuki Clan is the Protector of Shimo in the east. In the shadows, Kurai Clan is lingering - although suppressed to a small minority due to their past deeds, they are always scheming to overthrow the old order. Since the current Lord's time has almost come, an uncertain age is upon the inhabitants of the island... The Story The Lord of the Elder is weak and of old age, no longer capable of leading and protecting the lands. In times of insecurity, the land becomes unstable. The Land Spirits are raging. The ever resting Kazan Mountain is about to erupt. While snowfall on Shimo Mountain intensifies. The valley is on the verge of chaos between ice and fire. The Elder Four are in uproar as well, trying to calm the lands each on their own. To bring the lands to rest again, it requires leadership and composure. As the Elder Cycle comes to an end, it is tradition to send the young descendants of Shison Village on their journey to find a new Keishou-sha - a successor to the throne. where the strongest of them will rise to become the new Lord of the Elder and bring peace back to Kyujitsu Island! Only who rises above all 8 Clan Leaders can become Lord, however, there are more mysteries surrounding the Path of Ascension! V2.0 Features Explore Miraijima - a completely new zone (approximately the size of 3 of the existing 8 zones combined) with two new towns! Extended Pokédex including 16 new Kyujitsuan Forms 24 new Wild Pokémon Event Encounters & 12 new Max Raid Den Legendary Encounters Two big new questlines that you can start directly after you have earned your 4th badge plus a new post game questline await! New post game content: Akigawa Tournament! Battle against more than 50 different trainers, including rematches with Clan Leaders and 11 boss battles! Additional Features Automatic Level Scaling - grants you freedom to make your own way to explore the world! Modern Quest System - keeps track on all your Main and Side Quests along your journey! Visible Overworld Encounters that vary depending on daytime and weather - for a more lively environment and easier hunting of desired species! Berry Pots - to allow for easy on-the-go berry planting to stock up on important crafting supplies! Speed Up - choose between 3 ingame speeds to match the game speed to your own pace! Unreal Time System - days go by fast on Kyujitsu Island, allowing for more dynamic wildlife and faster plant growth! New Poké Ball Capabilities - craft a big diversity of Poké Balls with added effects as well as brand new Poké Balls such as the Wood Ball or the Protein Ball! 4 Difficulty Settings (that you can switch at any time by visiting Ryuzaki's Lab!): ...and more! (see Credits for full list of plugins) Screenshots V2.05 Update Trailer Known Issues Credits: Music Credits: About Me: Please share any feedback, bug reports or other thoughts with me and have fun playing! Change Log: Playthroughs:
 
Hello everyone! I'm happy to announce the release of my Pokémon Flame/Ice game entirely in English for the first time! The original version was written in Italian, so there may be some translation errors (sorry). In any case, I hope you enjoy it! I hope I'll be able to get it on cell phone soon too. Below you can find the download for both versions. Obviously, in the style of Pokémon Black and White, they will have some differences both in the story and in the Pokémon in general. Download Pokemon Flame or Download Pokemon Ice Here is the Site Web where you can find tutorial, updates or other useful things Note: The mobile site is still under development, there may be some bugs. What languages does the game currently support? ENGLISH ITALIANO You wake up in your bedroom. It's daytime. Your brother is waiting for you at the entrance to the bedroom stairs. But what really happened...? You're in Alitia, a region teeming with different Pokémon... But something strange is lurking in the air. Try putting yourself in the shoes of a trainer searching for answers! Your parents are out there, but they're not answering your calls. You'll find yourself with your siblings, and even a notable rival, on a supernatural adventure! With plenty of twists and turns... --POKEMON FLAME/ICE V2.2-- Based with POKEMON ESSENTIALS V19.1 -.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-.-. This is a major breakthrough for my game. I've updated the entire context, and I've finally added English! I hope everything is correct, or at least most of it. The original language of the game was Italian, so I hope you don't encounter any major errors. Enjoy! NEWS: Now the story is complete! Updated the game to a more recent version of the creation program (Pokemon Essentials v19.1) Revised some sprites on Flame Pokémon Fixed some buggy move animations Fixed most backgrounds; battles have a whole new feel now! Starter selection has a completely new interface Updated some story gaps The initial character selection interface has a completely new look Added more in-game items Fully translated into English What this Pokemon game have? A lot of mysteries A new team will hunt you down Modern graphics, with 5th generation battle styles You can collect some Pokemon cards in-game You will have a Battle Camp full of battles Cities inspired by Italian cities Two legends already seen... But different? Pokemon will have fused types, which will power them up immensely! Graphics, BGM, characters, intros, super custom! Who's behind the gym leaders and the champion? Famous people in Italy! And much more! Some Screenshots from the game: PLEASE NOTE THAT THE GAME WAS CREATED IN ITALIAN, THESE SCREENSHOTS ARE IN ITALIAN, BUT THE GAME IS IN ENGLISH Credits: LadyPlaan - Creator of Pokemon Flame Maruno, Peter O., Flameguru - Creators of Pokemon Essentials Plugins Bag Screen with interactable Party - DiegoWT,Rose,Vendily BW Key Items - KleinStudio, DeepBlue PacificWaves, Izanagi BW Pokedex - DeepBlue PacificWaves, NettoHikari, Xtreme1992 BW Location Signpost - Shashu-Greninja,DeepBlue PacificWaves,Shiney570 BW Text Entry Scenes - Shashu-Greninja,DeepBlue PacificWaves,Erassus DiegoWTs Starter Selection - DiegoWT Easy Mouse System, Fancy Badges, Luka's Scripting Utilities, Modular Menù, Modular Titlescreen - Luka S.J. Elite Battle DX - Luka S.J.,Maruno,Marin,Pokecheck.org,PinkCatDragon,Tebited15,BadSamaritan,WolfPP,redblueyellow,Damien,Issei Hyoudou,Nasasu,luckygirl88 Marin's Enhanced Staircases, Marin's Scripting Utilities - Marin Marin's Footprints - Marin, LadyPlaan (for version 19.1) Unreal Time System - FL Graphics LadyPlaan, Luka S.J., Marin, Maruno, Pokecheck.org, PinkCatDragon, Tebited15, BadSamaritan, WolfPP, redblueyellow, Damien, Issei Hyoudou, Nasasu, luckygirl88 BGM LadyPlaan, Luka S.J., Marin, PokeRemixStudio, Pokestir, GameFreak Translation LadyPlaan Kaphotics and PKHex contributors for the PKHexCore, Manurocker95 I'm available for criticism and improvements, especially because I don't know if the translation (done most with Google Translate and QUeIT) is correct, especially of the dialogues. !!Please if you notice any bugs report to ladyplaan@pokemonflameice.com!! Hope you enjoy that! - LadyPlaan
 
Tower of Ashes is a roguelite game made for the Eevee Expo Game Jam 10 by Brawligator and PikachuMazzinga. (made using Pokémon Essentials v19.1) Game Overview An ancient Tower seems to be burning down every night just to rise from its ashes brand new the following morning. Delve into a procedurally generated experience and uncover the past of an ancient civilization together with a fun set of characters! Play with a carefully curated set of 100+ Pokémon and build your team to your liking! Collect 60+ different Relics that enable new passive powers to help you inside the Tower! Dark magic flows through this Tower, explore and defeat powerful bosses and climb your way to the top! Tower of Ashes features a brand new system that lets Pokémon move like they used to in gen 4! [get the stand-alone plugin for your own fangame(s) >>HERE<<] Downloads Game Download (v1.0.5) : MEDIAFIRE (Check the Patch Notes section for older versions) WARNING: eeveeexpo.com is the only site we trust with our game, if you got it from somewhere else please check for viruses and re-download it from here, thanks. Game Documentation (v1.0.5) : Public Google Spreadsheet Resource Pack (v1.0.0) : Eevee Expo Resource Features & Notes Game Features No levels, No exp, No running from battles An endless cycle of rebirth that seamlessly leads into a roguelike gameplay loop 100+ manually curated Pokémon sets 60+ new Key Items called Relics, which act as passive abilities for your team A couple of new custom abilities Completely custom made battle intro animation system inspired by HGSS A custom multi-floor room-based procedurally generated dungeon system A fully custom overworld encounter system made to work with procedurally placed rooms Expanded mart functionality with on-the-fly update The RUN battle option has been replaced by the INFO option, that shows stat changes, types, items and more! Press the Q button to speed gameplay up Press the D button while inside the Tower for a map of the procedural dungeon Multiple Bosses with custom mechanics and multiple HP bars More to come when jam time is over maybe??? 👀 Gameplay Notes Wild Ghost-type Pokémon spawing in the Tower are able to phase through walls (👻👻👻) To make your climb a bit easier we made the following changes to some items: Poké Balls will now always catch a Pokémon under 1/4 max hp (red healthbar) Great Balls will now always catch a Pokémon under 1/2 max hp (yellow healthbar) Ultra Balls will now always catch a Pokémon under 3/4 max hp Heart Scales can now be used on a Pokémon to learn a move from its level-up moveset (movesets have been drastically altered to fit this change) Technical Machines (TMs) have been replaced by Technique Scrolls (TSs), this is just a flavor thing, they still work like regular gen 5+ TMs. If you find any bugs let us know on the forum or on Discord. Patch Notes [/LIST] [/SPOILER] [/LIST] [/SPOILER] [/LIST] [/SPOILER] [/LIST] [/SPOILER] [/LIST] [/SPOILER] Credits
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